/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.integration.modules.waila.tile; import java.util.List; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import gnu.trove.map.TObjectLongMap; import gnu.trove.map.hash.TObjectLongHashMap; import mcp.mobius.waila.api.ITaggedList; import mcp.mobius.waila.api.IWailaConfigHandler; import mcp.mobius.waila.api.IWailaDataAccessor; import appeng.api.networking.energy.IAEPowerStorage; import appeng.core.localization.WailaText; import appeng.integration.modules.waila.BaseWailaDataProvider; import appeng.util.Platform; /** * Power storage provider for WAILA * * @author thatsIch * @version rv2 * @since rv2 */ public final class PowerStorageWailaDataProvider extends BaseWailaDataProvider { /** * Power key used for the transferred {@link net.minecraft.nbt.NBTTagCompound} */ private static final String ID_CURRENT_POWER = "currentPower"; /** * Used cache for power if the power was not transmitted through the server. *

* This is useful, when a player just started to look at a tile and thus just requested the new information from the * server. *

* The cache will be updated from the server. */ private final TObjectLongMap cache = new TObjectLongHashMap(); /** * Adds the current and max power to the tool tip * Will ignore if the tile has an energy buffer ( > 0 ) * * @param itemStack stack of power storage * @param currentToolTip current tool tip * @param accessor wrapper for various world information * @param config config to react to various settings * * @return modified tool tip */ @Override public List getWailaBody( final ItemStack itemStack, final List currentToolTip, final IWailaDataAccessor accessor, final IWailaConfigHandler config ) { // Removes RF tooltip on WAILA 1.5.9+ ( (ITaggedList) currentToolTip ).removeEntries( "RFEnergyStorage" ); final TileEntity te = accessor.getTileEntity(); if( te instanceof IAEPowerStorage ) { final IAEPowerStorage storage = (IAEPowerStorage) te; final double maxPower = storage.getAEMaxPower(); if( maxPower > 0 ) { final NBTTagCompound tag = accessor.getNBTData(); final long internalCurrentPower = this.getInternalCurrentPower( tag, te ); final long internalMaxPower = (long) ( 100 * maxPower ); final String formatCurrentPower = Platform.formatPowerLong( internalCurrentPower, false ); final String formatMaxPower = Platform.formatPowerLong( internalMaxPower, false ); currentToolTip.add( WailaText.Contains.getLocal() + ": " + formatCurrentPower + " / " + formatMaxPower ); } } return currentToolTip; } /** * Called on server to transfer information from server to client. *

* If the {@link net.minecraft.tileentity.TileEntity} is a {@link appeng.api.networking.energy.IAEPowerStorage}, it * writes the power information to the {@code #tag} using the {@code #ID_CURRENT_POWER} key. * * @param player player looking at the power storage * @param te power storage * @param tag transferred tag which is send to the client * @param world world of the power storage * @param pos pos of the power storage * * @return tag send to the client */ @Override public NBTTagCompound getNBTData( EntityPlayerMP player, TileEntity te, NBTTagCompound tag, World world, BlockPos pos ) { if( te instanceof IAEPowerStorage ) { final IAEPowerStorage storage = (IAEPowerStorage) te; if( storage.getAEMaxPower() > 0 ) { final long internalCurrentPower = (long) ( 100 * storage.getAECurrentPower() ); tag.setLong( ID_CURRENT_POWER, internalCurrentPower ); } } return tag; } /** * Determines the current power. *

* If the client received power information on the server, they are used, else if the cache contains a previous * stored value, this will be used. Default value is 0. * * @param te te to be looked at * @param tag tag maybe containing the channel information * * @return used channels on the cable */ private long getInternalCurrentPower( final NBTTagCompound tag, final TileEntity te ) { final long internalCurrentPower; if( tag.hasKey( ID_CURRENT_POWER ) ) { internalCurrentPower = tag.getLong( ID_CURRENT_POWER ); this.cache.put( te, internalCurrentPower ); } else if( this.cache.containsKey( te ) ) { internalCurrentPower = this.cache.get( te ); } else { internalCurrentPower = 0; } return internalCurrentPower; } }