/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.parts; import java.util.LinkedList; import java.util.List; import java.util.Optional; import net.minecraft.block.Block; import net.minecraft.block.SoundType; import net.minecraft.block.state.IBlockState; import net.minecraft.client.Minecraft; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumActionResult; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.SoundCategory; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.RayTraceResult; import net.minecraft.util.math.Vec3d; import net.minecraft.world.World; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.entity.player.PlayerDestroyItemEvent; import net.minecraftforge.event.entity.player.PlayerInteractEvent; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; import net.minecraftforge.fml.common.gameevent.TickEvent; import appeng.api.AEApi; import appeng.api.definitions.IBlockDefinition; import appeng.api.definitions.IItems; import appeng.api.parts.IFacadePart; import appeng.api.parts.IPartHost; import appeng.api.parts.IPartItem; import appeng.api.parts.PartItemStack; import appeng.api.parts.SelectedPart; import appeng.api.util.AEPartLocation; import appeng.api.util.DimensionalCoord; import appeng.core.CommonHelper; import appeng.core.sync.network.NetworkHandler; import appeng.core.sync.packets.PacketClick; import appeng.core.sync.packets.PacketPartPlacement; import appeng.facade.IFacadeItem; import appeng.integration.IntegrationRegistry; import appeng.integration.IntegrationType; import appeng.integration.abstraction.IBuildCraftTransport; import appeng.integration.abstraction.IFMP; import appeng.util.LookDirection; import appeng.util.Platform; public class PartPlacement { private static float eyeHeight = 0.0f; private final ThreadLocal placing = new ThreadLocal(); private boolean wasCanceled = false; public static EnumActionResult place( final ItemStack held, final BlockPos pos, EnumFacing side, final EntityPlayer player, final EnumHand hand, final World world, PlaceType pass, final int depth ) { if( depth > 3 ) { return EnumActionResult.FAIL; } if( held != null && Platform.isWrench( player, held, pos ) && player.isSneaking() ) { if( !Platform.hasPermissions( new DimensionalCoord( world, pos ), player ) ) { return EnumActionResult.FAIL; } final Block block = world.getBlockState( pos ).getBlock(); final TileEntity tile = world.getTileEntity( pos ); IPartHost host = null; if( tile instanceof IPartHost ) { host = (IPartHost) tile; } if( host != null ) { if( !world.isRemote ) { final LookDirection dir = Platform.getPlayerRay( player, getEyeOffset( player ) ); final RayTraceResult mop = block.collisionRayTrace( world.getBlockState( pos ), world, pos, dir.getA(), dir.getB() ); if( mop != null ) { final List is = new LinkedList(); final SelectedPart sp = selectPart( player, host, mop.hitVec.addVector( -mop.getBlockPos().getX(), -mop.getBlockPos().getY(), -mop.getBlockPos().getZ() ) ); if( sp.part != null ) { is.add( sp.part.getItemStack( PartItemStack.Wrench ) ); sp.part.getDrops( is, true ); host.removePart( sp.side, false ); } if( sp.facade != null ) { is.add( sp.facade.getItemStack() ); host.getFacadeContainer().removeFacade( host, sp.side ); Platform.notifyBlocksOfNeighbors( world, pos ); } if( host.isEmpty() ) { host.cleanup(); } if( !is.isEmpty() ) { Platform.spawnDrops( world, pos, is ); } } } else { player.swingArm( hand ); NetworkHandler.instance.sendToServer( new PacketPartPlacement( pos, side, getEyeOffset( player ), hand ) ); } return EnumActionResult.SUCCESS; } return EnumActionResult.PASS; } TileEntity tile = world.getTileEntity( pos ); IPartHost host = null; if( tile instanceof IPartHost ) { host = (IPartHost) tile; } if( held != null ) { final IFacadePart fp = isFacade( held, AEPartLocation.fromFacing( side ) ); if( fp != null ) { if( host != null ) { if( !world.isRemote ) { if( host.getPart( AEPartLocation.INTERNAL ) == null ) { return EnumActionResult.FAIL; } if( host.canAddPart( held, AEPartLocation.fromFacing( side ) ) ) { if( host.getFacadeContainer().addFacade( fp ) ) { host.markForUpdate(); if( !player.capabilities.isCreativeMode ) { held.stackSize--; if( held.stackSize == 0 ) { player.inventory.mainInventory[player.inventory.currentItem] = null; MinecraftForge.EVENT_BUS.post( new PlayerDestroyItemEvent( player, held, hand ) ); } } return EnumActionResult.SUCCESS; } } } else { player.swingArm( hand ); NetworkHandler.instance.sendToServer( new PacketPartPlacement( pos, side, getEyeOffset( player ), hand ) ); return EnumActionResult.SUCCESS; } } return EnumActionResult.FAIL; } } // TODO: IFMP INTEGRATION // TODO IIMMIBISMICROBLOCKS INTEGRATION /* * if( host == null && tile != null && IntegrationRegistry.INSTANCE.isEnabled( IntegrationType.FMP ) ) * { * host = ( (IFMP) IntegrationRegistry.INSTANCE.getInstance( IntegrationType.FMP ) ).getOrCreateHost( tile ); * } * if( host == null && tile != null && IntegrationRegistry.INSTANCE.isEnabled( * IntegrationType.ImmibisMicroblocks ) ) * { * host = ( (IImmibisMicroblocks) IntegrationRegistry.INSTANCE.getInstance( IntegrationType.ImmibisMicroblocks ) * ).getOrCreateHost( player, face, tile ); * } */ // if ( held == null ) { final Block block = world.getBlockState( pos ).getBlock(); if( host != null && player.isSneaking() && block != null ) { final LookDirection dir = Platform.getPlayerRay( player, getEyeOffset( player ) ); final RayTraceResult mop = block.collisionRayTrace( world.getBlockState( pos ), world, pos, dir.getA(), dir.getB() ); if( mop != null ) { mop.hitVec = mop.hitVec.addVector( -mop.getBlockPos().getX(), -mop.getBlockPos().getY(), -mop.getBlockPos().getZ() ); final SelectedPart sPart = selectPart( player, host, mop.hitVec ); if( sPart != null && sPart.part != null ) { if( sPart.part.onShiftActivate( player, hand, mop.hitVec ) ) { if( world.isRemote ) { NetworkHandler.instance.sendToServer( new PacketPartPlacement( pos, side, getEyeOffset( player ), hand ) ); } return EnumActionResult.SUCCESS; } } } } } if( held == null || !( held.getItem() instanceof IPartItem ) ) { return EnumActionResult.PASS; } BlockPos te_pos = pos; final IBlockDefinition multiPart = AEApi.instance().definitions().blocks().multiPart(); if( host == null && pass == PlaceType.PLACE_ITEM ) { EnumFacing offset = null; final Block blkID = world.getBlockState( pos ).getBlock(); if( blkID != null && !blkID.isReplaceable( world, pos ) ) { offset = side; if( Platform.isServer() ) { side = side.getOpposite(); } } te_pos = offset == null ? pos : pos.offset( offset ); tile = world.getTileEntity( te_pos ); if( tile instanceof IPartHost ) { host = (IPartHost) tile; } // TODO: IFMP INTEGRATION // TODO IIMMIBISMICROBLOCKS INTEGRATION /* * if( host == null && tile != null && IntegrationRegistry.INSTANCE.isEnabled( IntegrationType.FMP ) ) * { * host = ( (IFMP) IntegrationRegistry.INSTANCE.getInstance( IntegrationType.FMP ) ).getOrCreateHost( tile * ); * } * if( host == null && tile != null && IntegrationRegistry.INSTANCE.isEnabled( * IntegrationType.ImmibisMicroblocks ) ) * { * host = ( (IImmibisMicroblocks) IntegrationRegistry.INSTANCE.getInstance( * IntegrationType.ImmibisMicroblocks ) ).getOrCreateHost( player, side, tile ); * } */ final Optional maybeMultiPartStack = multiPart.maybeStack( 1 ); final Optional maybeMultiPartBlock = multiPart.maybeBlock(); final Optional maybeMultiPartItemBlock = multiPart.maybeItemBlock(); final boolean hostIsNotPresent = host == null; final boolean multiPartPresent = maybeMultiPartBlock.isPresent() && maybeMultiPartStack.isPresent() && maybeMultiPartItemBlock.isPresent(); final boolean canMultiPartBePlaced = maybeMultiPartBlock.get().canPlaceBlockAt( world, te_pos ); if( hostIsNotPresent && multiPartPresent && canMultiPartBePlaced && maybeMultiPartItemBlock.get().placeBlockAt( maybeMultiPartStack.get(), player, world, te_pos, side, 0.5f, 0.5f, 0.5f, maybeMultiPartBlock.get().getDefaultState() ) ) { if( !world.isRemote ) { tile = world.getTileEntity( te_pos ); if( tile instanceof IPartHost ) { host = (IPartHost) tile; } pass = PlaceType.INTERACT_SECOND_PASS; } else { player.swingArm( hand ); NetworkHandler.instance.sendToServer( new PacketPartPlacement( pos, side, getEyeOffset( player ), hand ) ); return EnumActionResult.SUCCESS; } } else if( host != null && !host.canAddPart( held, AEPartLocation.fromFacing( side ) ) ) { return EnumActionResult.FAIL; } } if( host == null ) { return EnumActionResult.PASS; } if( !host.canAddPart( held, AEPartLocation.fromFacing( side ) ) ) { if( pass == PlaceType.INTERACT_FIRST_PASS || pass == PlaceType.PLACE_ITEM ) { te_pos = pos.offset( side ); final Block blkID = world.getBlockState( te_pos ).getBlock(); tile = world.getTileEntity( te_pos ); if( tile != null && IntegrationRegistry.INSTANCE.isEnabled( IntegrationType.FMP ) ) { host = ( (IFMP) IntegrationRegistry.INSTANCE.getInstance( IntegrationType.FMP ) ).getOrCreateHost( tile ); } if( ( blkID == null || blkID.isReplaceable( world, te_pos ) || host != null ) ) // /&& side != // AEPartLocation.INTERNAL // ) { return place( held, te_pos, side.getOpposite(), player, hand, world, pass == PlaceType.INTERACT_FIRST_PASS ? PlaceType.INTERACT_SECOND_PASS : PlaceType.PLACE_ITEM, depth + 1 ); } } return EnumActionResult.PASS; } if( !world.isRemote ) { final IBlockState state = world.getBlockState( pos ); final LookDirection dir = Platform.getPlayerRay( player, getEyeOffset( player ) ); final RayTraceResult mop = state.getBlock().collisionRayTrace( state, world, pos, dir.getA(), dir.getB() ); if( mop != null ) { final SelectedPart sp = selectPart( player, host, mop.hitVec.addVector( -mop.getBlockPos().getX(), -mop.getBlockPos().getY(), -mop.getBlockPos().getZ() ) ); if( sp.part != null ) { if( !player.isSneaking() && sp.part.onActivate( player, hand, mop.hitVec ) ) { return EnumActionResult.FAIL; } } } final DimensionalCoord dc = host.getLocation(); if( !Platform.hasPermissions( dc, player ) ) { return EnumActionResult.FAIL; } final AEPartLocation mySide = host.addPart( held, AEPartLocation.fromFacing( side ), player, hand ); if( mySide != null ) { multiPart.maybeBlock().ifPresent( multiPartBlock -> { final SoundType ss = multiPartBlock.getSoundType(); world.playSound( player, 0.5 + pos.getX(), 0.5 + pos.getY(), 0.5 + pos.getZ(), ss.getPlaceSound(), SoundCategory.BLOCKS, ( ss.getVolume() + 1.0F ) / 2.0F, ss.getPitch() * 0.8F ); }); if( !player.capabilities.isCreativeMode ) { held.stackSize--; if( held.stackSize == 0 ) { player.inventory.mainInventory[player.inventory.currentItem] = null; MinecraftForge.EVENT_BUS.post( new PlayerDestroyItemEvent( player, held, hand ) ); } } } } else { player.swingArm( hand ); NetworkHandler.instance.sendToServer( new PacketPartPlacement( pos, side, getEyeOffset( player ), hand ) ); } return EnumActionResult.SUCCESS; } private static float getEyeOffset( final EntityPlayer p ) { if( p.worldObj.isRemote ) { return Platform.getEyeOffset( p ); } return getEyeHeight(); } private static SelectedPart selectPart( final EntityPlayer player, final IPartHost host, final Vec3d pos ) { CommonHelper.proxy.updateRenderMode( player ); final SelectedPart sp = host.selectPart( pos ); CommonHelper.proxy.updateRenderMode( null ); return sp; } public static IFacadePart isFacade( final ItemStack held, final AEPartLocation side ) { if( held.getItem() instanceof IFacadeItem ) { return ( (IFacadeItem) held.getItem() ).createPartFromItemStack( held, side ); } if( IntegrationRegistry.INSTANCE.isEnabled( IntegrationType.BuildCraftTransport ) ) { final IBuildCraftTransport bc = (IBuildCraftTransport) IntegrationRegistry.INSTANCE.getInstance( IntegrationType.BuildCraftTransport ); if( bc.isFacade( held ) ) { return bc.createFacadePart( held, side ); } } return null; } @SubscribeEvent public void playerInteract( final TickEvent.ClientTickEvent event ) { this.wasCanceled = false; } @SubscribeEvent public void playerInteract( final PlayerInteractEvent event ) { if( event instanceof PlayerInteractEvent.RightClickEmpty && event.getEntityPlayer().worldObj.isRemote ) { // re-check to see if this event was already channeled, cause these two events are really stupid... final RayTraceResult mop = Platform.rayTrace( event.getEntityPlayer(), true, false ); final Minecraft mc = Minecraft.getMinecraft(); final float f = 1.0F; final double d0 = mc.playerController.getBlockReachDistance(); final Vec3d vec3 = mc.getRenderViewEntity().getPositionEyes( f ); if( mop != null && mop.hitVec.distanceTo( vec3 ) < d0 ) { final World w = event.getEntity().worldObj; final TileEntity te = w.getTileEntity( mop.getBlockPos() ); if( te instanceof IPartHost && this.wasCanceled ) { event.setCanceled( true ); } } else { final ItemStack held = event.getEntityPlayer().getHeldItem( event.getHand() ); final IItems items = AEApi.instance().definitions().items(); boolean supportedItem = items.memoryCard().isSameAs( held ); supportedItem |= items.colorApplicator().isSameAs( held ); if( event.getEntityPlayer().isSneaking() && held != null && supportedItem ) { NetworkHandler.instance.sendToServer( new PacketClick( event.getPos(), event.getFace(), 0, 0, 0, event.getHand() ) ); } } } else if( event instanceof PlayerInteractEvent.RightClickBlock && event.getEntityPlayer().worldObj.isRemote ) { if( this.placing.get() != null ) { return; } this.placing.set( event ); final ItemStack held = event.getEntityPlayer().getHeldItem( event.getHand() ); if( place( held, event.getPos(), event.getFace(), event.getEntityPlayer(), event.getHand(), event.getEntityPlayer().worldObj, PlaceType.INTERACT_FIRST_PASS, 0 ) == EnumActionResult.SUCCESS ) { event.setCanceled( true ); this.wasCanceled = true; } this.placing.set( null ); } } private static float getEyeHeight() { return eyeHeight; } public static void setEyeHeight( final float eyeHeight ) { PartPlacement.eyeHeight = eyeHeight; } public enum PlaceType { PLACE_ITEM, INTERACT_FIRST_PASS, INTERACT_SECOND_PASS } }