/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.core.sync.packets; import io.netty.buffer.ByteBuf; import io.netty.buffer.Unpooled; import net.minecraft.client.Minecraft; import net.minecraft.entity.player.EntityPlayer; import appeng.client.ClientHelper; import appeng.client.render.effects.LightningFX; import appeng.core.AEConfig; import appeng.core.sync.AppEngPacket; import appeng.core.sync.network.INetworkInfo; import appeng.util.Platform; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; public class PacketLightning extends AppEngPacket { final double x; final double y; final double z; // automatic. public PacketLightning(ByteBuf stream) { this.x = stream.readFloat(); this.y = stream.readFloat(); this.z = stream.readFloat(); } @Override @SideOnly(Side.CLIENT) public void clientPacketData(INetworkInfo network, AppEngPacket packet, EntityPlayer player) { try { if ( Platform.isClient() && AEConfig.instance.enableEffects ) { LightningFX fx = new LightningFX( ClientHelper.proxy.getWorld(), this.x, this.y, this.z, 0.0f, 0.0f, 0.0f ); Minecraft.getMinecraft().effectRenderer.addEffect( fx ); } } catch (Exception ignored) { } } // api public PacketLightning(double x, double y, double z) { this.x = x; this.y = y; this.z = z; ByteBuf data = Unpooled.buffer(); data.writeInt( this.getPacketID() ); data.writeFloat( (float) x ); data.writeFloat( (float) y ); data.writeFloat( (float) z ); this.configureWrite( data ); } }