/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.block.storage; import java.util.EnumSet; import net.minecraft.block.material.Material; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumWorldBlockLayer; import net.minecraft.world.World; import appeng.api.AEApi; import appeng.api.storage.ICellHandler; import appeng.api.util.AEPartLocation; import appeng.block.AEBaseTileBlock; import appeng.client.render.BaseBlockRender; import appeng.client.render.blocks.RenderMEChest; import appeng.core.features.AEFeature; import appeng.core.localization.PlayerMessages; import appeng.core.sync.GuiBridge; import appeng.tile.storage.TileChest; import appeng.util.Platform; public class BlockChest extends AEBaseTileBlock { public BlockChest() { super( Material.iron ); this.setTileEntity( TileChest.class ); this.setFeature( EnumSet.of( AEFeature.StorageCells, AEFeature.MEChest ) ); } @Override public EnumWorldBlockLayer getBlockLayer() { return EnumWorldBlockLayer.CUTOUT; } @Override protected Class getRenderer() { return RenderMEChest.class; } @Override public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumFacing side, final float hitX, final float hitY, final float hitZ ) { final TileChest tg = this.getTileEntity( w, pos ); if( tg != null && !p.isSneaking() ) { if( Platform.isClient() ) { return true; } if( side != tg.getUp() ) { Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_CHEST ); } else { final ItemStack cell = tg.getStackInSlot( 1 ); if( cell != null ) { final ICellHandler ch = AEApi.instance().registries().cell().getHandler( cell ); tg.openGui( p, ch, cell, side ); } else { p.addChatMessage( PlayerMessages.ChestCannotReadStorageCell.get() ); } } return true; } return false; } }