/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.tile.misc; import appeng.api.config.Actionable; import appeng.api.networking.IGridNode; import appeng.api.networking.energy.IEnergyGrid; import appeng.api.networking.ticking.IGridTickable; import appeng.api.networking.ticking.TickRateModulation; import appeng.api.networking.ticking.TickingRequest; import appeng.api.util.AECableType; import appeng.api.util.DimensionalCoord; import appeng.core.settings.TickRates; import appeng.helpers.Reflected; import appeng.me.GridAccessException; import appeng.tile.TileEvent; import appeng.tile.events.TileEventType; import appeng.tile.grid.AENetworkInvTile; import appeng.tile.inventory.AppEngInternalInventory; import appeng.tile.inventory.InvOperation; import appeng.util.Platform; import io.netty.buffer.ByteBuf; import net.minecraft.init.Items; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntityFurnace; import net.minecraftforge.common.util.ForgeDirection; public class TileVibrationChamber extends AENetworkInvTile implements IGridTickable { private static final int FUEL_SLOT_INDEX = 0; private static final double POWER_PER_TICK = 5; private static final int[] ACCESSIBLE_SLOTS = { FUEL_SLOT_INDEX }; private static final int MAX_BURN_SPEED = 200; private static final double DILATION_SCALING = 100.0; private static final int MIN_BURN_SPEED = 20; private final IInventory inv = new AppEngInternalInventory(this, 1); private int burnSpeed = 100; private double burnTime = 0; private double maxBurnTime = 0; // client side.. public boolean isOn; public TileVibrationChamber() { this.getProxy().setIdlePowerUsage(0); this.getProxy().setFlags(); } @Override public AECableType getCableConnectionType(final ForgeDirection dir) { return AECableType.COVERED; } @Reflected @TileEvent(TileEventType.NETWORK_READ) public boolean hasUpdate(final ByteBuf data) { final boolean wasOn = this.isOn; this.isOn = data.readBoolean(); return wasOn != this.isOn; // TESR doesn't need updates! } @Reflected @TileEvent(TileEventType.NETWORK_WRITE) public void writeToNetwork(final ByteBuf data) { data.writeBoolean(this.getBurnTime() > 0); } @TileEvent(TileEventType.WORLD_NBT_WRITE) public void writeToNBT_TileVibrationChamber(final NBTTagCompound data) { data.setDouble("burnTime", this.getBurnTime()); data.setDouble("maxBurnTime", this.getMaxBurnTime()); data.setInteger("burnSpeed", this.getBurnSpeed()); } @TileEvent(TileEventType.WORLD_NBT_READ) public void readFromNBT_TileVibrationChamber(final NBTTagCompound data) { this.setBurnTime(data.getDouble("burnTime")); this.setMaxBurnTime(data.getDouble("maxBurnTime")); this.setBurnSpeed(data.getInteger("burnSpeed")); } @Override public IInventory getInternalInventory() { return this.inv; } @Override public boolean isItemValidForSlot(final int i, final ItemStack itemstack) { return TileEntityFurnace.getItemBurnTime(itemstack) > 0; } @Override public void onChangeInventory( final IInventory inv, final int slot, final InvOperation mc, final ItemStack removed, final ItemStack added ) { if (this.getBurnTime() <= 0) { if (this.canEatFuel()) { try { this.getProxy().getTick().wakeDevice(this.getProxy().getNode()); } catch (final GridAccessException e) { // wake up! } } } } @Override public boolean canExtractItem(final int slotIndex, final ItemStack extractedItem, final int side) { return extractedItem.getItem() == Items.bucket; } @Override public int[] getAccessibleSlotsBySide(final ForgeDirection side) { return ACCESSIBLE_SLOTS; } private boolean canEatFuel() { final ItemStack is = this.getStackInSlot(FUEL_SLOT_INDEX); if (is != null) { final int newBurnTime = TileEntityFurnace.getItemBurnTime(is); if (newBurnTime > 0 && is.stackSize > 0) { return true; } } return false; } @Override public DimensionalCoord getLocation() { return new DimensionalCoord(this); } @Override public TickingRequest getTickingRequest(final IGridNode node) { if (this.getBurnTime() <= 0) { this.eatFuel(); } return new TickingRequest( TickRates.VibrationChamber.getMin(), TickRates.VibrationChamber.getMax(), this.getBurnTime() <= 0, false ); } @Override public TickRateModulation tickingRequest(final IGridNode node, final int ticksSinceLastCall) { if (this.getBurnTime() <= 0) { this.eatFuel(); if (this.getBurnTime() > 0) { return TickRateModulation.URGENT; } this.setBurnSpeed(100); return TickRateModulation.SLEEP; } this.setBurnSpeed( Math.max(MIN_BURN_SPEED, Math.min(this.getBurnSpeed(), MAX_BURN_SPEED)) ); final double dilation = this.getBurnSpeed() / DILATION_SCALING; double timePassed = ticksSinceLastCall * dilation; this.setBurnTime(this.getBurnTime() - timePassed); if (this.getBurnTime() < 0) { timePassed += this.getBurnTime(); this.setBurnTime(0); } try { final IEnergyGrid grid = this.getProxy().getEnergy(); final double newPower = timePassed * POWER_PER_TICK; final double overFlow = grid.injectPower(newPower, Actionable.SIMULATE); // burn the over flow. grid.injectPower(Math.max(0.0, newPower - overFlow), Actionable.MODULATE); if (overFlow > 0) { this.setBurnSpeed(this.getBurnSpeed() - ticksSinceLastCall); } else { this.setBurnSpeed(this.getBurnSpeed() + ticksSinceLastCall); } this.setBurnSpeed( Math.max(MIN_BURN_SPEED, Math.min(this.getBurnSpeed(), MAX_BURN_SPEED)) ); return overFlow > 0 ? TickRateModulation.SLOWER : TickRateModulation.FASTER; } catch (final GridAccessException e) { this.setBurnSpeed(this.getBurnSpeed() - ticksSinceLastCall); this.setBurnSpeed( Math.max(MIN_BURN_SPEED, Math.min(this.getBurnSpeed(), MAX_BURN_SPEED)) ); return TickRateModulation.SLOWER; } } private void eatFuel() { final ItemStack is = this.getStackInSlot(FUEL_SLOT_INDEX); if (is != null) { final int newBurnTime = TileEntityFurnace.getItemBurnTime(is); if (newBurnTime > 0 && is.stackSize > 0) { this.setBurnTime(this.getBurnTime() + newBurnTime); this.setMaxBurnTime(this.getBurnTime()); is.stackSize--; if (is.stackSize <= 0) { ItemStack container = null; if (is.getItem() != null && is.getItem().hasContainerItem(is)) { container = is.getItem().getContainerItem(is); } this.setInventorySlotContents(0, container); } else { this.setInventorySlotContents(0, is); } this.markDirty(); } } if (this.getBurnTime() > 0) { try { this.getProxy().getTick().wakeDevice(this.getProxy().getNode()); } catch (final GridAccessException e) { // gah! } } // state change if ((!this.isOn && this.getBurnTime() > 0) || (this.isOn && this.getBurnTime() <= 0)) { this.isOn = this.getBurnTime() > 0; this.markForUpdate(); if (this.hasWorldObj()) { Platform.notifyBlocksOfNeighbors( this.worldObj, this.xCoord, this.yCoord, this.zCoord ); } } } public int getBurnSpeed() { return this.burnSpeed; } private void setBurnSpeed(final int burnSpeed) { this.burnSpeed = burnSpeed; } public double getMaxBurnTime() { return this.maxBurnTime; } private void setMaxBurnTime(final double maxBurnTime) { this.maxBurnTime = maxBurnTime; } public double getBurnTime() { return this.burnTime; } private void setBurnTime(final double burnTime) { this.burnTime = burnTime; } }