package appeng.tile.powersink; import java.util.EnumSet; import net.minecraft.nbt.NBTTagCompound; import net.minecraftforge.common.ForgeDirection; import appeng.api.config.AccessRestriction; import appeng.api.config.Actionable; import appeng.api.config.PowerMultiplier; import appeng.api.config.PowerUnits; import appeng.api.networking.energy.IAEPowerStorage; import appeng.api.networking.events.MENetworkPowerStorage.PowerEventType; import appeng.tile.AEBaseInvTile; import appeng.tile.events.AETileEventHandler; import appeng.tile.events.TileEventType; public abstract class AERootPoweredTile extends AEBaseInvTile implements IAEPowerStorage { // values that determin general function, are set by inheriting classes if // needed. These should generally remain static. protected double internalMaxPower = 10000; protected boolean internalCanAcceptPower = true; protected boolean internalPublicPowerStorage = false; private EnumSet internalPowerSides = EnumSet.allOf( ForgeDirection.class ); protected AccessRestriction internalPowerFlow = AccessRestriction.READ_WRITE; // the current power buffer. protected double internalCurrentPower = 0; protected void setPowerSides(EnumSet sides) { internalPowerSides = sides; // trigger re-calc! } protected EnumSet getPowerSides() { return internalPowerSides.clone(); } private class AEPoweredRootHandler extends AETileEventHandler { public AEPoweredRootHandler() { super( EnumSet.of( TileEventType.WORLD_NBT ) ); } @Override public void writeToNBT(NBTTagCompound data) { data.setDouble( "internalCurrentPower", internalCurrentPower ); } @Override public void readFromNBT(NBTTagCompound data) { internalCurrentPower = data.getDouble( "internalCurrentPower" ); } }; public AERootPoweredTile() { addNewHandler( new AEPoweredRootHandler() ); } final protected double getExternalPowerDemand(PowerUnits externalUnit) { return PowerUnits.AE.convertTo( externalUnit, Math.max( 0.0, getFunnelPowerDemand() ) ); } protected double getFunnelPowerDemand() { return internalMaxPower - internalCurrentPower; } final public double injectExternalPower(PowerUnits input, double amt) { return PowerUnits.AE.convertTo( input, funnelPowerIntoStorage( input.convertTo( PowerUnits.AE, amt ), Actionable.MODULATE ) ); } protected double funnelPowerIntoStorage(double AEUnits, Actionable mode) { return injectAEPower( AEUnits, mode ); } @Override final public double injectAEPower(double amt, Actionable mode) { if ( amt < 0.000001 ) return 0; if ( mode == Actionable.SIMULATE ) { double fakeBattery = internalCurrentPower + amt; if ( fakeBattery > internalMaxPower ) return fakeBattery - internalMaxPower; return 0; } else { if ( internalCurrentPower < 0.01 && amt > 0.01 ) PowerEvent( PowerEventType.PROVIDE_POWER ); internalCurrentPower += amt; if ( internalCurrentPower > internalMaxPower ) { amt = internalCurrentPower - internalMaxPower; internalCurrentPower = internalMaxPower; return amt; } return 0; } } protected void PowerEvent(PowerEventType x) { // nothing. } protected double extractAEPower(double amt, Actionable mode) { if ( mode == Actionable.SIMULATE ) { if ( internalCurrentPower > amt ) return amt; return internalCurrentPower; } boolean wasFull = internalCurrentPower >= internalMaxPower - 0.001; if ( wasFull && amt > 0.001 ) { PowerEvent( PowerEventType.REQUEST_POWER ); } if ( internalCurrentPower > amt ) { internalCurrentPower -= amt; return amt; } amt = internalCurrentPower; internalCurrentPower = 0; return amt; } @Override final public double extractAEPower(double amt, Actionable mode, PowerMultiplier multiplier) { return multiplier.divide( extractAEPower( multiplier.multiply( amt ), mode ) ); } @Override final public double getAEMaxPower() { return internalMaxPower; } @Override final public double getAECurrentPower() { return internalCurrentPower; } @Override final public boolean isAEPublicPowerStorage() { return internalPublicPowerStorage; } @Override final public AccessRestriction getPowerFlow() { return internalPowerFlow; } }