public interface IAEFluidStack extends IAEStack<IAEFluidStack>
You may hold on to these if you want, just make sure you let go of them when your not using them.
Don't Implement.
Construct with Util.createFluidStack( FluidStack )
Modifier and Type | Method and Description |
---|---|
void |
add(IAEFluidStack option)
Combines two IAEItemStacks via addition.
|
IAEFluidStack |
copy()
create a AE Fluid clone.
|
net.minecraftforge.fluids.Fluid |
getFluid()
quick way to get access to the Forge Fluid Definition.
|
net.minecraftforge.fluids.FluidStack |
getFluidStack()
creates a standard Forge FluidStack for the fluid.
|
decCountRequestable, decStackSize, empty, equals, fuzzyComparison, getChannel, getCountRequestable, getStackSize, getTagCompound, incCountRequestable, incStackSize, isCraftable, isFluid, isItem, isMeaningful, reset, setCountRequestable, setCraftable, setStackSize, writeToNBT, writeToPacket
net.minecraftforge.fluids.FluidStack getFluidStack()
void add(IAEFluidStack option)
add
in interface IAEStack<IAEFluidStack>
option
- , to add to the current one.IAEFluidStack copy()
copy
in interface IAEStack<IAEFluidStack>
net.minecraftforge.fluids.Fluid getFluid()