package appeng.me.helpers; import java.util.EnumSet; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraftforge.common.util.ForgeDirection; import appeng.api.AEApi; import appeng.api.networking.GridFlags; import appeng.api.networking.GridNotification; import appeng.api.networking.IGrid; import appeng.api.networking.IGridBlock; import appeng.api.networking.IGridHost; import appeng.api.networking.IGridNode; import appeng.api.networking.energy.IEnergyGrid; import appeng.api.networking.events.MENetworkPowerIdleChange; import appeng.api.networking.pathing.IPathingGrid; import appeng.api.networking.security.ISecurityGrid; import appeng.api.networking.storage.IStorageGrid; import appeng.api.networking.ticking.ITickManager; import appeng.api.util.AEColor; import appeng.api.util.DimensionalCoord; import appeng.api.util.IOrientable; import appeng.core.WorldSettings; import appeng.hooks.TickHandler; import appeng.me.GridAccessException; import appeng.me.cache.P2PCache; import appeng.parts.networking.PartCable; import appeng.tile.AEBaseTile; import appeng.util.Platform; public class AENetworkProxy implements IGridBlock { final private IGridProxyable gp; final private boolean worldNode; final private ItemStack myRepInstance; private boolean isReady = false; private IGridNode node = null; private EnumSet validSides; public AEColor myColor = AEColor.Transparent; private EnumSet flags = EnumSet.noneOf( GridFlags.class ); private double idleDraw = 1.0; final private String nbtName; // name NBTTagCompound data = null; // input private EntityPlayer owner; @Override public ItemStack getMachineRepresentation() { return myRepInstance; } public AENetworkProxy(IGridProxyable te, String nbtName, ItemStack visual, boolean inWorld) { this.gp = te; this.nbtName = nbtName; worldNode = inWorld; myRepInstance = visual; validSides = EnumSet.allOf( ForgeDirection.class ); } public void writeToNBT(NBTTagCompound tag) { if ( node != null ) node.saveToNBT( nbtName, tag ); } public void readFromNBT(NBTTagCompound tag) { data = tag; if ( node != null && data != null ) { node.loadFromNBT( nbtName, data ); data = null; } else if ( node != null && owner != null ) { node.setPlayerID( WorldSettings.getInstance().getPlayerID( owner.getCommandSenderName() ) ); owner = null; } } @Override public DimensionalCoord getLocation() { return gp.getLocation(); } @Override public AEColor getGridColor() { return myColor; } @Override public void onGridNotification(GridNotification notification) { if ( gp instanceof PartCable ) ((PartCable) gp).markForUpdate(); } @Override public void setNetworkStatus(IGrid grid, int channelsInUse) { } @Override public EnumSet getConnectableSides() { return validSides; } public void setValidSides(EnumSet validSides) { this.validSides = validSides; if ( node != null ) node.updateState(); } public IGridNode getNode() { if ( node == null && Platform.isServer() && isReady ) { node = AEApi.instance().createGridNode( this ); readFromNBT( data ); node.updateState(); } return node; } public void validate() { if ( gp instanceof AEBaseTile ) TickHandler.instance.addInit( (AEBaseTile) gp ); } public void onChunkUnload() { isReady = false; invalidate(); } public void invalidate() { isReady = false; if ( node != null ) { node.destroy(); node = null; } } public void onReady() { isReady = true; // send orientation based directionality to the node. if ( gp instanceof IOrientable ) { IOrientable ori = (IOrientable) gp; if ( ori.canBeRotated() ) ori.setOrientation( ori.getForward(), ori.getUp() ); } getNode(); } @Override public IGridHost getMachine() { return gp; } /** * short cut! * * @return * @throws GridAccessException */ public IGrid getGrid() throws GridAccessException { if ( node == null ) throw new GridAccessException(); IGrid grid = node.getGrid(); if ( grid == null ) throw new GridAccessException(); return grid; } public IEnergyGrid getEnergy() throws GridAccessException { IGrid grid = getGrid(); if ( grid == null ) throw new GridAccessException(); IEnergyGrid eg = grid.getCache( IEnergyGrid.class ); if ( eg == null ) throw new GridAccessException(); return eg; } public IPathingGrid getPath() throws GridAccessException { IGrid grid = getGrid(); if ( grid == null ) throw new GridAccessException(); IPathingGrid pg = grid.getCache( IPathingGrid.class ); if ( pg == null ) throw new GridAccessException(); return pg; } public ITickManager getTick() throws GridAccessException { IGrid grid = getGrid(); if ( grid == null ) throw new GridAccessException(); ITickManager pg = grid.getCache( ITickManager.class ); if ( pg == null ) throw new GridAccessException(); return pg; } public IStorageGrid getStorage() throws GridAccessException { IGrid grid = getGrid(); if ( grid == null ) throw new GridAccessException(); IStorageGrid pg = grid.getCache( IStorageGrid.class ); if ( pg == null ) throw new GridAccessException(); return pg; } public P2PCache getP2P() throws GridAccessException { IGrid grid = getGrid(); if ( grid == null ) throw new GridAccessException(); P2PCache pg = grid.getCache( P2PCache.class ); if ( pg == null ) throw new GridAccessException(); return pg; } public ISecurityGrid getSecurity() throws GridAccessException { IGrid grid = getGrid(); if ( grid == null ) throw new GridAccessException(); ISecurityGrid sg = grid.getCache( ISecurityGrid.class ); if ( sg == null ) throw new GridAccessException(); return sg; } @Override public boolean isWorldAccessable() { return worldNode; } @Override public EnumSet getFlags() { return flags; } public void setFlags(GridFlags... requreChannel) { EnumSet flags = EnumSet.noneOf( GridFlags.class ); for (GridFlags gf : requreChannel) flags.add( gf ); this.flags = flags; } @Override public double getIdlePowerUsage() { return idleDraw; } public void setIdlePowerUsage(double idle) { idleDraw = idle; if ( node != null ) { try { IGrid g = getGrid(); g.postEvent( new MENetworkPowerIdleChange( node ) ); } catch (GridAccessException e) { // not ready for this yet.. } } } public boolean isReady() { return isReady; } public boolean isActive() { if ( node == null ) return false; return node.isActive(); } public boolean isPowered() { try { return getEnergy().isNetworkPowered(); } catch (GridAccessException e) { return false; } } @Override public void gridChanged() { gp.gridChanged(); } public void setOwner(EntityPlayer player) { owner = player; } }