package appeng.container.implementations; import net.minecraft.entity.player.InventoryPlayer; import appeng.container.AEBaseContainer; import appeng.container.slot.SlotInaccessable; import appeng.container.slot.SlotOutput; import appeng.container.slot.SlotRestrictedInput; import appeng.container.slot.SlotRestrictedInput.PlaceableItemType; import appeng.tile.grindstone.TileGrinder; public class ContainerGrinder extends AEBaseContainer { TileGrinder myte; public ContainerGrinder(InventoryPlayer ip, TileGrinder te) { super( ip, te, null ); myte = te; addSlotToContainer( new SlotRestrictedInput( PlaceableItemType.ORE, te, 0, 12, 17, invPlayer ) ); addSlotToContainer( new SlotRestrictedInput( PlaceableItemType.ORE, te, 1, 12 + 18, 17, invPlayer ) ); addSlotToContainer( new SlotRestrictedInput( PlaceableItemType.ORE, te, 2, 12 + 36, 17, invPlayer ) ); addSlotToContainer( new SlotInaccessable( te, 6, 80, 40 ) ); addSlotToContainer( new SlotOutput( te, 3, 112, 63, 2 * 16 + 15 ) ); addSlotToContainer( new SlotOutput( te, 4, 112 + 18, 63, 2 * 16 + 15 ) ); addSlotToContainer( new SlotOutput( te, 5, 112 + 36, 63, 2 * 16 + 15 ) ); bindPlayerInventory( ip, 0, 176 - /* height of playerinventory */82 ); } }