/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.client.gui.implementations; import appeng.api.config.RedstoneMode; import appeng.api.config.Settings; import appeng.client.gui.widgets.GuiImgButton; import appeng.client.gui.widgets.GuiProgressBar; import appeng.client.gui.widgets.GuiProgressBar.Direction; import appeng.container.implementations.ContainerMAC; import appeng.core.localization.GuiText; import appeng.tile.crafting.TileMolecularAssembler; import net.minecraft.entity.player.InventoryPlayer; public class GuiMAC extends GuiUpgradeable { private final ContainerMAC container; private GuiProgressBar pb; public GuiMAC( final InventoryPlayer inventoryPlayer, final TileMolecularAssembler te ) { super(new ContainerMAC(inventoryPlayer, te)); this.ySize = 197; this.container = (ContainerMAC) this.inventorySlots; } @Override public void initGui() { super.initGui(); this.pb = new GuiProgressBar( this.container, "guis/mac.png", 139, 36, 148, 201, 6, 18, Direction.VERTICAL ); this.buttonList.add(this.pb); } @Override protected void addButtons() { this.redstoneMode = new GuiImgButton( this.guiLeft - 18, this.guiTop + 8, Settings.REDSTONE_CONTROLLED, RedstoneMode.IGNORE ); this.buttonList.add(this.redstoneMode); } @Override public void drawFG(final int offsetX, final int offsetY, final int mouseX, final int mouseY) { this.pb.setFullMsg(this.container.getCurrentProgress() + "%"); super.drawFG(offsetX, offsetY, mouseX, mouseY); } @Override public void drawBG(final int offsetX, final int offsetY, final int mouseX, final int mouseY) { this.pb.xPosition = 148 + this.guiLeft; this.pb.yPosition = 48 + this.guiTop; super.drawBG(offsetX, offsetY, mouseX, mouseY); } @Override protected String getBackground() { return "guis/mac.png"; } @Override protected GuiText getName() { return GuiText.MolecularAssembler; } }