package appeng.tile.legacy; import appeng.api.config.Actionable; import appeng.me.GridAccessException; import appeng.tile.grid.AENetworkPowerTile; import appeng.tile.inventory.AppEngInternalInventory; import appeng.tile.inventory.InvOperation; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraftforge.common.util.ForgeDirection; public class TileLegacyController extends AENetworkPowerTile { private static final IInventory NULL_INVENTORY = new AppEngInternalInventory( null, 0 ); private static final int[] ACCESSIBLE_SLOTS_BY_SIDE = {}; public TileLegacyController() { //TODO Fix power storage this.setInternalMaxPower( 10000 ); this.setInternalPublicPowerStorage( true ); this.getProxy().setIdlePowerUsage(6.0); } @Override public IInventory getInternalInventory() { return NULL_INVENTORY; } @Override public void onChangeInventory(IInventory inv, int slot, InvOperation mc, ItemStack removed, ItemStack added) { } @Override public int[] getAccessibleSlotsBySide(ForgeDirection whichSide) { return ACCESSIBLE_SLOTS_BY_SIDE; } @Override protected double getFunnelPowerDemand( final double maxReceived ) { updateMeta(); try { return this.getProxy().getEnergy().getEnergyDemand( 10000 ); } catch( final GridAccessException e ) { // no grid? use local... return super.getFunnelPowerDemand( maxReceived ); } } @Override protected double funnelPowerIntoStorage( final double power, final Actionable mode ) { updateMeta(); try { final double ret = this.getProxy().getEnergy().injectPower( power, mode ); if( mode == Actionable.SIMULATE ) { return ret; } return 0; } catch( final GridAccessException e ) { // no grid? use local... return super.funnelPowerIntoStorage( power, mode ); } } public void updateMeta() { int meta = (int) Math.ceil((5.0 * this.getInternalCurrentPower() / this.getInternalMaxPower())); if (meta < 0) { meta = 0; } else if (meta > 5) { meta = 5; } if (getProxy().isActive() && getInternalCurrentPower() == 0.0) { meta = 6; } this.worldObj.setBlockMetadataWithNotify(this.xCoord, this.yCoord, this.zCoord, meta, 2); } }