/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.debug; import java.util.EnumSet; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.world.World; import appeng.block.AEBaseBlock; import appeng.core.features.AEFeature; public class BlockCubeGenerator extends AEBaseBlock { public BlockCubeGenerator() { super( BlockCubeGenerator.class, Material.iron ); this.setFeature( EnumSet.of( AEFeature.UnsupportedDeveloperTools, AEFeature.Creative ) ); this.setTileEntity( TileCubeGenerator.class ); } @Override public boolean onActivated( World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ ) { TileCubeGenerator tcg = this.getTileEntity( w, x, y, z ); if( tcg != null ) tcg.click( player ); return true; } @Override public void registerBlockIcons( IIconRegister iconRegistry ) { this.registerNoIcons(); } }