package appeng.util; import java.util.ArrayList; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.ISidedInventory; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntityChest; import net.minecraftforge.common.ForgeDirection; import appeng.api.config.FuzzyMode; import appeng.integration.modules.BS; import appeng.util.inv.AdaptorIInventory; import appeng.util.inv.AdaptorISpecialInventory; import appeng.util.inv.AdaptorList; import appeng.util.inv.AdaptorPlayerInventory; import appeng.util.inv.IInventoryDestination; import appeng.util.inv.ItemSlot; import appeng.util.inv.WrapperMCISidedInventory; import buildcraft.api.inventory.ISpecialInventory; import cpw.mods.fml.common.network.Player; public abstract class InventoryAdaptor implements Iterable { // return what was extracted. public abstract ItemStack removeItems(int how_many, ItemStack Filter, IInventoryDestination destination); public abstract ItemStack simulateRemove(int how_many, ItemStack Filter, IInventoryDestination destination); // return what was extracted. public abstract ItemStack removeSimilarItems(int amount, ItemStack filter, FuzzyMode fuzzyMode, IInventoryDestination destination); public abstract ItemStack simulateSimilarRemove(int how_many, ItemStack filter, FuzzyMode fuzzyMode, IInventoryDestination destination); // return what isn't used... public abstract ItemStack addItems(ItemStack A); public abstract ItemStack simulateAdd(ItemStack A); public abstract boolean containsItems(); // returns an appropriate adaptor, or null public static InventoryAdaptor getAdaptor(Object te, ForgeDirection d) { if ( te == null ) return null; if ( te instanceof Player ) { return new AdaptorIInventory( new AdaptorPlayerInventory( ((EntityPlayer) te).inventory ) ); } else if ( te instanceof ArrayList ) { return new AdaptorList( (ArrayList) te ); } else if ( BS.instance != null && BS.instance.isStorageCrate( te ) ) { return BS.instance.getAdaptor( te, d ); } else if ( te instanceof TileEntityChest ) { return new AdaptorIInventory( (IInventory) Platform.GetChestInv( te ) ); } else if ( isSpecialInventory( te ) ) { return new AdaptorISpecialInventory( (ISpecialInventory) te, d ); } else if ( te instanceof ISidedInventory ) { return new AdaptorIInventory( new WrapperMCISidedInventory( (ISidedInventory) te, d ) ); } else if ( te instanceof IInventory ) { return new AdaptorIInventory( (IInventory) te ); } return null; } private static boolean canBeSpecial = true; private static boolean isSpecialInventory(Object a) { if ( canBeSpecial ) { try { return a instanceof ISpecialInventory; } catch (Throwable e) { canBeSpecial = false; } } return false; } }