package appeng.client.render.blocks; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.item.ItemStack; import net.minecraft.world.IBlockAccess; import net.minecraftforge.client.IItemRenderer.ItemRenderType; import appeng.block.AEBaseBlock; import appeng.client.render.BaseBlockRender; public class RenderBlockAssembler extends BaseBlockRender { public RenderBlockAssembler() { super( false, 20 ); } @Override public void renderInventory(AEBaseBlock blk, ItemStack is, RenderBlocks renderer, ItemRenderType type, Object[] obj) { renderer.setOverrideBlockTexture( blk.getIcon( 0, 0 ) ); super.renderInventory( blk, is, renderer, type, obj ); renderer.setOverrideBlockTexture( null ); } @Override public boolean renderInWorld(AEBaseBlock blk, IBlockAccess world, int x, int y, int z, RenderBlocks renderer) { renderer.overrideBlockTexture = blk.getIcon( 0, 0 ); boolean out = renderer.renderStandardBlock( blk, x, y, z ); renderer.overrideBlockTexture = null; return out; } }