package appeng.me.storage; import appeng.api.AEApi; import appeng.api.config.AccessRestriction; import appeng.api.config.Actionable; import appeng.api.config.SecurityPermissions; import appeng.api.implementations.items.IBiometricCard; import appeng.api.networking.security.BaseActionSource; import appeng.api.networking.security.PlayerSource; import appeng.api.storage.IMEInventoryHandler; import appeng.api.storage.StorageChannel; import appeng.api.storage.data.IAEItemStack; import appeng.api.storage.data.IItemList; import appeng.me.GridAccessException; import appeng.tile.misc.TileSecurity; import com.mojang.authlib.GameProfile; public class SecurityInventory implements IMEInventoryHandler { final TileSecurity securityTile; final public IItemList storedItems = AEApi.instance().storage().createItemList(); public SecurityInventory(TileSecurity ts) { securityTile = ts; } private boolean hasPermission(BaseActionSource src) { if ( src.isPlayer() ) { try { return securityTile.getProxy().getSecurity().hasPermission( ((PlayerSource) src).player, SecurityPermissions.SECURITY ); } catch (GridAccessException e) { // :P } } return false; } @Override public IAEItemStack injectItems(IAEItemStack input, Actionable type, BaseActionSource src) { if ( hasPermission( src ) && AEApi.instance().items().itemBiometricCard.sameAsStack( input.getItemStack() ) ) { if ( canAccept( input ) ) { if ( type == Actionable.SIMULATE ) return null; storedItems.add( input ); securityTile.inventoryChanged(); return null; } } return input; } @Override public IAEItemStack extractItems(IAEItemStack request, Actionable mode, BaseActionSource src) { if ( hasPermission( src ) ) { IAEItemStack target = storedItems.findPrecise( request ); if ( target != null ) { IAEItemStack output = target.copy(); if ( mode == Actionable.SIMULATE ) return output; target.setStackSize( 0 ); securityTile.inventoryChanged(); return output; } } return null; } @Override public IItemList getAvailableItems(IItemList out) { for (IAEItemStack ais : storedItems) out.add( ais ); return out; } @Override public StorageChannel getChannel() { return StorageChannel.ITEMS; } @Override public AccessRestriction getAccess() { return AccessRestriction.READ_WRITE; } @Override public boolean isPrioritized(IAEItemStack input) { return false; } @Override public boolean canAccept(IAEItemStack input) { if ( input.getItem() instanceof IBiometricCard ) { IBiometricCard tbc = (IBiometricCard) input.getItem(); GameProfile newUser = tbc.getProfile( input.getItemStack() ); int PlayerID = AEApi.instance().registries().players().getID( newUser ); if ( securityTile.getOwner() == PlayerID ) return false; for (IAEItemStack ais : storedItems) { if ( ais.isMeaninful() ) { GameProfile thisUser = tbc.getProfile( ais.getItemStack() ); if ( thisUser == newUser ) return false; if ( thisUser != null && thisUser.equals( newUser ) ) return false; } } return true; } return false; } @Override public int getPriority() { return 0; } @Override public int getSlot() { return 0; } @Override public boolean validForPass(int i) { return true; } }