package appeng.parts.networking; import java.util.EnumSet; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; import net.minecraft.item.ItemStack; import net.minecraft.util.Icon; import net.minecraftforge.common.ForgeDirection; import org.lwjgl.opengl.GL11; import appeng.api.networking.IGridHost; import appeng.api.networking.IGridNode; import appeng.api.networking.events.MENetworkChannelsChanged; import appeng.api.networking.events.MENetworkEventSubscribe; import appeng.api.networking.events.MENetworkPowerStatusChange; import appeng.api.parts.IPart; import appeng.api.parts.IPartCollsionHelper; import appeng.api.parts.IPartHost; import appeng.api.parts.IPartRenderHelper; import appeng.api.util.AECableType; import appeng.api.util.AEColor; import appeng.block.AEBaseBlock; import appeng.client.texture.FlipableIcon; import appeng.client.texture.OffsetIcon; import appeng.client.texture.TaughtIcon; import appeng.util.Platform; public class PartCableSmart extends PartCable { @MENetworkEventSubscribe public void channelUpdated(MENetworkChannelsChanged c) { getHost().markForUpdate(); } @MENetworkEventSubscribe public void powerRender(MENetworkPowerStatusChange c) { getHost().markForUpdate(); } public PartCableSmart(ItemStack is) { super( PartCableSmart.class, is ); } @Override public AECableType getCableConnectionType() { return AECableType.SMART; } @Override public Icon getTexture(AEColor c) { return getSmartTexture( c ); } @Override public void renderInventory(IPartRenderHelper rh, RenderBlocks renderer) { GL11.glTranslated( -0.2, -0.3, 0.0 ); rh.setTexture( getTexture( getCableColor() ) ); rh.setBounds( 5.0f, 5.0f, 2.0f, 11.0f, 11.0f, 14.0f ); rh.renderInventoryBox( renderer ); rh.setTexture( getChannelTex( 4, false ).getIcon() ); rh.setBounds( 5.0f, 5.0f, 2.0f, 11.0f, 11.0f, 14.0f ); rh.renderInventoryBox( renderer ); rh.setTexture( getChannelTex( 4, true ).getIcon() ); rh.setBounds( 5.0f, 5.0f, 2.0f, 11.0f, 11.0f, 14.0f ); rh.renderInventoryBox( renderer ); rh.setTexture( null ); } @Override public void getBoxes(IPartCollsionHelper bch) { bch.addBox( 5.0, 5.0, 5.0, 11.0, 11.0, 11.0 ); if ( Platform.isServer() ) { IGridNode n = getGridNode(); if ( n != null ) connections = n.getConnectedSides(); else connections.clear(); } for (ForgeDirection of : connections) { switch (of) { case DOWN: bch.addBox( 5.0, 0.0, 5.0, 11.0, 5.0, 11.0 ); break; case EAST: bch.addBox( 11.0, 5.0, 5.0, 16.0, 11.0, 11.0 ); break; case NORTH: bch.addBox( 5.0, 5.0, 0.0, 11.0, 11.0, 5.0 ); break; case SOUTH: bch.addBox( 5.0, 5.0, 11.0, 11.0, 11.0, 16.0 ); break; case UP: bch.addBox( 5.0, 11.0, 5.0, 11.0, 16.0, 11.0 ); break; case WEST: bch.addBox( 0.0, 5.0, 5.0, 5.0, 11.0, 11.0 ); break; default: continue; } } } @Override public void renderStatic(int x, int y, int z, IPartRenderHelper rh, RenderBlocks renderer) { rh.setTexture( getTexture( getCableColor() ) ); EnumSet sides = connections.clone(); boolean hasBuses = false; IPartHost ph = getHost(); for (ForgeDirection of : EnumSet.complementOf( connections )) { IPart bp = ph.getPart( of ); if ( bp instanceof IGridHost ) { if ( of != ForgeDirection.UNKNOWN ) { sides.add( of ); hasBuses = true; } int len = bp.cableConnectionRenderTo(); if ( len < 8 ) { switch (of) { case DOWN: rh.setBounds( 6, len, 6, 10, 5, 10 ); break; case EAST: rh.setBounds( 11, 6, 6, 16 - len, 10, 10 ); break; case NORTH: rh.setBounds( 6, 6, len, 10, 10, 5 ); break; case SOUTH: rh.setBounds( 6, 6, 11, 10, 10, 16 - len ); break; case UP: rh.setBounds( 6, 11, 6, 10, 16 - len, 10 ); break; case WEST: rh.setBounds( len, 6, 6, 5, 10, 10 ); break; default: continue; } rh.renderBlock( x, y, z, renderer ); setSmartConnectionRotations( of, renderer ); Icon defa = new TaughtIcon( getChannelTex( channelsOnSide[of.ordinal()], false ).getIcon(), -0.2f ); Icon defb = new TaughtIcon( getChannelTex( channelsOnSide[of.ordinal()], true ).getIcon(), -0.2f ); if ( of == ForgeDirection.EAST || of == ForgeDirection.WEST ) { AEBaseBlock blk = (AEBaseBlock) rh.getBlock(); FlipableIcon ico = blk.getRendererInstance().getTexture( ForgeDirection.EAST ); ico.setFlip( false, true ); } Tessellator.instance.setBrightness( 15 << 20 | 15 << 5 ); Tessellator.instance.setColorOpaque_I( getCableColor().mediumVariant ); rh.setTexture( defa, defa, defa, defa, defa, defa ); renderAllFaces( (AEBaseBlock) rh.getBlock(), x, y, z, renderer ); Tessellator.instance.setColorOpaque_I( getCableColor().whiteVariant ); rh.setTexture( defb, defb, defb, defb, defb, defb ); renderAllFaces( (AEBaseBlock) rh.getBlock(), x, y, z, renderer ); renderer.uvRotateBottom = renderer.uvRotateEast = renderer.uvRotateNorth = renderer.uvRotateSouth = renderer.uvRotateTop = renderer.uvRotateWest = 0; rh.setTexture( getTexture( getCableColor() ) ); } } } if ( sides.size() != 2 || !nonLinear( sides ) || hasBuses ) { for (ForgeDirection of : connections) { renderSmartConection( x, y, z, rh, renderer, channelsOnSide[of.ordinal()], of ); } rh.setTexture( getCoveredTexture( getCableColor() ) ); rh.setBounds( 5, 5, 5, 11, 11, 11 ); rh.renderBlock( x, y, z, renderer ); } else { ForgeDirection selectedSide = ForgeDirection.UNKNOWN; for (ForgeDirection of : connections) { selectedSide = of; break; } int channels = channelsOnSide[selectedSide.ordinal()]; Icon def = getTexture( getCableColor() ); Icon off = new OffsetIcon( def, 0, -12 ); Icon defa = new TaughtIcon( getChannelTex( channels, false ).getIcon(), -0.2f ); Icon offa = new OffsetIcon( defa, 0, -12 ); Icon defb = new TaughtIcon( getChannelTex( channels, true ).getIcon(), -0.2f ); Icon offb = new OffsetIcon( defb, 0, -12 ); switch (selectedSide) { case DOWN: case UP: renderer.setRenderBounds( 5 / 16.0, 0, 5 / 16.0, 11 / 16.0, 16 / 16.0, 11 / 16.0 ); rh.setTexture( def, def, off, off, off, off ); renderer.renderStandardBlock( rh.getBlock(), x, y, z ); renderer.uvRotateTop = 0; renderer.uvRotateBottom = 0; renderer.uvRotateSouth = 3; renderer.uvRotateEast = 3; Tessellator.instance.setBrightness( 15 << 20 | 15 << 5 ); Tessellator.instance.setColorOpaque_I( getCableColor().mediumVariant ); rh.setTexture( defa, defa, offa, offa, offa, offa ); renderAllFaces( (AEBaseBlock) rh.getBlock(), x, y, z, renderer ); Tessellator.instance.setColorOpaque_I( getCableColor().whiteVariant ); rh.setTexture( defb, defb, offb, offb, offb, offb ); renderAllFaces( (AEBaseBlock) rh.getBlock(), x, y, z, renderer ); break; case EAST: case WEST: rh.setTexture( off, off, off, off, def, def ); renderer.uvRotateEast = 2; renderer.uvRotateWest = 1; renderer.uvRotateBottom = 2; renderer.uvRotateTop = 1; renderer.uvRotateSouth = 3; renderer.uvRotateNorth = 0; AEBaseBlock blk = (AEBaseBlock) rh.getBlock(); FlipableIcon ico = blk.getRendererInstance().getTexture( ForgeDirection.EAST ); ico.setFlip( false, true ); renderer.setRenderBounds( 0, 5 / 16.0, 5 / 16.0, 16 / 16.0, 11 / 16.0, 11 / 16.0 ); renderer.renderStandardBlock( rh.getBlock(), x, y, z ); Tessellator.instance.setBrightness( 15 << 20 | 15 << 5 ); Tessellator.instance.setColorOpaque_I( getCableColor().mediumVariant ); rh.setTexture( offa, offa, offa, offa, defa, defa ); renderAllFaces( (AEBaseBlock) rh.getBlock(), x, y, z, renderer ); Tessellator.instance.setColorOpaque_I( getCableColor().whiteVariant ); rh.setTexture( offb, offb, offb, offb, defb, defb ); renderAllFaces( (AEBaseBlock) rh.getBlock(), x, y, z, renderer ); break; case NORTH: case SOUTH: rh.setTexture( off, off, def, def, off, off ); renderer.uvRotateTop = 3; renderer.uvRotateBottom = 3; renderer.uvRotateNorth = 1; renderer.uvRotateSouth = 2; renderer.uvRotateWest = 1; renderer.setRenderBounds( 5 / 16.0, 5 / 16.0, 0, 11 / 16.0, 11 / 16.0, 16 / 16.0 ); renderer.renderStandardBlock( rh.getBlock(), x, y, z ); Tessellator.instance.setBrightness( 15 << 20 | 15 << 5 ); Tessellator.instance.setColorOpaque_I( getCableColor().mediumVariant ); rh.setTexture( offa, offa, defa, defa, offa, offa ); renderAllFaces( (AEBaseBlock) rh.getBlock(), x, y, z, renderer ); Tessellator.instance.setColorOpaque_I( getCableColor().whiteVariant ); rh.setTexture( offb, offb, defb, defb, offb, offb ); renderAllFaces( (AEBaseBlock) rh.getBlock(), x, y, z, renderer ); break; default: break; } } renderer.uvRotateBottom = renderer.uvRotateEast = renderer.uvRotateNorth = renderer.uvRotateSouth = renderer.uvRotateTop = renderer.uvRotateWest = 0; rh.setTexture( null ); } }