/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.client.render.blocks; import java.util.EnumSet; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumFacing; import net.minecraft.world.IBlockAccess; import net.minecraftforge.client.IItemRenderer.ItemRenderType; import appeng.api.networking.IGridHost; import appeng.api.parts.IBoxProvider; import appeng.api.parts.IPart; import appeng.api.parts.IPartCollisionHelper; import appeng.api.parts.IPartHost; import appeng.api.util.AEPartLocation; import appeng.api.util.IOrientable; import appeng.block.crafting.BlockMolecularAssembler; import appeng.client.render.BaseBlockRender; import appeng.client.render.BusRenderer; import appeng.client.render.ModelGenerator; import appeng.client.texture.ExtraBlockTextures; import appeng.client.texture.IAESprite; import appeng.client.texture.TaughtIcon; import appeng.parts.networking.PartCable; import appeng.tile.crafting.TileMolecularAssembler; import appeng.util.Platform; public class RenderBlockAssembler extends BaseBlockRender implements IBoxProvider { public RenderBlockAssembler() { super( false, 20 ); } @Override public void renderInventory( final BlockMolecularAssembler blk, final ItemStack is, final ModelGenerator renderer, final ItemRenderType type, final Object[] obj ) { renderer.setOverrideBlockTexture( renderer.getIcon( blk.getStateFromMeta( is.getMetadata() ) )[0] ); this.setInvRenderBounds( renderer, 2, 14, 0, 14, 16, 2 ); this.renderInvBlock( EnumSet.allOf( AEPartLocation.class ), blk, is, 0xffffff, renderer ); this.setInvRenderBounds( renderer, 0, 14, 2, 2, 16, 14 ); this.renderInvBlock( EnumSet.allOf( AEPartLocation.class ), blk, is, 0xffffff, renderer ); this.setInvRenderBounds( renderer, 2, 0, 14, 14, 2, 16 ); this.renderInvBlock( EnumSet.allOf( AEPartLocation.class ), blk, is, 0xffffff, renderer ); this.setInvRenderBounds( renderer, 14, 0, 2, 16, 2, 14 ); this.renderInvBlock( EnumSet.allOf( AEPartLocation.class ), blk, is, 0xffffff, renderer ); this.setInvRenderBounds( renderer, 0, 0, 0, 16, 2, 2 ); this.renderInvBlock( EnumSet.allOf( AEPartLocation.class ), blk, is, 0xffffff, renderer ); this.setInvRenderBounds( renderer, 0, 2, 0, 2, 16, 2 ); this.renderInvBlock( EnumSet.allOf( AEPartLocation.class ), blk, is, 0xffffff, renderer ); this.setInvRenderBounds( renderer, 0, 0, 2, 2, 2, 16 ); this.renderInvBlock( EnumSet.allOf( AEPartLocation.class ), blk, is, 0xffffff, renderer ); this.setInvRenderBounds( renderer, 0, 14, 14, 16, 16, 16 ); this.renderInvBlock( EnumSet.allOf( AEPartLocation.class ), blk, is, 0xffffff, renderer ); this.setInvRenderBounds( renderer, 14, 0, 14, 16, 14, 16 ); this.renderInvBlock( EnumSet.allOf( AEPartLocation.class ), blk, is, 0xffffff, renderer ); this.setInvRenderBounds( renderer, 14, 14, 0, 16, 16, 14 ); this.renderInvBlock( EnumSet.allOf( AEPartLocation.class ), blk, is, 0xffffff, renderer ); this.setInvRenderBounds( renderer, 14, 2, 0, 16, 14, 2 ); this.renderInvBlock( EnumSet.allOf( AEPartLocation.class ), blk, is, 0xffffff, renderer ); this.setInvRenderBounds( renderer, 0, 2, 14, 2, 14, 16 ); this.renderInvBlock( EnumSet.allOf( AEPartLocation.class ), blk, is, 0xffffff, renderer ); this.setInvRenderBounds( renderer, 1, 1, 1, 15, 15, 15 ); this.renderInvBlock( EnumSet.allOf( AEPartLocation.class ), blk, is, 0xffffff, renderer ); renderer.setOverrideBlockTexture( null ); } @Override public boolean renderInWorld( final BlockMolecularAssembler maBlock, final IBlockAccess world, final BlockPos pos, final ModelGenerator renderer ) { final TileMolecularAssembler tma = maBlock.getTileEntity( world, pos ); if( renderer.isAlphaPass() ) { if( tma.isPowered() ) { this.renderBlockBounds( renderer, 1, 1, 1, 15, 15, 15, EnumFacing.WEST, EnumFacing.UP, EnumFacing.SOUTH ); final TaughtIcon lights = new TaughtIcon( ExtraBlockTextures.BlockMolecularAssemblerLights.getIcon(), -2.0f ); renderer.setColorRGBA_F( 1, 1, 1, 0.3f ); renderer.setBrightness( 14 << 20 | 14 << 4 ); renderer.renderFaceXNeg( maBlock, pos, lights ); renderer.renderFaceXPos( maBlock, pos, lights ); renderer.renderFaceYNeg( maBlock, pos, lights ); renderer.renderFaceYPos( maBlock, pos, lights ); renderer.renderFaceZNeg( maBlock, pos, lights ); renderer.renderFaceZPos( maBlock, pos, lights ); return true; } return false; } // BusRenderer.INSTANCE.renderer.blockAccess = renderer.blockAccess; // renderer = BusRenderer.INSTANCE.renderer; BusRenderer.INSTANCE.setRenderer( renderer ); this.preRenderInWorld( maBlock, world, pos, renderer ); final IOrientable te = this.getOrientable( maBlock, world, pos ); final EnumFacing fdy = te.getUp(); final EnumFacing fdz = te.getForward(); final EnumFacing fdx = Platform.crossProduct( fdz, fdy ).getOpposite(); renderer.setRenderAllFaces( true ); this.renderCableAt( 0.11D, world, pos, maBlock, renderer, 0.141D, false ); this.renderCableAt( 0.188D, world, pos, maBlock, renderer, 0.1875D, true ); maBlock.getRendererInstance().setTemporaryRenderIcon( renderer.getIcon( world.getBlockState( pos ) )[0] ); this.renderBlockBounds( renderer, 2, 14, 0, 14, 16, 2, fdx, fdy, fdz ); renderer.renderStandardBlock( maBlock, pos ); this.renderBlockBounds( renderer, 0, 14, 2, 2, 16, 14, fdx, fdy, fdz ); renderer.renderStandardBlock( maBlock, pos ); this.renderBlockBounds( renderer, 2, 0, 14, 14, 2, 16, fdx, fdy, fdz ); renderer.renderStandardBlock( maBlock, pos ); this.renderBlockBounds( renderer, 14, 0, 2, 16, 2, 14, fdx, fdy, fdz ); renderer.renderStandardBlock( maBlock, pos ); // sides... this.renderBlockBounds( renderer, 0, 0, 0, 16, 2, 2, fdx, fdy, fdz ); renderer.renderStandardBlock( maBlock, pos ); this.renderBlockBounds( renderer, 0, 2, 0, 2, 16, 2, fdx, fdy, fdz ); renderer.renderStandardBlock( maBlock, pos ); this.renderBlockBounds( renderer, 0, 0, 2, 2, 2, 16, fdx, fdy, fdz ); renderer.renderStandardBlock( maBlock, pos ); this.renderBlockBounds( renderer, 0, 14, 14, 16, 16, 16, fdx, fdy, fdz ); renderer.renderStandardBlock( maBlock, pos ); this.renderBlockBounds( renderer, 14, 0, 14, 16, 14, 16, fdx, fdy, fdz ); renderer.renderStandardBlock( maBlock, pos ); this.renderBlockBounds( renderer, 14, 14, 0, 16, 16, 14, fdx, fdy, fdz ); renderer.renderStandardBlock( maBlock, pos ); this.renderBlockBounds( renderer, 14, 2, 0, 16, 14, 2, fdx, fdy, fdz ); renderer.renderStandardBlock( maBlock, pos ); this.renderBlockBounds( renderer, 0, 2, 14, 2, 14, 16, fdx, fdy, fdz ); renderer.renderStandardBlock( maBlock, pos ); this.renderBlockBounds( renderer, 1, 1, 1, 15, 15, 15, fdx, fdy, fdz ); renderer.renderStandardBlock( maBlock, pos ); maBlock.getRendererInstance().setTemporaryRenderIcon( null ); renderer.setRenderAllFaces( false ); this.postRenderInWorld( renderer ); return true; } private void renderCableAt( final double thickness, final IBlockAccess world, final BlockPos pos, final BlockMolecularAssembler block, final ModelGenerator renderer, final double pull, final boolean covered ) { IAESprite texture = null; block.getRendererInstance().setTemporaryRenderIcon( texture = this.getConnectedCable( world, pos, EnumFacing.WEST, covered, renderer ) ); if( texture != null ) { renderer.setRenderBounds( 0.0D, 0.5D - thickness, 0.5D - thickness, 0.5D - thickness - pull, 0.5D + thickness, 0.5D + thickness ); renderer.renderStandardBlock( block, pos ); } block.getRendererInstance().setTemporaryRenderIcon( texture = this.getConnectedCable( world, pos, EnumFacing.EAST, covered, renderer ) ); if( texture != null ) { renderer.setRenderBounds( 0.5D + thickness + pull, 0.5D - thickness, 0.5D - thickness, 1.0D, 0.5D + thickness, 0.5D + thickness ); renderer.renderStandardBlock( block, pos ); } block.getRendererInstance().setTemporaryRenderIcon( texture = this.getConnectedCable( world, pos, EnumFacing.NORTH, covered, renderer ) ); if( texture != null ) { renderer.setRenderBounds( 0.5D - thickness, 0.5D - thickness, 0.0D, 0.5D + thickness, 0.5D + thickness, 0.5D - thickness - pull ); renderer.renderStandardBlock( block, pos ); } block.getRendererInstance().setTemporaryRenderIcon( texture = this.getConnectedCable( world, pos, EnumFacing.SOUTH, covered, renderer ) ); if( texture != null ) { renderer.setRenderBounds( 0.5D - thickness, 0.5D - thickness, 0.5D + thickness + pull, 0.5D + thickness, 0.5D + thickness, 1.0D ); renderer.renderStandardBlock( block, pos ); } block.getRendererInstance().setTemporaryRenderIcon( texture = this.getConnectedCable( world, pos, EnumFacing.DOWN, covered, renderer ) ); if( texture != null ) { renderer.setRenderBounds( 0.5D - thickness, 0.0D, 0.5D - thickness, 0.5D + thickness, 0.5D - thickness - pull, 0.5D + thickness ); renderer.renderStandardBlock( block, pos ); } block.getRendererInstance().setTemporaryRenderIcon( texture = this.getConnectedCable( world, pos, EnumFacing.UP, covered, renderer ) ); if( texture != null ) { renderer.setRenderBounds( 0.5D - thickness, 0.5D + thickness + pull, 0.5D - thickness, 0.5D + thickness, 1.0D, 0.5D + thickness ); renderer.renderStandardBlock( block, pos ); } block.getRendererInstance().setTemporaryRenderIcon( null ); } private IAESprite getConnectedCable( final IBlockAccess world, final BlockPos pos, final EnumFacing side, final boolean covered, final ModelGenerator renderer ) { final int tileYPos = pos.getY() + side.getFrontOffsetY(); if( -1 < tileYPos && tileYPos < 256 ) { final TileEntity ne = world.getTileEntity( pos.offset( side ) ); if( ne instanceof IGridHost && ne instanceof IPartHost ) { final IPartHost ph = (IPartHost) ne; final IPart pcx = ph.getPart( AEPartLocation.INTERNAL ); if( pcx instanceof PartCable ) { final PartCable pc = (PartCable) pcx; if( pc.isConnected( side.getOpposite() ) ) { if( covered ) { return pc.getCoveredTexture( pc.getCableColor(), renderer ); } return pc.getGlassTexture( pc.getCableColor(), renderer ); } } } } return null; } @Override public void getBoxes( final IPartCollisionHelper bch ) { bch.addBox( 0, 0, 0, 16, 16, 16 ); } }