package appeng.core.stats; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.item.ItemStack; import net.minecraft.stats.Achievement; import appeng.api.AEApi; import appeng.api.util.AEColor; import appeng.api.util.AEColoredItemDefinition; import appeng.api.util.AEItemDefinition; import appeng.items.parts.ItemFacade; public enum Achievements { // done Compass(-2, -4, AEApi.instance().blocks().blockSkyCompass, AchievementType.Craft), // done Presses(-2, -2, AEApi.instance().materials().materialLogicProcessorPress, AchievementType.Custom), // done SpatialIO(-4, -4, AEApi.instance().blocks().blockSpatialIOPort, AchievementType.Craft), // done SpatialIOExplorerer(-4, -2, AEApi.instance().items().itemSpatialCell128, AchievementType.Custom), // done StorageCell(-6, -4, AEApi.instance().items().itemCell64k, AchievementType.CraftItem), // done IOPort(-6, -2, AEApi.instance().blocks().blockIOPort, AchievementType.Craft), // done CraftingTerminal(-8, -4, AEApi.instance().parts().partCraftingTerminal, AchievementType.Craft), // done PatternTerminal(-8, -2, AEApi.instance().parts().partPatternTerminal, AchievementType.Craft), // done ChargedQuartz(0, -4, AEApi.instance().materials().materialCertusQuartzCrystalCharged, AchievementType.Pickup), // done Fluix(0, -2, AEApi.instance().materials().materialFluixCrystal, AchievementType.Pickup), // done Charger(0, 0, AEApi.instance().blocks().blockCharger, AchievementType.Craft), // done CrystalGrowthAccelerator(-2, 0, AEApi.instance().blocks().blockQuartzGrowthAccelerator, AchievementType.Craft), // done GlassCable(2, 0, AEApi.instance().parts().partCableGlass, AchievementType.Craft), // done Networking1(4, -6, AEApi.instance().parts().partCableCovered, AchievementType.Custom), // done Controller(4, -4, AEApi.instance().blocks().blockController, AchievementType.Craft), // done Networking2(4, 0, AEApi.instance().parts().partCableSmart, AchievementType.Custom), // done Networking3(4, 2, AEApi.instance().parts().partCableDense, AchievementType.Custom), // done P2P(2, -2, AEApi.instance().parts().partP2PTunnelME, AchievementType.Craft), // done Recursive(6, -2, AEApi.instance().blocks().blockInterface, AchievementType.Craft), // done CraftingCPU(6, 0, AEApi.instance().blocks().blockCraftingStorage64k, AchievementType.CraftItem), // done Facade(6, 2, ((ItemFacade) AEApi.instance().items().itemFacade.item()).createFacadeForItem( new ItemStack( Blocks.iron_block ), false ), AchievementType.CraftItem), // done NetworkTool(8, 0, AEApi.instance().items().itemNetworkTool, AchievementType.Craft), // done PortableCell(8, 2, AEApi.instance().items().itemPortableCell, AchievementType.Craft), // done StorageBus(10, 0, AEApi.instance().parts().partStorageBus, AchievementType.Craft), // done QNB(10, 2, AEApi.instance().blocks().blockQuantumLink, AchievementType.Craft); public final ItemStack stack; public final AchievementType type; private final int x, y; private Achievement parent; private Achievement stat; public void setParent(Achievements parent) { this.parent = parent.getAchivement(); } public Achievement getAchivement() { if ( stat == null && stack != null ) { stat = new Achievement( "achievement.ae2." + name(), "ae2." + name(), x, y, stack, parent ); stat.registerStat(); } return stat; } private Achievements(int x, int y, AEColoredItemDefinition which, AchievementType type) { stack = which.stack( AEColor.Transparent, 1 ); this.type = type; this.x = x; this.y = y; } private Achievements(int x, int y, AEItemDefinition which, AchievementType type) { stack = which.stack( 1 ); this.type = type; this.x = x; this.y = y; } private Achievements(int x, int y, ItemStack which, AchievementType type) { stack = which; this.type = type; this.x = x; this.y = y; } public void addToPlayer(EntityPlayer player) { player.addStat( getAchivement(), 1 ); } }