/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.block.qnb; import java.util.EnumSet; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumWorldBlockLayer; import net.minecraft.world.World; import appeng.block.AEBaseTileBlock; import appeng.client.render.blocks.RenderQNB; import appeng.core.features.AEFeature; import appeng.helpers.ICustomCollision; import appeng.tile.qnb.TileQuantumBridge; public abstract class BlockQuantumBase extends AEBaseTileBlock implements ICustomCollision { public BlockQuantumBase( final Material mat ) { super( mat ); this.setTileEntity( TileQuantumBridge.class ); final float shave = 2.0f / 16.0f; this.setBlockBounds( shave, shave, shave, 1.0f - shave, 1.0f - shave, 1.0f - shave ); this.setLightOpacity( 0 ); this.setFullSize( this.setOpaque( false ) ); this.setFeature( EnumSet.of( AEFeature.QuantumNetworkBridge ) ); } @Override public EnumWorldBlockLayer getBlockLayer() { return EnumWorldBlockLayer.CUTOUT; } @Override public void onNeighborBlockChange( final World w, final BlockPos pos, final IBlockState state, final Block neighborBlock ) { final TileQuantumBridge bridge = this.getTileEntity( w, pos ); if( bridge != null ) { bridge.neighborUpdate(); } } @Override public void breakBlock( final World w, final BlockPos pos, final IBlockState state ) { final TileQuantumBridge bridge = this.getTileEntity( w, pos ); if( bridge != null ) { bridge.breakCluster(); } super.breakBlock( w, pos, state ); } @Override protected Class getRenderer() { return RenderQNB.class; } }