/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.block.misc; import java.util.Collections; import java.util.EnumSet; import java.util.List; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.entity.Entity; import net.minecraft.init.Blocks; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.IIcon; import net.minecraft.world.World; import net.minecraftforge.common.util.ForgeDirection; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import appeng.block.AEBaseTileBlock; import appeng.client.render.blocks.RenderBlockSkyCompass; import appeng.core.features.AEFeature; import appeng.helpers.ICustomCollision; import appeng.tile.misc.TileSkyCompass; public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision { public BlockSkyCompass() { super( Material.iron ); this.setTileEntity( TileSkyCompass.class ); this.isOpaque = this.isFullSize = false; this.lightOpacity = 0; this.setFeature( EnumSet.of( AEFeature.MeteoriteCompass ) ); } @Override @SideOnly( Side.CLIENT ) protected RenderBlockSkyCompass getRenderer() { return new RenderBlockSkyCompass(); } @Override @SideOnly( Side.CLIENT ) public IIcon getIcon( final int direction, final int metadata ) { return Blocks.iron_block.getIcon( direction, metadata ); } @Override public void registerBlockIcons( final IIconRegister iconRegistry ) { // :P } @Override public boolean isValidOrientation( final World w, final int x, final int y, final int z, final ForgeDirection forward, final ForgeDirection up ) { final TileSkyCompass sc = this.getTileEntity( w, x, y, z ); if( sc != null ) { return false; } return this.canPlaceAt( w, x, y, z, forward.getOpposite() ); } private boolean canPlaceAt( final World w, final int x, final int y, final int z, final ForgeDirection dir ) { return w.isSideSolid( x + dir.offsetX, y + dir.offsetY, z + dir.offsetZ, dir.getOpposite(), false ); } @Override public void onNeighborBlockChange( final World w, final int x, final int y, final int z, final Block id ) { final TileSkyCompass sc = this.getTileEntity( w, x, y, z ); final ForgeDirection up = sc.getForward(); if( !this.canPlaceAt( w, x, y, z, up.getOpposite() ) ) { this.dropTorch( w, x, y, z ); } } private void dropTorch( final World w, final int x, final int y, final int z ) { w.func_147480_a( x, y, z, true ); // w.destroyBlock( x, y, z, true ); w.markBlockForUpdate( x, y, z ); } @Override public boolean canPlaceBlockAt( final World w, final int x, final int y, final int z ) { for( final ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS ) { if( this.canPlaceAt( w, x, y, z, dir ) ) { return true; } } return false; } @Override public Iterable getSelectedBoundingBoxesFromPool( final World w, final int x, final int y, final int z, final Entity e, final boolean isVisual ) { final TileSkyCompass tile = this.getTileEntity( w, x, y, z ); if( tile != null ) { final ForgeDirection forward = tile.getForward(); double minX = 0; double minY = 0; double minZ = 0; double maxX = 1; double maxY = 1; double maxZ = 1; switch( forward ) { case DOWN: minZ = minX = 5.0 / 16.0; maxZ = maxX = 11.0 / 16.0; maxY = 1.0; minY = 14.0 / 16.0; break; case EAST: minZ = minY = 5.0 / 16.0; maxZ = maxY = 11.0 / 16.0; maxX = 2.0 / 16.0; minX = 0.0; break; case NORTH: minY = minX = 5.0 / 16.0; maxY = maxX = 11.0 / 16.0; maxZ = 1.0; minZ = 14.0 / 16.0; break; case SOUTH: minY = minX = 5.0 / 16.0; maxY = maxX = 11.0 / 16.0; maxZ = 2.0 / 16.0; minZ = 0.0; break; case UP: minZ = minX = 5.0 / 16.0; maxZ = maxX = 11.0 / 16.0; maxY = 2.0 / 16.0; minY = 0.0; break; case WEST: minZ = minY = 5.0 / 16.0; maxZ = maxY = 11.0 / 16.0; maxX = 1.0; minX = 14.0 / 16.0; break; default: break; } return Collections.singletonList( AxisAlignedBB.getBoundingBox( minX, minY, minZ, maxX, maxY, maxZ ) ); } return Collections.singletonList( AxisAlignedBB.getBoundingBox( 0.0, 0, 0.0, 1.0, 1.0, 1.0 ) ); } @Override public void addCollidingBlockToList( final World w, final int x, final int y, final int z, final AxisAlignedBB bb, final List out, final Entity e ) { } }