/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.block.spatial; import java.util.EnumSet; import net.minecraft.block.Block; import net.minecraft.block.state.IBlockState; import net.minecraft.util.BlockPos; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import appeng.block.AEBaseTileBlock; import appeng.client.render.BaseBlockRender; import appeng.client.render.blocks.RenderSpatialPylon; import appeng.core.features.AEFeature; import appeng.helpers.AEGlassMaterial; import appeng.tile.spatial.TileSpatialPylon; public class BlockSpatialPylon extends AEBaseTileBlock { public BlockSpatialPylon() { super( AEGlassMaterial.INSTANCE ); this.setTileEntity( TileSpatialPylon.class ); this.setFeature( EnumSet.of( AEFeature.SpatialIO ) ); } @Override public void onNeighborBlockChange( final World w, final BlockPos pos, final IBlockState state, final Block neighborBlock ) { final TileSpatialPylon tsp = this.getTileEntity( w, pos ); if( tsp != null ) { tsp.onNeighborBlockChange(); } } @Override public int getLightValue( final IBlockAccess w, final BlockPos pos ) { final TileSpatialPylon tsp = this.getTileEntity( w, pos ); if( tsp != null ) { return tsp.getLightValue(); } return super.getLightValue( w, pos ); } @Override protected Class getRenderer() { return RenderSpatialPylon.class; } }