public interface IRegistryContainer
Modifier and Type | Method and Description |
---|---|
ICellRegistry |
cell()
Allows you to register new cell types, these will function in drives
|
IExternalStorageRegistry |
externalStorage()
Add additional storage bus handlers to improve interplay with mod blocks that contains special inventories that
function unlike vanilla chests.
|
IGridCacheRegistry |
gridCache()
Add new Grid Caches for use during run time, only use during loading phase.
|
IGrinderRegistry |
grinder()
Manage grinder recipes via API
|
IInscriberRegistry |
inscriber()
Manage inscriber recipes via API
|
ILocatableRegistry |
locatable()
get access to the locatable registry
|
IMatterCannonAmmoRegistry |
matterCannon()
get access to the ammo registry.
|
IMovableRegistry |
movable()
Use the movable registry to white list your tiles.
|
IP2PTunnelRegistry |
p2pTunnel()
get access to the p2p tunnel registry.
|
IPlayerRegistry |
players()
get access to the player registry
|
IRecipeHandlerRegistry |
recipes()
get access to the ae2 recipe api
|
ISpecialComparisonRegistry |
specialComparison()
Add additional special comparison functionality, AE Uses this internally for Bees.
|
IWirelessTermRegistry |
wireless()
Lets you register your items as wireless terminals
|
IWorldGen |
worldgen()
get access to the world-gen api.
|
IMovableRegistry movable()
IGridCacheRegistry gridCache()
IExternalStorageRegistry externalStorage()
ISpecialComparisonRegistry specialComparison()
IWirelessTermRegistry wireless()
ICellRegistry cell()
IGrinderRegistry grinder()
IInscriberRegistry inscriber()
ILocatableRegistry locatable()
IP2PTunnelRegistry p2pTunnel()
IMatterCannonAmmoRegistry matterCannon()
IPlayerRegistry players()
IRecipeHandlerRegistry recipes()
IWorldGen worldgen()