package appeng.helpers; import java.util.Random; import net.minecraft.entity.passive.EntityVillager; import net.minecraft.init.Items; import net.minecraft.item.ItemStack; import net.minecraft.village.MerchantRecipe; import net.minecraft.village.MerchantRecipeList; import appeng.api.AEApi; import cpw.mods.fml.common.registry.VillagerRegistry.IVillageTradeHandler; public class AETrading implements IVillageTradeHandler { private void addToList(MerchantRecipeList l, ItemStack a, ItemStack b) { if ( a.stackSize < 1 ) a.stackSize = 1; if ( b.stackSize < 1 ) b.stackSize = 1; if ( a.stackSize > a.getMaxStackSize() ) a.stackSize = a.getMaxStackSize(); if ( b.stackSize > b.getMaxStackSize() ) b.stackSize = b.getMaxStackSize(); l.add( new MerchantRecipe( a, b ) ); } private void addTrade(MerchantRecipeList list, ItemStack a, ItemStack b, Random rand, int convertion_Variance) { // Sell ItemStack From = a.copy(); ItemStack To = b.copy(); From.stackSize = 1 + (Math.abs( rand.nextInt() ) % (1 + convertion_Variance)); To.stackSize = 1; addToList( list, From, To ); } private void addMerchent(MerchantRecipeList list, ItemStack item, int emera, Random rand, int greed) { // Sell ItemStack From = item.copy(); ItemStack To = new ItemStack( Items.emerald ); int multiplier = (Math.abs( rand.nextInt() ) % 6); emera += (Math.abs( rand.nextInt() ) % greed) - multiplier; int mood = rand.nextInt() % 2; From.stackSize = multiplier + mood; To.stackSize = multiplier * emera - mood; if ( To.stackSize < 0 ) { From.stackSize -= To.stackSize; To.stackSize -= To.stackSize; } addToList( list, From, To ); // Buy ItemStack reverseTo = From.copy(); ItemStack reverseFrom = To.copy(); reverseFrom.stackSize = (int) (reverseFrom.stackSize * (rand.nextFloat() * 3.0f + 1.0f)); reverseTo.stackSize = reverseTo.stackSize; addToList( list, reverseFrom, reverseTo ); } @Override public void manipulateTradesForVillager(EntityVillager villager, MerchantRecipeList recipeList, Random random) { addMerchent( recipeList, AEApi.instance().materials().materialSilicon.stack( 1 ), 1, random, 1 ); addMerchent( recipeList, AEApi.instance().materials().materialCertusQuartzCrystal.stack( 1 ), 2, random, 3 ); addMerchent( recipeList, AEApi.instance().materials().materialCertusQuartzDust.stack( 1 ), 1, random, 2 ); addTrade( recipeList, AEApi.instance().materials().materialCertusQuartzDust.stack( 1 ), AEApi.instance().materials().materialCertusQuartzCrystal.stack( 1 ), random, 1 ); } }