/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.block.storage; import net.minecraft.client.renderer.block.model.ModelResourceLocation; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import appeng.bootstrap.BlockRenderingCustomizer; import appeng.bootstrap.IBlockRendering; import appeng.bootstrap.IItemRendering; import appeng.client.render.tesr.SkyChestTESR; public class SkyChestRenderingCustomizer extends BlockRenderingCustomizer { private final BlockSkyChest.SkyChestType type; public SkyChestRenderingCustomizer( BlockSkyChest.SkyChestType type ) { this.type = type; } @SideOnly( Side.CLIENT ) @Override public void customize( IBlockRendering rendering, IItemRendering itemRendering ) { rendering.tesr( new SkyChestTESR() ); // Register a custom non-tesr item model String modelName = getModelFromType(); ModelResourceLocation model = new ModelResourceLocation( "appliedenergistics2:" + modelName, "inventory" ); itemRendering.model( model ).variants( model ); } private String getModelFromType() { final String modelName; switch( type ) { default: case STONE: modelName = "sky_stone_chest"; break; case BLOCK: modelName = "smooth_sky_stone_chest"; break; } return modelName; } }