package appeng.container.implementations; import net.minecraft.entity.player.InventoryPlayer; import appeng.container.AEBaseContainer; import appeng.container.slot.SlotRestrictedInput; import appeng.tile.qnb.TileQuantumBridge; public class ContainerQNB extends AEBaseContainer { TileQuantumBridge myte; public ContainerQNB(InventoryPlayer ip, TileQuantumBridge te) { super( ip, te, null ); myte = te; addSlotToContainer( (new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.QE_SINGULARITY, te, 0, 80, 37, invPlayer )).setStackLimit( 1 ) ); bindPlayerInventory( ip, 0, 166 - /* height of playerinventory */82 ); } }