/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.parts.reporting; import java.io.IOException; import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GL12; import io.netty.buffer.ByteBuf; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.FontRenderer; import net.minecraft.client.renderer.GLAllocation; import net.minecraft.client.renderer.OpenGlHelper; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.WorldRenderer; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.MovingObjectPosition; import net.minecraft.util.Vec3; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import appeng.api.implementations.parts.IPartStorageMonitor; import appeng.api.networking.security.BaseActionSource; import appeng.api.networking.storage.IStackWatcher; import appeng.api.networking.storage.IStackWatcherHost; import appeng.api.parts.IPartRenderHelper; import appeng.api.storage.IMEMonitor; import appeng.api.storage.StorageChannel; import appeng.api.storage.data.IAEItemStack; import appeng.api.storage.data.IAEStack; import appeng.api.storage.data.IItemList; import appeng.api.util.AEPartLocation; import appeng.client.ClientHelper; import appeng.client.render.ModelGenerator; import appeng.core.AELog; import appeng.core.localization.PlayerMessages; import appeng.helpers.Reflected; import appeng.me.GridAccessException; import appeng.util.IWideReadableNumberConverter; import appeng.util.Platform; import appeng.util.ReadableNumberConverter; import appeng.util.item.AEItemStack; /** * A basic subclass for any item monitor like display with an item icon and an amount. * * It can also be used to extract items from somewhere and spawned into the world. * * @author AlgorithmX2 * @author thatsIch * @author yueh * @version rv3 * @since rv3 */ public abstract class AbstractPartMonitor extends AbstractPartDisplay implements IPartStorageMonitor, IStackWatcherHost { private static final IWideReadableNumberConverter NUMBER_CONVERTER = ReadableNumberConverter.INSTANCE; private IAEItemStack configuredItem; private String lastHumanReadableText; private boolean isLocked; private IStackWatcher myWatcher; @SideOnly( Side.CLIENT ) private boolean updateList; @SideOnly( Side.CLIENT ) private Integer dspList; @Reflected public AbstractPartMonitor( final ItemStack is ) { super( is ); } @Override public void readFromNBT( final NBTTagCompound data ) { super.readFromNBT( data ); this.isLocked = data.getBoolean( "isLocked" ); final NBTTagCompound myItem = data.getCompoundTag( "configuredItem" ); this.configuredItem = AEItemStack.loadItemStackFromNBT( myItem ); } @Override public void writeToNBT( final NBTTagCompound data ) { super.writeToNBT( data ); data.setBoolean( "isLocked", this.isLocked ); final NBTTagCompound myItem = new NBTTagCompound(); if( this.configuredItem != null ) { this.configuredItem.writeToNBT( myItem ); } data.setTag( "configuredItem", myItem ); } @Override public void writeToStream( final ByteBuf data ) throws IOException { super.writeToStream( data ); data.writeBoolean( this.isLocked ); data.writeBoolean( this.configuredItem != null ); if( this.configuredItem != null ) { this.configuredItem.writeToPacket( data ); } } @Override public boolean readFromStream( final ByteBuf data ) throws IOException { boolean needRedraw = super.readFromStream( data ); final boolean isLocked = data.readBoolean(); needRedraw = this.isLocked != isLocked; this.isLocked = isLocked; final boolean val = data.readBoolean(); if( val ) { this.configuredItem = AEItemStack.loadItemStackFromPacket( data ); } else { this.configuredItem = null; } this.updateList = true; return needRedraw; } @Override public boolean onPartActivate( final EntityPlayer player, final Vec3 pos ) { if( Platform.isClient() ) { return true; } if( !this.getProxy().isActive() ) { return false; } if( !Platform.hasPermissions( this.getLocation(), player ) ) { return false; } final TileEntity te = this.getTile(); final ItemStack eq = player.getCurrentEquippedItem(); if( Platform.isWrench( player, eq, te.getPos() ) ) { this.isLocked = !this.isLocked; player.addChatMessage( ( this.isLocked ? PlayerMessages.isNowLocked : PlayerMessages.isNowUnlocked ).get() ); this.getHost().markForUpdate(); } else if( !this.isLocked ) { this.configuredItem = AEItemStack.create( eq ); this.configureWatchers(); this.getHost().markForUpdate(); } else { this.extractItem( player ); } return true; } // update the system... private void configureWatchers() { if( this.myWatcher != null ) { this.myWatcher.clear(); } try { if( this.configuredItem != null ) { if( this.myWatcher != null ) { this.myWatcher.add( this.configuredItem ); } this.updateReportingValue( this.getProxy().getStorage().getItemInventory() ); } } catch( final GridAccessException e ) { // >.> } } protected void extractItem( final EntityPlayer player ) { } private void updateReportingValue( final IMEMonitor itemInventory ) { if( this.configuredItem != null ) { final IAEItemStack result = itemInventory.getStorageList().findPrecise( this.configuredItem ); if( result == null ) { this.configuredItem.setStackSize( 0 ); } else { this.configuredItem.setStackSize( result.getStackSize() ); } } } @Override @SideOnly( Side.CLIENT ) protected void finalize() throws Throwable { super.finalize(); if( this.dspList != null ) { GLAllocation.deleteDisplayLists( this.dspList ); } } @Override @SideOnly( Side.CLIENT ) public void renderDynamic( final double x, final double y, final double z, final IPartRenderHelper rh, final ModelGenerator renderer ) { if( this.dspList == null ) { this.dspList = GLAllocation.generateDisplayLists( 1 ); } final Tessellator tess = Tessellator.getInstance(); final WorldRenderer wr = tess.getWorldRenderer(); if( ( this.getClientFlags() & ( PartPanel.POWERED_FLAG | PartPanel.CHANNEL_FLAG ) ) != ( PartPanel.POWERED_FLAG | PartPanel.CHANNEL_FLAG ) ) { return; } final IAEItemStack ais = (IAEItemStack) this.getDisplayed(); if( ais != null ) { GL11.glPushMatrix(); GL11.glTranslated( x + 0.5, y + 0.5, z + 0.5 ); if( this.updateList ) { this.updateList = false; GL11.glNewList( this.dspList, GL11.GL_COMPILE_AND_EXECUTE ); this.tesrRenderScreen( wr, ais ); GL11.glEndList(); } else { GL11.glCallList( this.dspList ); } GL11.glPopMatrix(); } } @Override public boolean requireDynamicRender() { return true; } @Override public IAEStack getDisplayed() { return this.configuredItem; } private void tesrRenderScreen( final WorldRenderer wr, final IAEItemStack ais ) { // GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS ); final AEPartLocation d = this.getSide(); GL11.glTranslated( d.xOffset * 0.77, d.yOffset * 0.77, d.zOffset * 0.77 ); switch( d ) { case UP: GL11.glScalef( 1.0f, -1.0f, 1.0f ); GL11.glRotatef( 90.0f, 1.0f, 0.0f, 0.0f ); GL11.glRotatef( this.getSpin() * 90.0F, 0, 0, 1 ); break; case DOWN: GL11.glScalef( 1.0f, -1.0f, 1.0f ); GL11.glRotatef( -90.0f, 1.0f, 0.0f, 0.0f ); GL11.glRotatef( this.getSpin() * -90.0F, 0, 0, 1 ); break; case EAST: GL11.glScalef( -1.0f, -1.0f, -1.0f ); GL11.glRotatef( -90.0f, 0.0f, 1.0f, 0.0f ); break; case WEST: GL11.glScalef( -1.0f, -1.0f, -1.0f ); GL11.glRotatef( 90.0f, 0.0f, 1.0f, 0.0f ); break; case NORTH: GL11.glScalef( -1.0f, -1.0f, -1.0f ); break; case SOUTH: GL11.glScalef( -1.0f, -1.0f, -1.0f ); GL11.glRotatef( 180.0f, 0.0f, 1.0f, 0.0f ); break; default: break; } try { final ItemStack sis = ais.getItemStack(); sis.stackSize = 1; final int br = 16 << 20 | 16 << 4; final int var11 = br % 65536; final int var12 = br / 65536; OpenGlHelper.setLightmapTextureCoords( OpenGlHelper.lightmapTexUnit, var11 * 0.8F, var12 * 0.8F ); GL11.glColor4f( 1.0F, 1.0F, 1.0F, 1.0F ); GL11.glDisable( GL11.GL_LIGHTING ); GL11.glDisable( GL12.GL_RESCALE_NORMAL ); // RenderHelper.enableGUIStandardItemLighting(); wr.setColorOpaque_F( 1.0f, 1.0f, 1.0f ); ClientHelper.proxy.doRenderItem( sis, this.getTile().getWorld() ); } catch( final Exception e ) { AELog.error( e ); } finally { GL11.glEnable( GL11.GL_LIGHTING ); GL11.glEnable( GL12.GL_RESCALE_NORMAL ); } GL11.glTranslatef( 0.0f, 0.14f, -0.24f ); GL11.glScalef( 1.0f / 62.0f, 1.0f / 62.0f, 1.0f / 62.0f ); final long stackSize = ais.getStackSize(); final String renderedStackSize = NUMBER_CONVERTER.toWideReadableForm( stackSize ); final FontRenderer fr = Minecraft.getMinecraft().fontRendererObj; final int width = fr.getStringWidth( renderedStackSize ); GL11.glTranslatef( -0.5f * width, 0.0f, -1.0f ); fr.drawString( renderedStackSize, 0, 0, 0 ); // GL11.glPopAttrib(); } @Override public boolean isLocked() { return this.isLocked; } @Override public void updateWatcher( final IStackWatcher newWatcher ) { this.myWatcher = newWatcher; this.configureWatchers(); } @Override public void onStackChange( final IItemList o, final IAEStack fullStack, final IAEStack diffStack, final BaseActionSource src, final StorageChannel chan ) { if( this.configuredItem != null ) { if( fullStack == null ) { this.configuredItem.setStackSize( 0 ); } else { this.configuredItem.setStackSize( fullStack.getStackSize() ); } final long stackSize = this.configuredItem.getStackSize(); final String humanReadableText = NUMBER_CONVERTER.toWideReadableForm( stackSize ); if( !humanReadableText.equals( this.lastHumanReadableText ) ) { this.lastHumanReadableText = humanReadableText; this.getHost().markForUpdate(); } } } @Override public boolean showNetworkInfo( final MovingObjectPosition where ) { return false; } }