package appeng.block.grindstone; import java.util.EnumSet; import net.minecraft.block.material.Material; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.World; import net.minecraftforge.common.ForgeDirection; import appeng.api.implementations.ICrankable; import appeng.block.AEBaseBlock; import appeng.client.render.BaseBlockRender; import appeng.client.render.blocks.RenderBlockCrank; import appeng.core.features.AEFeature; import appeng.tile.AEBaseTile; import appeng.tile.grindstone.TileCrank; public class BlockCrank extends AEBaseBlock { public BlockCrank() { super( BlockCrank.class, Material.wood ); setfeature( EnumSet.of( AEFeature.GrindStone ) ); setTileEntiy( TileCrank.class ); setLightOpacity( 0 ); isFullSize = isOpaque = false; } @Override public boolean onActivated(World w, int x, int y, int z, EntityPlayer p, int side, float hitX, float hitY, float hitZ) { AEBaseTile tile = getTileEntity( w, x, y, z ); if ( tile instanceof TileCrank ) { ((TileCrank) tile).power(); } return true; } @Override public Class getRenderer() { return RenderBlockCrank.class; } private boolean isCrankable(World w, int x, int y, int z, ForgeDirection offset) { TileEntity te = w.getBlockTileEntity( x + offset.offsetX, y + offset.offsetY, z + offset.offsetZ ); if ( te instanceof ICrankable ) { return ((ICrankable) te).canCrankAttach( offset.getOpposite() ); } return false; } private ForgeDirection findCrankable(World w, int x, int y, int z) { for (ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS) if ( isCrankable( w, x, y, z, dir ) ) return dir; return ForgeDirection.UNKNOWN; } @Override public boolean canPlaceBlockAt(World w, int x, int y, int z) { return findCrankable( w, x, y, z ) != ForgeDirection.UNKNOWN; } @Override public boolean isValidOrientation(World w, int x, int y, int z, ForgeDirection forward, ForgeDirection up) { TileEntity te = w.getBlockTileEntity( x, y, z ); return !(te instanceof TileCrank) || isCrankable( w, x, y, z, up.getOpposite() ); } private void dropCrank(World w, int x, int y, int z) { w.destroyBlock( x, y, z, true ); w.markBlockForUpdate( x, y, z ); } @Override public void onBlockPlacedBy(World w, int x, int y, int z, EntityLivingBase p, ItemStack is) { AEBaseTile tile = getTileEntity( w, x, y, z ); if ( tile != null ) { ForgeDirection mnt = findCrankable( w, x, y, z ); ForgeDirection forward = ForgeDirection.UP; if ( mnt == ForgeDirection.UP || mnt == ForgeDirection.DOWN ) forward = ForgeDirection.SOUTH; tile.setOrientation( forward, mnt.getOpposite() ); } else dropCrank( w, x, y, z ); } @Override public void onNeighborBlockChange(World w, int x, int y, int z, int id) { AEBaseTile tile = getTileEntity( w, x, y, z ); if ( tile != null ) { if ( !isCrankable( w, x, y, z, tile.getUp().getOpposite() ) ) dropCrank( w, x, y, z ); } else dropCrank( w, x, y, z ); } }