/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.client.gui.widgets; import appeng.client.texture.ExtraBlockTextures; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.FontRenderer; import net.minecraft.client.gui.GuiButton; import net.minecraft.client.renderer.RenderHelper; import net.minecraft.client.renderer.entity.RenderItem; import net.minecraft.item.ItemStack; import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GL12; public class GuiTabButton extends GuiButton implements ITooltip { private final RenderItem itemRenderer; private final String message; private int hideEdge = 0; private int myIcon = -1; private ItemStack myItem; public GuiTabButton( final int x, final int y, final int ico, final String message, final RenderItem ir ) { super( 0, 0, 16, "" ); this.xPosition = x; this.yPosition = y; this.width = 22; this.height = 22; this.myIcon = ico; this.message = message; this.itemRenderer = ir; } /** * Using itemstack as an icon * * @param x x pos of button * @param y y pos of button * @param ico used icon * @param message mouse over message * @param ir renderer */ public GuiTabButton( final int x, final int y, final ItemStack ico, final String message, final RenderItem ir ) { super( 0, 0, 16, "" ); this.xPosition = x; this.yPosition = y; this.width = 22; this.height = 22; this.myItem = ico; this.message = message; this.itemRenderer = ir; } @Override public void drawButton( final Minecraft minecraft, final int x, final int y ) { if( this.visible ) { GL11.glColor4f( 1.0f, 1.0f, 1.0f, 1.0f ); minecraft.renderEngine.bindTexture( ExtraBlockTextures.GuiTexture( "guis/states.png" ) ); this.field_146123_n = x >= this.xPosition && y >= this.yPosition && x < this.xPosition + this.width && y < this.yPosition + this.height; int uv_x = ( this.hideEdge > 0 ? 11 : 13 ); final int offsetX = this.hideEdge > 0 ? 1 : 0; this.drawTexturedModalRect( this.xPosition, this.yPosition, uv_x * 16, 0, 25, 22 ); if( this.myIcon >= 0 ) { final int uv_y = (int) Math.floor( this.myIcon / 16 ); uv_x = this.myIcon - uv_y * 16; this.drawTexturedModalRect( offsetX + this.xPosition + 3, this.yPosition + 3, uv_x * 16, uv_y * 16, 16, 16 ); } this.mouseDragged( minecraft, x, y ); if( this.myItem != null ) { this.zLevel = 100.0F; this.itemRenderer.zLevel = 100.0F; GL11.glEnable( GL11.GL_LIGHTING ); GL11.glEnable( GL12.GL_RESCALE_NORMAL ); RenderHelper.enableGUIStandardItemLighting(); final FontRenderer fontrenderer = minecraft.fontRenderer; this.itemRenderer.renderItemAndEffectIntoGUI( fontrenderer, minecraft.renderEngine, this.myItem, offsetX + this.xPosition + 3, this.yPosition + 3 ); GL11.glDisable( GL11.GL_LIGHTING ); this.itemRenderer.zLevel = 0.0F; this.zLevel = 0.0F; } } } @Override public String getMessage() { return this.message; } @Override public int xPos() { return this.xPosition; } @Override public int yPos() { return this.yPosition; } @Override public int getWidth() { return 22; } @Override public int getHeight() { return 22; } @Override public boolean isVisible() { return this.visible; } public int getHideEdge() { return this.hideEdge; } public void setHideEdge( final int hideEdge ) { this.hideEdge = hideEdge; } }