/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.container.implementations; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.InventoryCrafting; import net.minecraft.item.ItemStack; import net.minecraft.item.crafting.CraftingManager; import appeng.api.storage.ITerminalHost; import appeng.container.ContainerNull; import appeng.container.slot.SlotCraftingMatrix; import appeng.container.slot.SlotCraftingTerm; import appeng.helpers.IContainerCraftingPacket; import appeng.parts.reporting.PartCraftingTerminal; import appeng.tile.inventory.AppEngInternalInventory; import appeng.tile.inventory.IAEAppEngInventory; import appeng.tile.inventory.InvOperation; public class ContainerCraftingTerm extends ContainerMEMonitorable implements IAEAppEngInventory, IContainerCraftingPacket { private final PartCraftingTerminal ct; private final AppEngInternalInventory output = new AppEngInternalInventory( this, 1 ); private final SlotCraftingMatrix[] craftingSlots = new SlotCraftingMatrix[9]; private final SlotCraftingTerm outputSlot; public ContainerCraftingTerm( final InventoryPlayer ip, final ITerminalHost monitorable ) { super( ip, monitorable, false ); this.ct = (PartCraftingTerminal) monitorable; final IInventory crafting = this.ct.getInventoryByName( "crafting" ); for( int y = 0; y < 3; y++ ) { for( int x = 0; x < 3; x++ ) { this.addSlotToContainer( this.craftingSlots[x + y * 3] = new SlotCraftingMatrix( this, crafting, x + y * 3, 37 + x * 18, -72 + y * 18 ) ); } } this.addSlotToContainer( this.outputSlot = new SlotCraftingTerm( this.getPlayerInv().player, this.getActionSource(), this.getPowerSource(), monitorable, crafting, crafting, this.output, 131, -72 + 18, this ) ); this.bindPlayerInventory( ip, 0, 0 ); this.onCraftMatrixChanged( crafting ); } /** * Callback for when the crafting matrix is changed. */ @Override public void onCraftMatrixChanged( final IInventory par1IInventory ) { final ContainerNull cn = new ContainerNull(); final InventoryCrafting ic = new InventoryCrafting( cn, 3, 3 ); for( int x = 0; x < 9; x++ ) { ic.setInventorySlotContents( x, this.craftingSlots[x].getStack() ); } this.outputSlot.putStack( CraftingManager.getInstance().findMatchingRecipe( ic, this.getPlayerInv().player.worldObj ) ); } @Override public void saveChanges() { } @Override public void onChangeInventory( final IInventory inv, final int slot, final InvOperation mc, final ItemStack removedStack, final ItemStack newStack ) { } @Override public IInventory getInventoryByName( final String name ) { if( name.equals( "player" ) ) { return this.getInventoryPlayer(); } return this.ct.getInventoryByName( name ); } @Override public boolean useRealItems() { return true; } }