/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.tile.misc; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.EnumFacing; import net.minecraftforge.fluids.Fluid; import net.minecraftforge.fluids.FluidStack; import net.minecraftforge.fluids.FluidTankInfo; import net.minecraftforge.fluids.IFluidHandler; import appeng.api.AEApi; import appeng.api.config.CondenserOutput; import appeng.api.config.Settings; import appeng.api.definitions.IMaterials; import appeng.api.implementations.items.IStorageComponent; import appeng.api.util.IConfigManager; import appeng.api.util.IConfigurableObject; import appeng.tile.AEBaseInvTile; import appeng.tile.TileEvent; import appeng.tile.events.TileEventType; import appeng.tile.inventory.AppEngInternalInventory; import appeng.tile.inventory.InvOperation; import appeng.util.ConfigManager; import appeng.util.IConfigManagerHost; import appeng.util.Platform; public class TileCondenser extends AEBaseInvTile implements IFluidHandler, IConfigManagerHost, IConfigurableObject { private static final FluidTankInfo[] EMPTY = { new FluidTankInfo( null, 10 ) }; private final int[] sides = { 0, 1 }; private final AppEngInternalInventory inv = new AppEngInternalInventory( this, 3 ); private final ConfigManager cm = new ConfigManager( this ); private double storedPower = 0; public TileCondenser() { this.cm.registerSetting( Settings.CONDENSER_OUTPUT, CondenserOutput.TRASH ); } @TileEvent( TileEventType.WORLD_NBT_WRITE ) public void writeToNBT_TileCondenser( final NBTTagCompound data ) { this.cm.writeToNBT( data ); data.setDouble( "storedPower", this.getStoredPower() ); } @TileEvent( TileEventType.WORLD_NBT_READ ) public void readFromNBT_TileCondenser( final NBTTagCompound data ) { this.cm.readFromNBT( data ); this.setStoredPower( data.getDouble( "storedPower" ) ); } public double getStorage() { final ItemStack is = this.inv.getStackInSlot( 2 ); if( is != null ) { if( is.getItem() instanceof IStorageComponent ) { final IStorageComponent sc = (IStorageComponent) is.getItem(); if( sc.isStorageComponent( is ) ) { return sc.getBytes( is ) * 8; } } } return 0; } public void addPower( final double rawPower ) { this.setStoredPower( this.getStoredPower() + rawPower ); this.setStoredPower( Math.max( 0.0, Math.min( this.getStorage(), this.getStoredPower() ) ) ); final double requiredPower = this.getRequiredPower(); final ItemStack output = this.getOutput(); while( requiredPower <= this.getStoredPower() && output != null && requiredPower > 0 ) { if( this.canAddOutput( output ) ) { this.setStoredPower( this.getStoredPower() - requiredPower ); this.addOutput( output ); } else { break; } } } private boolean canAddOutput( final ItemStack output ) { final ItemStack outputStack = this.getStackInSlot( 1 ); return outputStack == null || ( Platform.isSameItem( outputStack, output ) && outputStack.stackSize < outputStack.getMaxStackSize() ); } /** * make sure you validate with canAddOutput prior to this. * * @param output to be added output */ private void addOutput( final ItemStack output ) { final ItemStack outputStack = this.getStackInSlot( 1 ); if( outputStack == null ) { this.setInventorySlotContents( 1, output.copy() ); } else { outputStack.stackSize++; this.setInventorySlotContents( 1, outputStack ); } } private ItemStack getOutput() { final IMaterials materials = AEApi.instance().definitions().materials(); switch( (CondenserOutput) this.cm.getSetting( Settings.CONDENSER_OUTPUT ) ) { case MATTER_BALLS: return materials.matterBall().maybeStack( 1 ).orElse( null ); case SINGULARITY: return materials.singularity().maybeStack( 1 ).orElse( null ); case TRASH: default: return null; } } public double getRequiredPower() { return ( (CondenserOutput) this.cm.getSetting( Settings.CONDENSER_OUTPUT ) ).requiredPower; } @Override public IInventory getInternalInventory() { return this.inv; } @Override public void setInventorySlotContents( final int i, final ItemStack itemstack ) { if( i == 0 ) { if( itemstack != null ) { this.addPower( itemstack.stackSize ); } } else { this.inv.setInventorySlotContents( 1, itemstack ); } } @Override public boolean isItemValidForSlot( final int i, final ItemStack itemstack ) { return i == 0; } @Override public void onChangeInventory( final IInventory inv, final int slot, final InvOperation mc, final ItemStack removed, final ItemStack added ) { if( slot == 0 ) { final ItemStack is = inv.getStackInSlot( 0 ); if( is != null ) { this.addPower( is.stackSize ); inv.setInventorySlotContents( 0, null ); } } } @Override public boolean canInsertItem( final int slotIndex, final ItemStack insertingItem, final EnumFacing side ) { return slotIndex == 0; } @Override public boolean canExtractItem( final int slotIndex, final ItemStack extractedItem, final EnumFacing side ) { return slotIndex != 0; } @Override public int[] getAccessibleSlotsBySide( final EnumFacing side ) { return this.sides; } @Override public int fill( final EnumFacing from, final FluidStack resource, final boolean doFill ) { if( doFill ) { this.addPower( ( resource == null ? 0.0 : (double) resource.amount ) / 500.0 ); } return resource == null ? 0 : resource.amount; } @Override public FluidStack drain( final EnumFacing from, final FluidStack resource, final boolean doDrain ) { return null; } @Override public FluidStack drain( final EnumFacing from, final int maxDrain, final boolean doDrain ) { return null; } @Override public boolean canFill( final EnumFacing from, final Fluid fluid ) { return true; } @Override public boolean canDrain( final EnumFacing from, final Fluid fluid ) { return false; } @Override public FluidTankInfo[] getTankInfo( final EnumFacing from ) { return EMPTY; } @Override public void updateSetting( final IConfigManager manager, final Enum settingName, final Enum newValue ) { this.addPower( 0 ); } @Override public IConfigManager getConfigManager() { return this.cm; } public double getStoredPower() { return this.storedPower; } private void setStoredPower( final double storedPower ) { this.storedPower = storedPower; } }