/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.client.render.items; import org.lwjgl.opengl.GL11; import net.minecraft.client.renderer.ItemRenderer; import net.minecraft.client.renderer.Tessellator; import net.minecraft.item.ItemStack; import net.minecraft.util.IIcon; import net.minecraftforge.client.IItemRenderer; import appeng.api.util.AEColor; import appeng.client.texture.ExtraItemTextures; import appeng.items.misc.ItemPaintBall; public class PaintBallRender implements IItemRenderer { @Override public boolean handleRenderType( ItemStack item, ItemRenderType type ) { return true; } @Override public boolean shouldUseRenderHelper( ItemRenderType type, ItemStack item, ItemRendererHelper helper ) { return helper == ItemRendererHelper.ENTITY_BOBBING || helper == ItemRendererHelper.ENTITY_ROTATION; } @Override public void renderItem( ItemRenderType type, ItemStack item, Object... data ) { IIcon par2Icon = item.getIconIndex(); if( item.getItemDamage() >= 20 ) { par2Icon = ExtraItemTextures.ItemPaintBallShimmer.getIcon(); } float f4 = par2Icon.getMinU(); float f5 = par2Icon.getMaxU(); float f6 = par2Icon.getMinV(); float f7 = par2Icon.getMaxV(); ItemPaintBall ipb = (ItemPaintBall) item.getItem(); Tessellator tessellator = Tessellator.instance; GL11.glPushMatrix(); GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS ); AEColor col = ipb.getColor( item ); int colorValue = item.getItemDamage() >= 20 ? col.mediumVariant : col.mediumVariant; int r = ( colorValue >> 16 ) & 0xff; int g = ( colorValue >> 8 ) & 0xff; int b = ( colorValue ) & 0xff; if( item.getItemDamage() >= 20 ) { float fail = 0.7f; int full = (int) ( 255 * 0.3 ); GL11.glColor4ub( (byte) ( full + r * fail ), (byte) ( full + g * fail ), (byte) ( full + b * fail ), (byte) 255 ); } else { GL11.glColor4ub( (byte) r, (byte) g, (byte) b, (byte) 255 ); } if( type == ItemRenderType.INVENTORY ) { GL11.glScalef( 16F, 16F, 10F ); GL11.glTranslatef( 0.0F, 1.0F, 0.0F ); GL11.glRotatef( 180F, 1.0F, 0.0F, 0.0F ); GL11.glEnable( GL11.GL_ALPHA_TEST ); tessellator.startDrawingQuads(); tessellator.setNormal( 0.0F, 1.0F, 0.0F ); tessellator.addVertexWithUV( 0, 0, 0, f4, f7 ); tessellator.addVertexWithUV( 1, 0, 0, f5, f7 ); tessellator.addVertexWithUV( 1, 1, 0, f5, f6 ); tessellator.addVertexWithUV( 0, 1, 0, f4, f6 ); tessellator.draw(); } else { if( type == ItemRenderType.EQUIPPED_FIRST_PERSON ) { GL11.glTranslatef( 0.0F, 0.0F, 0.0F ); } else { GL11.glTranslatef( -0.5F, -0.3F, 0.01F ); } float f12 = 0.0625F; ItemRenderer.renderItemIn2D( tessellator, f5, f6, f4, f7, par2Icon.getIconWidth(), par2Icon.getIconHeight(), f12 ); GL11.glDisable( GL11.GL_CULL_FACE ); GL11.glColor4f( 1, 1, 1, 1.0F ); GL11.glScalef( 1F, 1.1F, 1F ); GL11.glTranslatef( 0.0F, 1.07F, f12 / -2.0f ); GL11.glRotatef( 180F, 1.0F, 0.0F, 0.0F ); } GL11.glColor4f( 1, 1, 1, 1.0F ); GL11.glPopAttrib(); GL11.glPopMatrix(); } }