package appeng.client.render; import net.minecraft.block.Block; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.tileentity.TileEntity; import org.lwjgl.opengl.GL11; import appeng.block.AEBaseBlock; import appeng.tile.AEBaseTile; import cpw.mods.fml.common.FMLLog; public class TESRWrapper extends TileEntitySpecialRenderer { final public RenderBlocks rbinstance = new RenderBlocks(); final BaseBlockRender blkRender; final double MAX_DISTANCE; public TESRWrapper(BaseBlockRender render) { blkRender = render; MAX_DISTANCE = blkRender.getTesrRenderDistance(); } @Override final public void renderTileEntityAt(TileEntity te, double x, double y, double z, float f) { if ( Math.abs( x ) > MAX_DISTANCE || Math.abs( y ) > MAX_DISTANCE || Math.abs( z ) > MAX_DISTANCE ) return; try { Block b = te.getBlockType(); Tessellator tess = Tessellator.instance; if ( tess.isDrawing ) return; if ( b instanceof AEBaseBlock && te instanceof AEBaseTile ) { GL11.glPushMatrix(); GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS ); rbinstance.blockAccess = te.worldObj; blkRender.renderTile( (AEBaseBlock) b, (AEBaseTile) te, tess, x, y, z, f, rbinstance ); if ( tess.isDrawing ) throw new RuntimeException( "Error durring rendering." ); GL11.glPopAttrib(); GL11.glPopMatrix(); } } catch (Throwable t) { FMLLog.severe( "Hi, Looks like there was a crash while rendering something..." ); t.printStackTrace(); FMLLog.severe( "MC will now crash ( probobly )!" ); throw new RuntimeException( t ); } } }