package appeng.parts.p2p; import net.minecraft.init.Blocks; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.IIcon; import net.minecraft.world.World; import net.minecraftforge.common.util.ForgeDirection; import appeng.api.config.PowerUnits; import appeng.api.config.TunnelType; import appeng.api.networking.IGridNode; import appeng.api.networking.ticking.IGridTickable; import appeng.api.networking.ticking.TickRateModulation; import appeng.api.networking.ticking.TickingRequest; import appeng.core.AEConfig; import appeng.core.settings.TickRates; import appeng.me.GridAccessException; import appeng.me.cache.helpers.TunnelCollection; import buildcraft.api.power.IPowerReceptor; import buildcraft.api.power.PowerHandler; import buildcraft.api.power.PowerHandler.PowerReceiver; import buildcraft.api.power.PowerHandler.Type; import cpw.mods.fml.common.Optional.Interface; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; @Interface(iface = "buildcraft.api.power.IPowerReceptor", modid = "BuildCraftAPI|core") public class PartP2PBCPower extends PartP2PTunnel implements IPowerReceptor, IGridTickable { PowerHandler pp; public TunnelType getTunnelType() { return TunnelType.BC_POWER; } public PartP2PBCPower(ItemStack is) { super( is ); pp = new PowerHandler( this, Type.MACHINE ); pp.configure( 1f, 320f, 800f, 640f ); } @Override public TickingRequest getTickingRequest(IGridNode node) { return new TickingRequest( TickRates.MJTunnel.min, TickRates.MJTunnel.max, false, false ); } @Override public TickRateModulation tickingRequest(IGridNode node, int TicksSinceLastCall) { if ( !output && proxy.isActive() ) { float totalRequiredPower = 0.0f; TunnelCollection tunnelset; try { tunnelset = getOutputs(); } catch (GridAccessException e) { return TickRateModulation.IDLE; } for (PartP2PBCPower o : tunnelset) { IPowerReceptor target = o.getPowerTarget(); if ( target != null ) { PowerReceiver tp = target.getPowerReceiver( side.getOpposite() ); if ( tp != null ) { double howmuch = tp.powerRequest(); if ( howmuch > tp.getMaxEnergyReceived() ) howmuch = tp.getMaxEnergyReceived(); if ( howmuch > 0.01 && howmuch > tp.getMinEnergyReceived() ) { totalRequiredPower += howmuch; } } } } if ( totalRequiredPower < 0.1 ) return TickRateModulation.SLOWER; double currentTotal = pp.getEnergyStored(); if ( currentTotal < 0.01 ) return TickRateModulation.SLOWER; for (PartP2PBCPower o : tunnelset) { IPowerReceptor target = o.getPowerTarget(); if ( target != null ) { PowerReceiver tp = target.getPowerReceiver( side.getOpposite() ); if ( tp != null ) { double howmuch = tp.powerRequest(); // orientation.getOpposite() // ); if ( howmuch > tp.getMaxEnergyReceived() ) howmuch = tp.getMaxEnergyReceived(); if ( howmuch > 0.01 && howmuch > tp.getMinEnergyReceived() ) { double toPull = currentTotal * (howmuch / totalRequiredPower); double pulled = pp.useEnergy( 0, toPull, true ); QueueTunnelDrain( PowerUnits.MJ, pulled * AEConfig.TunnelPowerLoss ); tp.receiveEnergy( Type.PIPE, pulled, o.side.getOpposite() ); } } } } return TickRateModulation.FASTER; } return TickRateModulation.SLOWER; } public float getPowerDrainPerTick() { return 0.5f; }; private IPowerReceptor getPowerTarget() { TileEntity te = getWorld().getTileEntity( tile.xCoord + side.offsetX, tile.yCoord + side.offsetY, tile.zCoord + side.offsetZ ); if ( te != null ) { if ( te instanceof IPowerReceptor ) return (IPowerReceptor) te; } return null; } @Override public void writeToNBT(NBTTagCompound tag) { super.writeToNBT( tag ); pp.writeToNBT( tag ); } @Override public void readFromNBT(NBTTagCompound tag) { super.readFromNBT( tag ); pp.readFromNBT( tag ); } @SideOnly(Side.CLIENT) public IIcon getTypeTexture() { return Blocks.emerald_block.getBlockTextureFromSide( 0 ); } @Override public PowerReceiver getPowerReceiver(ForgeDirection side) { if ( side.equals( side ) ) return pp.getPowerReceiver(); return null; } @Override public void doWork(PowerHandler workProvider) { } @Override public World getWorld() { return tile.getWorldObj(); } }