package appeng.container.implementations; import net.minecraft.entity.player.InventoryPlayer; import appeng.container.AEBaseContainer; import appeng.container.slot.SlotRestrictedInput; import appeng.tile.storage.TileDrive; public class ContainerDrive extends AEBaseContainer { TileDrive myte; public ContainerDrive(InventoryPlayer ip, TileDrive te) { super( ip, te, null ); myte = te; for (int y = 0; y < 5; y++) for (int x = 0; x < 2; x++) { addSlotToContainer( new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.STORAGE_CELLS, te, x + y * 2, 71 + x * 18, 14 + y * 18, invPlayer ) ); } bindPlayerInventory( ip, 0, 199 - /* height of playerinventory */82 ); } }