/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.core.worlddata; import java.util.HashMap; import java.util.Map; import java.util.UUID; import net.minecraftforge.common.config.ConfigCategory; import net.minecraftforge.common.config.Property; import net.minecraftforge.fml.relauncher.FMLRelaunchLog; import appeng.core.AELog; import appeng.util.UUIDMatcher; /** * Initializes a map of ID to UUID from the player list in the settings.cfg */ class PlayerMappingsInitializer { /** * Internal immutable mapping */ private final Map playerMappings; /** * Creates the initializer for the player mappings. * The map will be filled upon construction * and will only be filled with valid entries. * If an invalid entry is found, an warning is printed, * mostly due to migration problems from 1.7.2 to 1.7.10 * where the UUIDs were introduced. * * @param playerList the category for the player list, generally extracted using the "players" tag * @param log the logger used to warn the server or user of faulty entries */ PlayerMappingsInitializer( ConfigCategory playerList, FMLRelaunchLog log ) { // Matcher for UUIDs final UUIDMatcher matcher = new UUIDMatcher(); // Initial capacity for mappings final int capacity = playerList.size(); // Mappings for the IDs is a regular HashMap this.playerMappings = new HashMap( capacity ); // Iterates through every pair of UUID to ID for( Map.Entry entry : playerList.getValues().entrySet() ) { final String maybeUUID = entry.getKey(); final int id = entry.getValue().getInt(); if( matcher.isUUID( maybeUUID ) ) { final UUID uuidString = UUID.fromString( maybeUUID ); this.playerMappings.put( id, uuidString ); } else { AELog.warning( "The configuration for players contained an outdated entry instead an expected UUID " + maybeUUID + " for the player " + id + ". Please clean this up." ); } } } /** * Getter * * @return Immutable map of the players mappings of their ID to their UUID */ public Map getPlayerMappings() { return this.playerMappings; } }