/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.parts.automation; import java.util.Collection; import java.util.Collections; import com.google.common.base.Function; import com.google.common.collect.Lists; import net.minecraft.client.renderer.block.model.IBakedModel; import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.client.renderer.vertex.VertexFormat; import net.minecraft.util.ResourceLocation; import net.minecraftforge.client.model.IModel; import net.minecraftforge.common.model.IModelState; import net.minecraftforge.common.model.TRSRTransformation; /** * Built-in model for annihilation planes that supports connected textures. */ public class PlaneModel implements IModel { private final ResourceLocation frontTexture; private final ResourceLocation sidesTexture; private final ResourceLocation backTexture; private final PlaneConnections connections; public PlaneModel( ResourceLocation frontTexture, ResourceLocation sidesTexture, ResourceLocation backTexture, PlaneConnections connections ) { this.frontTexture = frontTexture; this.sidesTexture = sidesTexture; this.backTexture = backTexture; this.connections = connections; } @Override public Collection getDependencies() { return Collections.emptyList(); } @Override public Collection getTextures() { return Lists.newArrayList( frontTexture, sidesTexture, backTexture ); } @Override public IBakedModel bake( IModelState state, VertexFormat format, Function bakedTextureGetter ) { TextureAtlasSprite frontSprite = bakedTextureGetter.apply( frontTexture ); TextureAtlasSprite sidesSprite = bakedTextureGetter.apply( sidesTexture ); TextureAtlasSprite backSprite = bakedTextureGetter.apply( backTexture ); return new PlaneBakedModel( format, frontSprite, sidesSprite, backSprite, connections ); } @Override public IModelState getDefaultState() { return TRSRTransformation.identity(); } }