/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.block.misc; import java.util.Collections; import java.util.EnumSet; import java.util.List; import net.minecraft.block.Block; import net.minecraft.block.BlockDispenser; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.projectile.EntityArrow; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.IIcon; import net.minecraft.world.Explosion; import net.minecraft.world.World; import cpw.mods.fml.common.registry.EntityRegistry; import appeng.block.AEBaseBlock; import appeng.client.render.BaseBlockRender; import appeng.client.render.blocks.RenderTinyTNT; import appeng.client.texture.FullIcon; import appeng.core.AppEng; import appeng.core.features.AEFeature; import appeng.entity.EntityIds; import appeng.entity.EntityTinyTNTPrimed; import appeng.helpers.ICustomCollision; import appeng.hooks.DispenserBehaviorTinyTNT; public class BlockTinyTNT extends AEBaseBlock implements ICustomCollision { public BlockTinyTNT() { super( Material.tnt ); this.setLightOpacity( 1 ); this.setBlockBounds( 0.25f, 0.0f, 0.25f, 0.75f, 0.5f, 0.75f ); this.isFullSize = this.isOpaque = false; this.setStepSound( soundTypeGrass ); this.setHardness( 0F ); this.setFeature( EnumSet.of( AEFeature.TinyTNT ) ); EntityRegistry.registerModEntity( EntityTinyTNTPrimed.class, "EntityTinyTNTPrimed", EntityIds.get( EntityTinyTNTPrimed.class ), AppEng.instance(), 16, 4, true ); } @Override protected Class getRenderer() { return RenderTinyTNT.class; } @Override public void postInit() { super.postInit(); BlockDispenser.dispenseBehaviorRegistry.putObject( Item.getItemFromBlock( this ), new DispenserBehaviorTinyTNT() ); } @Override public IIcon getIcon( final int direction, final int metadata ) { return new FullIcon( Blocks.tnt.getIcon( direction, metadata ) ); } @Override public boolean onActivated( final World w, final int x, final int y, final int z, final EntityPlayer player, final int side, final float hitX, final float hitY, final float hitZ ) { if( player.getCurrentEquippedItem() != null && player.getCurrentEquippedItem().getItem() == Items.flint_and_steel ) { this.startFuse( w, x, y, z, player ); w.setBlockToAir( x, y, z ); player.getCurrentEquippedItem().damageItem( 1, player ); return true; } else { return super.onActivated( w, x, y, z, player, side, hitX, hitY, hitZ ); } } @Override public void registerBlockIcons( final IIconRegister iconRegistry ) { // no images required. } public void startFuse( final World w, final int x, final int y, final int z, final EntityLivingBase igniter ) { if( !w.isRemote ) { final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, x + 0.5F, y + 0.5F, z + 0.5F, igniter ); w.spawnEntityInWorld( primedTinyTNTEntity ); w.playSoundAtEntity( primedTinyTNTEntity, "game.tnt.primed", 1.0F, 1.0F ); } } @Override public void onBlockAdded( final World w, final int x, final int y, final int z ) { super.onBlockAdded( w, x, y, z ); if( w.isBlockIndirectlyGettingPowered( x, y, z ) ) { this.startFuse( w, x, y, z, null ); w.setBlockToAir( x, y, z ); } } @Override public void onNeighborBlockChange( final World w, final int x, final int y, final int z, final Block id ) { if( w.isBlockIndirectlyGettingPowered( x, y, z ) ) { this.startFuse( w, x, y, z, null ); w.setBlockToAir( x, y, z ); } } @Override public void onBlockDestroyedByExplosion( final World w, final int x, final int y, final int z, final Explosion exp ) { if( !w.isRemote ) { final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, x + 0.5F, y + 0.5F, z + 0.5F, exp.getExplosivePlacedBy() ); primedTinyTNTEntity.fuse = w.rand.nextInt( primedTinyTNTEntity.fuse / 4 ) + primedTinyTNTEntity.fuse / 8; w.spawnEntityInWorld( primedTinyTNTEntity ); } } @Override public void onEntityCollidedWithBlock( final World w, final int x, final int y, final int z, final Entity entity ) { if( entity instanceof EntityArrow && !w.isRemote ) { final EntityArrow entityarrow = (EntityArrow) entity; if( entityarrow.isBurning() ) { this.startFuse( w, x, y, z, entityarrow.shootingEntity instanceof EntityLivingBase ? (EntityLivingBase) entityarrow.shootingEntity : null ); w.setBlockToAir( x, y, z ); } } } @Override public boolean canDropFromExplosion( final Explosion exp ) { return false; } @Override public Iterable getSelectedBoundingBoxesFromPool( final World w, final int x, final int y, final int z, final Entity e, final boolean isVisual ) { return Collections.singletonList( AxisAlignedBB.getBoundingBox( 0.25, 0, 0.25, 0.75, 0.5, 0.75 ) ); } @Override public void addCollidingBlockToList( final World w, final int x, final int y, final int z, final AxisAlignedBB bb, final List out, final Entity e ) { out.add( AxisAlignedBB.getBoundingBox( 0.25, 0, 0.25, 0.75, 0.5, 0.75 ) ); } }