/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.tile.grindstone; import java.util.Collections; import java.util.List; import io.netty.buffer.ByteBuf; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.Entity; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumFacing; import net.minecraft.util.ITickable; import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import appeng.api.implementations.tiles.ICrankable; import appeng.helpers.ICustomCollision; import appeng.tile.AEBaseTile; import appeng.tile.TileEvent; import appeng.tile.events.TileEventType; import appeng.util.Platform; public class TileCrank extends AEBaseTile implements ICustomCollision, ITickable { private final int ticksPerRotation = 18; // sided values.. private float visibleRotation = 0; private int charge = 0; private int hits = 0; private int rotation = 0; @TileEvent( TileEventType.TICK ) public void Tick_TileCrank() { if( this.rotation > 0 ) { this.setVisibleRotation( this.getVisibleRotation() - 360 / ( this.ticksPerRotation ) ); this.charge++; if( this.charge >= this.ticksPerRotation ) { this.charge -= this.ticksPerRotation; final ICrankable g = this.getGrinder(); if( g != null ) { g.applyTurn(); } } this.rotation--; } } private ICrankable getGrinder() { if( Platform.isClient() ) { return null; } final EnumFacing grinder = this.getUp().getOpposite(); final TileEntity te = this.worldObj.getTileEntity( this.pos.offset( grinder ) ); if( te instanceof ICrankable ) { return (ICrankable) te; } return null; } @TileEvent( TileEventType.NETWORK_READ ) public boolean readFromStream_TileCrank( final ByteBuf data ) { this.rotation = data.readInt(); return false; } @TileEvent( TileEventType.NETWORK_WRITE ) public void writeToStream_TileCrank( final ByteBuf data ) { data.writeInt( this.rotation ); } @Override public void setOrientation( final EnumFacing inForward, final EnumFacing inUp ) { super.setOrientation( inForward, inUp ); final IBlockState state = this.worldObj.getBlockState( this.pos ); this.getBlockType().neighborChanged( state, this.worldObj, this.pos, state.getBlock() ); } @Override public boolean requiresTESR() { return true; } /** * return true if this should count towards stats. */ public boolean power() { if( Platform.isClient() ) { return false; } if( this.rotation < 3 ) { final ICrankable g = this.getGrinder(); if( g != null ) { if( g.canTurn() ) { this.hits = 0; this.rotation += this.ticksPerRotation; this.markForUpdate(); return true; } else { this.hits++; if( this.hits > 10 ) { this.worldObj.destroyBlock( this.pos, false ); } } } } return false; } @Override public Iterable getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b ) { final double xOff = -0.15 * this.getUp().getFrontOffsetX(); final double yOff = -0.15 * this.getUp().getFrontOffsetY(); final double zOff = -0.15 * this.getUp().getFrontOffsetZ(); return Collections.singletonList( new AxisAlignedBB( xOff + 0.15, yOff + 0.15, zOff + 0.15, xOff + 0.85, yOff + 0.85, zOff + 0.85 ) ); } @Override public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List out, final Entity e ) { final double xOff = -0.15 * this.getUp().getFrontOffsetX(); final double yOff = -0.15 * this.getUp().getFrontOffsetY(); final double zOff = -0.15 * this.getUp().getFrontOffsetZ(); out.add( new AxisAlignedBB( xOff + 0.15, yOff + 0.15, zOff + 0.15,// ahh xOff + 0.85, yOff + 0.85, zOff + 0.85 ) ); } public float getVisibleRotation() { return this.visibleRotation; } private void setVisibleRotation( final float visibleRotation ) { this.visibleRotation = visibleRotation; } }