/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.helpers; import net.minecraft.util.EnumFacing; import net.minecraft.world.IBlockAccess; import appeng.api.util.IOrientable; public class LocationRotation implements IOrientable { private final IBlockAccess w; private final int x; private final int y; private final int z; public LocationRotation( final IBlockAccess world, final int x, final int y, final int z ) { this.w = world; this.x = x; this.y = y; this.z = z; } @Override public boolean canBeRotated() { return false; } @Override public EnumFacing getForward() { if( this.getUp().getFrontOffsetY() == 0 ) { return EnumFacing.UP; } return EnumFacing.SOUTH; } @Override public EnumFacing getUp() { final int num = Math.abs( this.x + this.y + this.z ) % 6; return EnumFacing.VALUES[num]; } @Override public void setOrientation( final EnumFacing forward, final EnumFacing up ) { } }