/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.block; import java.util.ArrayList; import java.util.EnumSet; import java.util.List; import appeng.api.util.IOrientable; import appeng.api.util.IOrientableBlock; import appeng.client.render.BaseBlockRender; import appeng.client.render.BlockRenderInfo; import appeng.client.render.WorldRender; import appeng.client.texture.FlippableIcon; import appeng.client.texture.MissingIcon; import appeng.core.features.*; import appeng.helpers.AEGlassMaterial; import appeng.helpers.ICustomCollision; import appeng.tile.AEBaseTile; import appeng.util.LookDirection; import appeng.util.Platform; import com.google.common.base.Optional; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.client.resources.IResource; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.Entity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.*; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.common.util.ForgeDirection; public abstract class AEBaseBlock extends Block implements IAEFeature { private final String featureFullName; protected final Optional featureSubName; protected boolean isOpaque = true; protected boolean isFullSize = true; protected boolean hasSubtypes = false; protected boolean isInventory = false; private IFeatureHandler handler; @SideOnly(Side.CLIENT) private BlockRenderInfo renderInfo; protected AEBaseBlock(final Material mat) { this(mat, Optional.absent()); this.setLightOpacity(255); this.setLightLevel(0); this.setHardness(2.2F); this.setHarvestLevel("pickaxe", 0); } protected AEBaseBlock(final Material mat, final Optional subName) { super(mat); if (mat == AEGlassMaterial.INSTANCE || mat == Material.glass) { this.setStepSound(Block.soundTypeGlass); } else if (mat == Material.rock) { this.setStepSound(Block.soundTypeStone); } else if (mat == Material.wood) { this.setStepSound(Block.soundTypeWood); } else { this.setStepSound(Block.soundTypeMetal); } this.featureFullName = new FeatureNameExtractor(this.getClass(), subName).get(); this.featureSubName = subName; } @Override public String toString() { return this.featureFullName; } public void registerNoIcons() { final BlockRenderInfo info = this.getRendererInstance(); final FlippableIcon i = new FlippableIcon(new MissingIcon(this)); info.updateIcons(i, i, i, i, i, i); } @SideOnly(Side.CLIENT) public BlockRenderInfo getRendererInstance() { if (this.renderInfo != null) { return this.renderInfo; } final BaseBlockRender renderer = this.getRenderer(); this.renderInfo = new BlockRenderInfo(renderer); return this.renderInfo; } /** * Factory method to create a new render instance. * * @return the newly created instance. */ @SideOnly(Side.CLIENT) protected BaseBlockRender getRenderer() { return new BaseBlockRender(); } IIcon unmappedGetIcon( final IBlockAccess w, final int x, final int y, final int z, final int s ) { return super.getIcon(w, x, y, z, s); } protected void setFeature(final EnumSet f) { final AEBlockFeatureHandler featureHandler = new AEBlockFeatureHandler(f, this, this.featureSubName); this.setHandler(featureHandler); } @Override public final IFeatureHandler handler() { return this.handler; } protected final void setHandler(final IFeatureHandler handler) { this.handler = handler; } @Override public void postInit() { // override! } public boolean isOpaque() { return this.isOpaque; } @Override public boolean renderAsNormalBlock() { return this.isFullSize && this.isOpaque; } @Override @SideOnly(Side.CLIENT) public int getRenderType() { return WorldRender.INSTANCE.getRenderId(); } @Override public IIcon getIcon(final IBlockAccess w, final int x, final int y, final int z, final int s) { return this.getIcon(this.mapRotation(w, x, y, z, s), w.getBlockMetadata(x, y, z)); } @Override @SideOnly(Side.CLIENT) public IIcon getIcon(final int direction, final int metadata) { return this.getRendererInstance().getTexture( ForgeDirection.getOrientation(direction) ); } protected ICustomCollision getCustomCollision(final World w, final int x, final int y, final int z) { if (this instanceof ICustomCollision) { return (ICustomCollision) this; } return null; } @Override @SuppressWarnings("unchecked") // NOTE: WAS FINAL, changed for Immibis public void addCollisionBoxesToList( final World w, final int x, final int y, final int z, final AxisAlignedBB bb, final List out, final Entity e ) { final ICustomCollision collisionHandler = this.getCustomCollision(w, x, y, z); if (collisionHandler != null && bb != null) { final List tmp = new ArrayList(); collisionHandler.addCollidingBlockToList(w, x, y, z, bb, tmp, e); for (final AxisAlignedBB b : tmp) { b.minX += x; b.minY += y; b.minZ += z; b.maxX += x; b.maxY += y; b.maxZ += z; if (bb.intersectsWith(b)) { out.add(b); } } } else { super.addCollisionBoxesToList(w, x, y, z, bb, out, e); } } @Override @SideOnly(Side.CLIENT) public final AxisAlignedBB getSelectedBoundingBoxFromPool(final World w, final int x, final int y, final int z) { final ICustomCollision collisionHandler = this.getCustomCollision(w, x, y, z); if (collisionHandler != null) { if (Platform.isClient()) { final EntityPlayer player = Minecraft.getMinecraft().thePlayer; final LookDirection ld = Platform.getPlayerRay(player, Platform.getEyeOffset(player)); final Iterable bbs = collisionHandler.getSelectedBoundingBoxesFromPool( w, x, y, z, Minecraft.getMinecraft().thePlayer, true ); AxisAlignedBB br = null; double lastDist = 0; for (final AxisAlignedBB bb : bbs) { this.setBlockBounds( (float) bb.minX, (float) bb.minY, (float) bb.minZ, (float) bb.maxX, (float) bb.maxY, (float) bb.maxZ ); final MovingObjectPosition r = super.collisionRayTrace(w, x, y, z, ld.getA(), ld.getB()); this.setBlockBounds(0, 0, 0, 1, 1, 1); if (r != null) { final double xLen = (ld.getA().xCoord - r.hitVec.xCoord); final double yLen = (ld.getA().yCoord - r.hitVec.yCoord); final double zLen = (ld.getA().zCoord - r.hitVec.zCoord); final double thisDist = xLen * xLen + yLen * yLen + zLen * zLen; if (br == null || lastDist > thisDist) { lastDist = thisDist; br = bb; } } } if (br != null) { br.setBounds( br.minX + x, br.minY + y, br.minZ + z, br.maxX + x, br.maxY + y, br.maxZ + z ); return br; } } final AxisAlignedBB b = AxisAlignedBB.getBoundingBox(16d, 16d, 16d, 0d, 0d, 0d); for (final AxisAlignedBB bx : collisionHandler.getSelectedBoundingBoxesFromPool( w, x, y, z, null, false )) { final double minX = Math.min(b.minX, bx.minX); final double minY = Math.min(b.minY, bx.minY); final double minZ = Math.min(b.minZ, bx.minZ); final double maxX = Math.max(b.maxX, bx.maxX); final double maxY = Math.max(b.maxY, bx.maxY); final double maxZ = Math.max(b.maxZ, bx.maxZ); b.setBounds(minX, minY, minZ, maxX, maxY, maxZ); } b.setBounds( b.minX + x, b.minY + y, b.minZ + z, b.maxX + x, b.maxY + y, b.maxZ + z ); return b; } return super.getSelectedBoundingBoxFromPool(w, x, y, z); } @Override public final boolean isOpaqueCube() { return this.isOpaque; } @Override public MovingObjectPosition collisionRayTrace( final World w, final int x, final int y, final int z, final Vec3 a, final Vec3 b ) { final ICustomCollision collisionHandler = this.getCustomCollision(w, x, y, z); if (collisionHandler != null) { final Iterable bbs = collisionHandler.getSelectedBoundingBoxesFromPool( w, x, y, z, null, true ); MovingObjectPosition br = null; double lastDist = 0; for (final AxisAlignedBB bb : bbs) { this.setBlockBounds( (float) bb.minX, (float) bb.minY, (float) bb.minZ, (float) bb.maxX, (float) bb.maxY, (float) bb.maxZ ); final MovingObjectPosition r = super.collisionRayTrace(w, x, y, z, a, b); this.setBlockBounds(0, 0, 0, 1, 1, 1); if (r != null) { final double xLen = (a.xCoord - r.hitVec.xCoord); final double yLen = (a.yCoord - r.hitVec.yCoord); final double zLen = (a.zCoord - r.hitVec.zCoord); final double thisDist = xLen * xLen + yLen * yLen + zLen * zLen; if (br == null || lastDist > thisDist) { lastDist = thisDist; br = r; } } } if (br != null) { return br; } return null; } this.setBlockBounds(0, 0, 0, 1, 1, 1); return super.collisionRayTrace(w, x, y, z, a, b); } public boolean onActivated( final World w, final int x, final int y, final int z, final EntityPlayer player, final int side, final float hitX, final float hitY, final float hitZ ) { return false; } @Override @SideOnly(Side.CLIENT) @SuppressWarnings("unchecked") public final void getSubBlocks(final Item item, final CreativeTabs tabs, final List itemStacks) { this.getCheckedSubBlocks(item, tabs, itemStacks); } @Override public boolean hasComparatorInputOverride() { return this.isInventory; } @Override public int getComparatorInputOverride( final World w, final int x, final int y, final int z, final int s ) { return 0; } @Override @SideOnly(Side.CLIENT) public void registerBlockIcons(final IIconRegister iconRegistry) { final BlockRenderInfo info = this.getRendererInstance(); final FlippableIcon topIcon = this.optionalIcon(iconRegistry, this.getTextureName(), null); final FlippableIcon bottomIcon = this.optionalIcon(iconRegistry, this.getTextureName() + "Bottom", topIcon); final FlippableIcon sideIcon = this.optionalIcon(iconRegistry, this.getTextureName() + "Side", topIcon); final FlippableIcon eastIcon = this.optionalIcon(iconRegistry, this.getTextureName() + "East", sideIcon); final FlippableIcon westIcon = this.optionalIcon(iconRegistry, this.getTextureName() + "West", sideIcon); final FlippableIcon southIcon = this.optionalIcon(iconRegistry, this.getTextureName() + "Front", sideIcon); final FlippableIcon northIcon = this.optionalIcon(iconRegistry, this.getTextureName() + "Back", sideIcon); this.blockIcon = topIcon; info.updateIcons(bottomIcon, topIcon, northIcon, southIcon, eastIcon, westIcon); } @Override public final boolean isNormalCube(final IBlockAccess world, final int x, final int y, final int z) { return this.isFullSize; } public IOrientable getOrientable(final IBlockAccess w, final int x, final int y, final int z) { if (this instanceof IOrientableBlock) { return this.getOrientable(w, x, y, z); } return null; } @Override public final boolean rotateBlock( final World w, final int x, final int y, final int z, final ForgeDirection axis ) { final IOrientable rotatable = this.getOrientable(w, x, y, z); if (rotatable != null && rotatable.canBeRotated()) { if (this.hasCustomRotation()) { this.customRotateBlock(rotatable, axis); return true; } else { ForgeDirection forward = rotatable.getForward(); ForgeDirection up = rotatable.getUp(); for (int rs = 0; rs < 4; rs++) { forward = Platform.rotateAround(forward, axis); up = Platform.rotateAround(up, axis); if (this.isValidOrientation(w, x, y, z, forward, up)) { rotatable.setOrientation(forward, up); return true; } } } } return super.rotateBlock(w, x, y, z, axis); } protected boolean hasCustomRotation() { return false; } protected void customRotateBlock(final IOrientable rotatable, final ForgeDirection axis) {} public boolean isValidOrientation( final World w, final int x, final int y, final int z, final ForgeDirection forward, final ForgeDirection up ) { return true; } @Override public ForgeDirection[] getValidRotations( final World w, final int x, final int y, final int z ) { return new ForgeDirection[0]; } @SideOnly(Side.CLIENT) private FlippableIcon optionalIcon(final IIconRegister ir, final String name, IIcon substitute) { // if the input is an flippable IIcon find the original. while (substitute instanceof FlippableIcon) { substitute = ((FlippableIcon) substitute).getOriginal(); } if (substitute != null) { try { ResourceLocation resLoc = new ResourceLocation(name); resLoc = new ResourceLocation( resLoc.getResourceDomain(), String.format( "%s/%s%s", "textures/blocks", resLoc.getResourcePath(), ".png" ) ); final IResource res = Minecraft.getMinecraft().getResourceManager().getResource(resLoc); if (res != null) { return new FlippableIcon(ir.registerIcon(name)); } } catch (final Throwable e) { return new FlippableIcon(substitute); } } return new FlippableIcon(ir.registerIcon(name)); } @SideOnly(Side.CLIENT) public void getCheckedSubBlocks( final Item item, final CreativeTabs tabs, final List itemStacks ) { super.getSubBlocks(item, tabs, itemStacks); } private int mapRotation( final IBlockAccess w, final int x, final int y, final int z, final int s ) { final IOrientable ori = this.getOrientable(w, x, y, z); if (ori != null && ori.canBeRotated()) { return this.mapRotation(ori, ForgeDirection.getOrientation(s)).ordinal(); } return s; } public ForgeDirection mapRotation(final IOrientable ori, final ForgeDirection dir) { // case DOWN: return bottomIcon; // case UP: return blockIcon; // case NORTH: return northIcon; // case SOUTH: return southIcon; // case WEST: return sideIcon; // case EAST: return sideIcon; final ForgeDirection forward = ori.getForward(); final ForgeDirection up = ori.getUp(); if (forward == null || up == null) { return dir; } final int west_x = forward.offsetY * up.offsetZ - forward.offsetZ * up.offsetY; final int west_y = forward.offsetZ * up.offsetX - forward.offsetX * up.offsetZ; final int west_z = forward.offsetX * up.offsetY - forward.offsetY * up.offsetX; ForgeDirection west = ForgeDirection.UNKNOWN; for (final ForgeDirection dx : ForgeDirection.VALID_DIRECTIONS) { if (dx.offsetX == west_x && dx.offsetY == west_y && dx.offsetZ == west_z) { west = dx; } } if (dir == forward) { return ForgeDirection.SOUTH; } if (dir == forward.getOpposite()) { return ForgeDirection.NORTH; } if (dir == up) { return ForgeDirection.UP; } if (dir == up.getOpposite()) { return ForgeDirection.DOWN; } if (dir == west) { return ForgeDirection.WEST; } if (dir == west.getOpposite()) { return ForgeDirection.EAST; } return ForgeDirection.UNKNOWN; } @SideOnly(Side.CLIENT) public void setRenderStateByMeta(final int itemDamage) {} public String getUnlocalizedName(final ItemStack is) { return this.getUnlocalizedName(); } void addInformation( final ItemStack is, final EntityPlayer player, final List lines, final boolean advancedItemTooltips ) {} public Class getItemBlockClass() { return AEBaseItemBlock.class; } public boolean hasSubtypes() { return this.hasSubtypes; } }