/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.worldgen; import java.util.Random; import java.util.concurrent.Callable; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.world.World; import net.minecraft.world.chunk.IChunkProvider; import net.minecraftforge.fml.common.IWorldGenerator; import appeng.api.features.IWorldGen.WorldGenType; import appeng.core.AEConfig; import appeng.core.features.registries.WorldGenRegistry; import appeng.core.worlddata.WorldData; import appeng.hooks.TickHandler; import appeng.util.Platform; import appeng.worldgen.meteorite.ChunkOnly; public final class MeteoriteWorldGen implements IWorldGenerator { @Override public void generate( Random r, int chunkX, int chunkZ, World w, IChunkProvider chunkGenerator, IChunkProvider chunkProvider ) { if( WorldGenRegistry.INSTANCE.isWorldGenEnabled( WorldGenType.Meteorites, w ) ) { // add new meteorites? if( r.nextFloat() < AEConfig.instance.meteoriteSpawnChance ) { int x = r.nextInt( 16 ) + ( chunkX << 4 ); int z = r.nextInt( 16 ) + ( chunkZ << 4 ); int depth = 180 + r.nextInt( 20 ); TickHandler.INSTANCE.addCallable( w, new MeteoriteSpawn( x, depth, z, w ) ); } else { TickHandler.INSTANCE.addCallable( w, new MeteoriteSpawn( chunkX << 4, 128, chunkZ << 4, w ) ); } } else { WorldData.instance().compassData().service().updateArea( w, chunkX, chunkZ ); } } private boolean tryMeteorite( World w, int depth, int x, int z ) { for( int tries = 0; tries < 20; tries++ ) { MeteoritePlacer mp = new MeteoritePlacer(); if( mp.spawnMeteorite( new ChunkOnly( w, x >> 4, z >> 4 ), x, depth, z ) ) { int px = x >> 4; int pz = z >> 4; for( int cx = px - 6; cx < px + 6; cx++ ) { for( int cz = pz - 6; cz < pz + 6; cz++ ) { if( w.getChunkProvider().chunkExists( cx, cz ) ) { if( px == cx && pz == cz ) { continue; } if( WorldData.instance().spawnData().hasGenerated( w.provider.getDimensionId(), cx, cz ) ) { MeteoritePlacer mp2 = new MeteoritePlacer(); mp2.spawnMeteorite( new ChunkOnly( w, cx, cz ), mp.getSettings() ); } } } } return true; } depth -= 15; if( depth < 40 ) { return false; } } return false; } private Iterable getNearByMeteorites( World w, int chunkX, int chunkZ ) { return WorldData.instance().spawnData().getNearByMeteorites( w.provider.getDimensionId(), chunkX, chunkZ ); } class MeteoriteSpawn implements Callable { final int x; final int z; final World w; final int depth; public MeteoriteSpawn( int x, int depth, int z, World w ) { this.x = x; this.z = z; this.w = w; this.depth = depth; } @Override public Object call() throws Exception { int chunkX = this.x >> 4; int chunkZ = this.z >> 4; double minSqDist = Double.MAX_VALUE; // near by meteorites! for( NBTTagCompound data : MeteoriteWorldGen.this.getNearByMeteorites( this.w, chunkX, chunkZ ) ) { MeteoritePlacer mp = new MeteoritePlacer(); mp.spawnMeteorite( new ChunkOnly( this.w, chunkX, chunkZ ), data ); minSqDist = Math.min( minSqDist, mp.getSqDistance( this.x, this.z ) ); } boolean isCluster = ( minSqDist < 30 * 30 ) && Platform.getRandomFloat() < AEConfig.instance.meteoriteClusterChance; if( minSqDist > AEConfig.instance.minMeteoriteDistanceSq || isCluster ) { MeteoriteWorldGen.this.tryMeteorite( this.w, this.depth, this.x, this.z ); } WorldData.instance().spawnData().setGenerated( this.w.provider.getDimensionId(), chunkX, chunkZ ); WorldData.instance().compassData().service().updateArea( this.w, chunkX, chunkZ ); return null; } } }