Applied-Energistics-2-tiler.../src/main/java/appeng/me/cluster/implementations/CraftingCPUCluster.java

1122 lines
26 KiB
Java

package appeng.me.cluster.implementations;
import java.util.HashMap;
import java.util.Iterator;
import java.util.LinkedList;
import java.util.Map;
import java.util.Map.Entry;
import java.util.Set;
import net.minecraft.inventory.InventoryCrafting;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import appeng.api.AEApi;
import appeng.api.config.Actionable;
import appeng.api.config.FuzzyMode;
import appeng.api.config.PowerMultiplier;
import appeng.api.implementations.ICraftingPatternItem;
import appeng.api.networking.IGrid;
import appeng.api.networking.IGridHost;
import appeng.api.networking.IGridNode;
import appeng.api.networking.crafting.CraftingItemList;
import appeng.api.networking.crafting.ICraftingCPU;
import appeng.api.networking.crafting.ICraftingGrid;
import appeng.api.networking.crafting.ICraftingJob;
import appeng.api.networking.crafting.ICraftingLink;
import appeng.api.networking.crafting.ICraftingMedium;
import appeng.api.networking.crafting.ICraftingPatternDetails;
import appeng.api.networking.crafting.ICraftingRequester;
import appeng.api.networking.energy.IEnergyGrid;
import appeng.api.networking.events.MENetworkCraftingCpuChange;
import appeng.api.networking.security.BaseActionSource;
import appeng.api.networking.security.MachineSource;
import appeng.api.networking.storage.IStorageGrid;
import appeng.api.storage.IMEInventory;
import appeng.api.storage.IMEMonitorHandlerReceiver;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IAEStack;
import appeng.api.storage.data.IItemList;
import appeng.api.util.WorldCoord;
import appeng.container.ContainerNull;
import appeng.core.AELog;
import appeng.crafting.CraftBranchFailure;
import appeng.crafting.CraftingJob;
import appeng.crafting.CraftingLink;
import appeng.crafting.CraftingWatcher;
import appeng.crafting.MECraftingInventory;
import appeng.me.cache.CraftingGridCache;
import appeng.me.cluster.IAECluster;
import appeng.tile.crafting.TileCraftingMonitorTile;
import appeng.tile.crafting.TileCraftingTile;
import appeng.util.Platform;
import appeng.util.item.AEItemStack;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.ImmutableSet;
import cpw.mods.fml.common.FMLCommonHandler;
public class CraftingCPUCluster implements IAECluster, ICraftingCPU
{
class TaskProgress
{
long value;
}
/**
* crafting job info
*/
MECraftingInventory inventory = new MECraftingInventory();
IAEItemStack finalOutput;
boolean waiting = false;
private boolean isComplete = true;
int usedOps[] = new int[3];
Map<ICraftingPatternDetails, TaskProgress> tasks = new HashMap<ICraftingPatternDetails, TaskProgress>();
IItemList<IAEItemStack> waitingFor = AEApi.instance().storage().createItemList();
// instance sate
final private LinkedList<TileCraftingTile> tiles = new LinkedList();
final private LinkedList<TileCraftingTile> storage = new LinkedList<TileCraftingTile>();
final private LinkedList<TileCraftingMonitorTile> status = new LinkedList<TileCraftingMonitorTile>();
long availableStorage = 0;
public ICraftingLink myLastLink;
MachineSource machineSrc = null;
public String myName = "";
int accelerator = 0;
public WorldCoord min;
public WorldCoord max;
public boolean isDestroyed = false;
private final HashMap<IMEMonitorHandlerReceiver<IAEItemStack>, Object> listeners = new HashMap<IMEMonitorHandlerReceiver<IAEItemStack>, Object>();
protected Iterator<Entry<IMEMonitorHandlerReceiver<IAEItemStack>, Object>> getListeners()
{
return listeners.entrySet().iterator();
}
protected void postChange(IAEItemStack diff, BaseActionSource src)
{
Iterator<Entry<IMEMonitorHandlerReceiver<IAEItemStack>, Object>> i = getListeners();
ImmutableList<IAEItemStack> single = null;
// protect integrity
if ( i.hasNext() )
single = ImmutableList.of( diff.copy() );
while (i.hasNext())
{
Entry<IMEMonitorHandlerReceiver<IAEItemStack>, Object> o = i.next();
IMEMonitorHandlerReceiver<IAEItemStack> receiver = o.getKey();
if ( receiver.isValid( o.getValue() ) )
receiver.postChange( null, single, src );
else
i.remove();
}
}
/**
* add a new Listener to the monitor, be sure to properly remove yourself when your done.
*/
@Override
public void addListener(IMEMonitorHandlerReceiver<IAEItemStack> l, Object verificationToken)
{
listeners.put( l, verificationToken );
}
/**
* remove a Listener to the monitor.
*/
@Override
public void removeListener(IMEMonitorHandlerReceiver<IAEItemStack> l)
{
listeners.remove( l );
}
public void getListOfItem(IItemList<IAEItemStack> list, CraftingItemList whichList)
{
switch (whichList)
{
case ACTIVE:
for (IAEItemStack ais : waitingFor)
list.add( ais );
break;
case PENDING:
for (Entry<ICraftingPatternDetails, TaskProgress> t : tasks.entrySet())
{
for (IAEItemStack ais : t.getKey().getCondensedOutputs())
{
ais = ais.copy();
ais.setStackSize( ais.getStackSize() * t.getValue().value );
list.add( ais );
}
}
break;
case STORAGE:
inventory.getAvailableItems( list );
break;
default:
case ALL:
inventory.getAvailableItems( list );
for (IAEItemStack ais : waitingFor)
list.add( ais );
for (Entry<ICraftingPatternDetails, TaskProgress> t : tasks.entrySet())
{
for (IAEItemStack ais : t.getKey().getCondensedOutputs())
{
ais = ais.copy();
ais.setStackSize( ais.getStackSize() * t.getValue().value );
list.add( ais );
}
}
break;
}
}
@Override
public Iterator<IGridHost> getTiles()
{
return (Iterator) tiles.iterator();
}
public IMEInventory<IAEItemStack> getInventory()
{
return inventory;
}
public CraftingCPUCluster(WorldCoord _min, WorldCoord _max)
{
min = _min;
max = _max;
}
@Override
public void updateStatus(boolean updateGrid)
{
for (TileCraftingTile r : tiles)
r.updateMeta( true );
}
@Override
public void destroy()
{
if ( isDestroyed )
return;
isDestroyed = true;
boolean posted = false;
for (TileCraftingTile r : tiles)
{
IGridNode n = r.getActionableNode();
if ( n != null && posted == false )
{
IGrid g = n.getGrid();
if ( g != null )
{
g.postEvent( new MENetworkCraftingCpuChange( n ) );
posted = true;
}
}
r.updateStatus( null );
}
}
@Override
public long getAvailableStorage()
{
return availableStorage;
}
@Override
public int getCoProcessors()
{
return accelerator;
}
public void addTile(TileCraftingTile te)
{
if ( machineSrc == null || te.isCoreBlock )
machineSrc = new MachineSource( te );
te.isCoreBlock = false;
te.markDirty();
tiles.push( te );
if ( te.isStorage() )
{
availableStorage += te.getStorageBytes();
storage.add( te );
}
else if ( te.isStatus() )
status.add( (TileCraftingMonitorTile) te );
else if ( te.isAccelerator() )
accelerator++;
}
public boolean canAccept(IAEStack input)
{
if ( input instanceof IAEItemStack )
{
IAEItemStack is = waitingFor.findPrecise( (IAEItemStack) input );
if ( is != null && is.getStackSize() > 0 )
return true;
}
return false;
}
public void postCraftingStatusChange(IAEItemStack diff)
{
if ( getGrid() == null )
return;
CraftingGridCache sg = getGrid().getCache( ICraftingGrid.class );
if ( sg.interestManager.containsKey( diff ) )
{
Set<CraftingWatcher> list = sg.interestManager.get( diff );
if ( !list.isEmpty() )
{
for (CraftingWatcher iw : list)
iw.getHost().onRequestChange( sg, diff );
}
}
}
public IAEStack injectItems(IAEStack input, Actionable type, BaseActionSource src)
{
if ( input instanceof IAEItemStack && type == Actionable.SIMULATE )// causes crafting to lock up?
{
IAEItemStack what = (IAEItemStack) input.copy();
IAEItemStack is = waitingFor.findPrecise( what );
if ( is != null && is.getStackSize() > 0 )
{
if ( is.getStackSize() >= what.getStackSize() )
{
if ( finalOutput.equals( what ) )
{
if ( myLastLink != null )
return ((CraftingLink) myLastLink).injectItems( (IAEItemStack) what.copy(), type );
return what; // ignore it.
}
return null;
}
IAEItemStack leftOver = what.copy();
leftOver.decStackSize( is.getStackSize() );
IAEItemStack used = what.copy();
used.setStackSize( is.getStackSize() );
if ( finalOutput.equals( what ) )
{
if ( myLastLink != null )
{
leftOver.add( ((CraftingLink) myLastLink).injectItems( (IAEItemStack) used.copy(), type ) );
return leftOver;
}
return what; // ignore it.
}
return leftOver;
}
}
else if ( input instanceof IAEItemStack && type == Actionable.MODULATE )
{
IAEItemStack what = (IAEItemStack) input;
IAEItemStack is = waitingFor.findPrecise( what );
if ( is != null && is.getStackSize() > 0 )
{
waiting = false;
postChange( (IAEItemStack) input, src );
if ( is.getStackSize() >= input.getStackSize() )
{
is.decStackSize( input.getStackSize() );
markDirty();
postCraftingStatusChange( is );
if ( finalOutput.equals( input ) )
{
finalOutput.decStackSize( input.getStackSize() );
if ( finalOutput.getStackSize() <= 0 )
completeJob();
updateCPU();
if ( myLastLink != null )
return ((CraftingLink) myLastLink).injectItems( (IAEItemStack) input, type );
return input; // ignore it.
}
// 2000
return inventory.injectItems( what, type, src );
}
IAEItemStack insert = what.copy();
insert.setStackSize( is.getStackSize() );
what.decStackSize( is.getStackSize() );
is.setStackSize( 0 );
if ( finalOutput.equals( insert ) )
{
finalOutput.decStackSize( insert.getStackSize() );
if ( finalOutput.getStackSize() <= 0 )
completeJob();
updateCPU();
if ( myLastLink != null )
{
what.add( ((CraftingLink) myLastLink).injectItems( (IAEItemStack) insert.copy(), type ) );
return what;
}
if ( myLastLink != null )
return ((CraftingLink) myLastLink).injectItems( (IAEItemStack) input, type );
return input; // ignore it.
}
inventory.injectItems( insert, type, src );
markDirty();
return what;
}
}
return input;
}
private void updateCPU()
{
IAEItemStack send = finalOutput;
if ( finalOutput != null && finalOutput.getStackSize() <= 0 )
send = null;
for (TileCraftingMonitorTile t : status)
t.setJob( send );
}
public IGrid getGrid()
{
for (TileCraftingTile r : tiles)
{
IGridNode gn = r.getActionableNode();
if ( gn != null )
{
IGrid g = gn.getGrid();
if ( g != null )
return r.getActionableNode().getGrid();
}
}
return null;
}
private void completeJob()
{
if ( myLastLink != null )
((CraftingLink) myLastLink).markDone();
AELog.crafting( "marking job as complete" );
isComplete = true;
}
private boolean canCraft(ICraftingPatternDetails details, IAEItemStack[] condensedInputs)
{
for (IAEItemStack g : condensedInputs)
{
if ( details.isCraftable() )
{
boolean found = false;
for (IAEItemStack fuzz : inventory.getItemList().findFuzzy( g, FuzzyMode.IGNORE_ALL ))
{
fuzz = fuzz.copy();
fuzz.setStackSize( g.getStackSize() );
IAEItemStack ais = inventory.extractItems( fuzz, Actionable.SIMULATE, machineSrc );
ItemStack is = ais == null ? null : ais.getItemStack();
if ( is != null && is.stackSize == g.getStackSize() )
{
found = true;
break;
}
else if ( is != null )
{
g = g.copy();
g.decStackSize( is.stackSize );
}
}
if ( !found )
return false;
}
else
{
IAEItemStack ais = inventory.extractItems( g.copy(), Actionable.SIMULATE, machineSrc );
ItemStack is = ais == null ? null : ais.getItemStack();
if ( is == null || is.stackSize < g.getStackSize() )
return false;
}
}
return true;
}
public void cancel()
{
if ( myLastLink != null )
myLastLink.cancel();
IItemList<IAEItemStack> list;
getListOfItem( list = AEApi.instance().storage().createItemList(), CraftingItemList.ALL );
for (IAEItemStack is : list)
postChange( is, machineSrc );
isComplete = true;
myLastLink = null;
tasks.clear();
ImmutableSet<IAEItemStack> items = ImmutableSet.copyOf( waitingFor );
waitingFor.resetStatus();
for (IAEItemStack is : items)
postCraftingStatusChange( is );
finalOutput = null;
updateCPU();
storeItems(); // marks dirty
}
public void updateCraftingLogic(IGrid grid, IEnergyGrid eg, CraftingGridCache cc)
{
if ( !getCore().isActive() )
return;
if ( myLastLink != null )
{
if ( myLastLink.isCanceled() )
{
myLastLink = null;
cancel();
}
}
if ( isComplete )
{
if ( inventory.getItemList().isEmpty() )
return;
storeItems();
return;
}
waiting = false;
if ( waiting || tasks.isEmpty() ) // nothing to do here...
return;
remainingOperations = accelerator + 1 - (usedOps[0] + usedOps[1] + usedOps[2]);
int started = remainingOperations;
if ( remainingOperations > 0 )
{
do
{
somethingChanged = false;
executeCrafting( eg, cc );
}
while (somethingChanged && remainingOperations > 0);
}
usedOps[2] = usedOps[1];
usedOps[1] = usedOps[0];
usedOps[0] = started - remainingOperations;
if ( remainingOperations > 0 && somethingChanged == false )
waiting = true;
}
private int remainingOperations;
private boolean somethingChanged;
private void executeCrafting(IEnergyGrid eg, CraftingGridCache cc)
{
Iterator<Entry<ICraftingPatternDetails, TaskProgress>> i = tasks.entrySet().iterator();
while (i.hasNext())
{
Entry<ICraftingPatternDetails, TaskProgress> e = i.next();
if ( e.getValue().value <= 0 )
{
i.remove();
continue;
}
ICraftingPatternDetails details = e.getKey();
if ( canCraft( details, details.getCondensedInputs() ) )
{
InventoryCrafting ic = null;
for (ICraftingMedium m : cc.getMediums( e.getKey() ))
{
if ( e.getValue().value <= 0 )
continue;
if ( !m.isBusy() )
{
if ( ic == null )
{
IAEItemStack[] input = details.getInputs();
double sum = 0;
for (int x = 0; x < input.length; x++)
{
if ( input[x] != null )
sum += input[x].getStackSize();
}
// power...
if ( eg.extractAEPower( sum, Actionable.MODULATE, PowerMultiplier.CONFIG ) < sum - 0.01 )
continue;
ic = new InventoryCrafting( new ContainerNull(), 3, 3 );
boolean found = false;
for (int x = 0; x < input.length; x++)
{
if ( input[x] != null )
{
found = false;
if ( details.isCraftable() )
{
for (IAEItemStack fuzz : inventory.getItemList().findFuzzy( input[x], FuzzyMode.IGNORE_ALL ))
{
fuzz = fuzz.copy();
fuzz.setStackSize( input[x].getStackSize() );
if ( details.isValidItemForSlot( x, fuzz.getItemStack(), getWorld() ) )
{
IAEItemStack ais = inventory.extractItems( fuzz, Actionable.MODULATE, machineSrc );
ItemStack is = ais == null ? null : ais.getItemStack();
if ( is != null )
{
postChange( AEItemStack.create( is ), machineSrc );
ic.setInventorySlotContents( x, is );
found = true;
break;
}
}
}
}
else
{
IAEItemStack ais = inventory.extractItems( input[x].copy(), Actionable.MODULATE, machineSrc );
ItemStack is = ais == null ? null : ais.getItemStack();
if ( is != null )
{
postChange( input[x], machineSrc );
ic.setInventorySlotContents( x, is );
if ( is.stackSize == input[x].getStackSize() )
{
found = true;
continue;
}
}
}
if ( !found )
break;
}
}
if ( !found )
{
// put stuff back..
for (int x = 0; x < ic.getSizeInventory(); x++)
{
ItemStack is = ic.getStackInSlot( x );
if ( is != null )
inventory.injectItems( AEItemStack.create( is ), Actionable.MODULATE, machineSrc );
}
ic = null;
break;
}
}
if ( m.pushPattern( details, ic ) )
{
somethingChanged = true;
remainingOperations--;
for (IAEItemStack out : details.getCondensedOutputs())
{
postChange( out, machineSrc );
waitingFor.add( out.copy() );
postCraftingStatusChange( out.copy() );
}
if ( details.isCraftable() )
{
FMLCommonHandler.instance().firePlayerCraftingEvent( Platform.getPlayer( (WorldServer) getWorld() ),
details.getOutput( ic, getWorld() ), ic );
for (int x = 0; x < ic.getSizeInventory(); x++)
{
ItemStack output = Platform.getContainerItem( ic.getStackInSlot( x ) );
if ( output != null )
{
IAEItemStack cItem = AEItemStack.create( output );
postChange( cItem, machineSrc );
waitingFor.add( cItem );
postCraftingStatusChange( cItem );
}
}
}
ic = null; // hand off complete!
markDirty();
e.getValue().value--;
if ( e.getValue().value <= 0 )
continue;
if ( remainingOperations == 0 )
return;
}
}
}
if ( ic != null )
{
// put stuff back..
for (int x = 0; x < ic.getSizeInventory(); x++)
{
ItemStack is = ic.getStackInSlot( x );
if ( is != null )
{
inventory.injectItems( AEItemStack.create( is ), Actionable.MODULATE, machineSrc );
}
}
}
}
}
}
private void storeItems()
{
IGrid g = getGrid();
if ( g == null )
return;
IStorageGrid sg = g.getCache( IStorageGrid.class );
IMEInventory<IAEItemStack> ii = sg.getItemInventory();
for (IAEItemStack is : inventory.getItemList())
{
is = inventory.extractItems( is.copy(), Actionable.MODULATE, machineSrc );
if ( is != null )
{
postChange( is, machineSrc );
is = ii.injectItems( is, Actionable.MODULATE, machineSrc );
}
if ( is != null )
inventory.injectItems( is, Actionable.MODULATE, machineSrc );
}
if ( inventory.getItemList().isEmpty() )
inventory = new MECraftingInventory();
markDirty();
}
private World getWorld()
{
return getCore().getWorldObj();
}
public ICraftingLink submitJob(IGrid g, ICraftingJob job, BaseActionSource src, ICraftingRequester requestingMachine)
{
if ( !tasks.isEmpty() || !waitingFor.isEmpty() )
return null;
if ( !(job instanceof CraftingJob) )
return null;
if ( isBusy() || !isActive() || getAvailableStorage() < job.getByteTotal() )
return null;
IStorageGrid sg = g.getCache( IStorageGrid.class );
IMEInventory<IAEItemStack> storage = sg.getItemInventory();
MECraftingInventory ci = new MECraftingInventory( storage, true, false, false );
try
{
waitingFor.resetStatus();
((CraftingJob) job).tree.setJob( ci, this, src );
if ( ci.commit( src ) )
{
finalOutput = job.getOutput();
waiting = false;
isComplete = false;
markDirty();
updateCPU();
String craftID = generateCraftingID();
myLastLink = new CraftingLink( generateLinkData( craftID, requestingMachine == null, false ), this );
if ( requestingMachine == null )
return myLastLink;
ICraftingLink whatLink = new CraftingLink( generateLinkData( craftID, false, true ), requestingMachine );
submitLink( myLastLink );
submitLink( whatLink );
IItemList<IAEItemStack> list;
getListOfItem( list = AEApi.instance().storage().createItemList(), CraftingItemList.ALL );
for (IAEItemStack ge : list)
postChange( ge, machineSrc );
return whatLink;
}
else
{
tasks.clear();
inventory.getItemList().resetStatus();
}
}
catch (CraftBranchFailure e)
{
tasks.clear();
inventory.getItemList().resetStatus();
// AELog.error( e );
}
return null;
}
private void submitLink(ICraftingLink myLastLink2)
{
if ( getGrid() != null )
{
CraftingGridCache cc = getGrid().getCache( ICraftingGrid.class );
cc.addLink( (CraftingLink) myLastLink2 );
}
}
private String generateCraftingID()
{
long now = System.currentTimeMillis();
int hash = System.identityHashCode( this );
int hmm = finalOutput == null ? 0 : finalOutput.hashCode();
return Long.toString( now, Character.MAX_RADIX ) + "-" + Integer.toString( hash, Character.MAX_RADIX ) + "-"
+ Integer.toString( hmm, Character.MAX_RADIX );
}
private NBTTagCompound generateLinkData(String craftingID, boolean standalone, boolean req)
{
NBTTagCompound tag = new NBTTagCompound();
tag.setString( "CraftID", craftingID );
tag.setBoolean( "canceled", false );
tag.setBoolean( "done", false );
tag.setBoolean( "standalone", standalone );
tag.setBoolean( "req", req );
return tag;
}
private void markDirty()
{
getCore().markDirty();
}
private TileCraftingTile getCore()
{
return (TileCraftingTile) machineSrc.via;
}
public void addStorage(IAEItemStack extractItems)
{
inventory.injectItems( extractItems, Actionable.MODULATE, null );
}
public void addEmitable(IAEItemStack i)
{
waitingFor.add( i );
postCraftingStatusChange( i );
}
public void addCrafting(ICraftingPatternDetails details, long crafts)
{
TaskProgress i = tasks.get( details );
if ( i == null )
tasks.put( details, i = new TaskProgress() );
i.value += crafts;
}
@Override
public boolean isBusy()
{
Iterator<Entry<ICraftingPatternDetails, TaskProgress>> i = tasks.entrySet().iterator();
while (i.hasNext())
{
if ( i.next().getValue().value <= 0 )
i.remove();
}
return !tasks.isEmpty() || !waitingFor.isEmpty();
}
public IAEItemStack getItemStack(IAEItemStack what, CraftingItemList storage2)
{
IAEItemStack is = null;
switch (storage2)
{
case STORAGE:
is = inventory.getItemList().findPrecise( what );
break;
case ACTIVE:
is = waitingFor.findPrecise( what );
break;
case PENDING:
is = what.copy();
is.setStackSize( 0 );
for (Entry<ICraftingPatternDetails, TaskProgress> t : tasks.entrySet())
{
for (IAEItemStack ais : t.getKey().getCondensedOutputs())
{
if ( ais.equals( is ) )
is.setStackSize( is.getStackSize() + ais.getStackSize() * t.getValue().value );
}
}
break;
default:
case ALL:
throw new RuntimeException( "Invalid Operation" );
}
if ( is != null )
return is.copy();
is = what.copy();
is.setStackSize( 0 );
return is;
}
public void readFromNBT(NBTTagCompound data)
{
finalOutput = AEItemStack.loadItemStackFromNBT( (NBTTagCompound) data.getTag( "finalOutput" ) );
for (IAEItemStack ais : readList( (NBTTagList) data.getTag( "inventory" ) ))
inventory.injectItems( ais, Actionable.MODULATE, machineSrc );
waiting = data.getBoolean( "waiting" );
isComplete = data.getBoolean( "isComplete" );
if ( data.hasKey( "link" ) )
{
NBTTagCompound link = data.getCompoundTag( "link" );
myLastLink = new CraftingLink( link, this );
submitLink( myLastLink );
}
NBTTagList list = data.getTagList( "tasks", 10 );
for (int x = 0; x < list.tagCount(); x++)
{
NBTTagCompound item = list.getCompoundTagAt( x );
IAEItemStack pattern = AEItemStack.loadItemStackFromNBT( item );
if ( pattern != null && pattern.getItem() instanceof ICraftingPatternItem )
{
ICraftingPatternItem cpi = (ICraftingPatternItem) pattern.getItem();
ICraftingPatternDetails details = cpi.getPatternForItem( pattern.getItemStack(), getWorld() );
if ( details != null )
{
TaskProgress tp = new TaskProgress();
tp.value = item.getLong( "craftingProgress" );
tasks.put( details, tp );
}
}
}
waitingFor = readList( (NBTTagList) data.getTag( "waitingFor" ) );
for (IAEItemStack is : waitingFor)
postCraftingStatusChange( is.copy() );
}
public void writeToNBT(NBTTagCompound data)
{
data.setTag( "finalOutput", writeItem( finalOutput ) );
data.setTag( "inventory", writeList( inventory.getItemList() ) );
data.setBoolean( "waiting", waiting );
data.setBoolean( "isComplete", isComplete );
if ( myLastLink != null )
{
NBTTagCompound link = new NBTTagCompound();
myLastLink.writeToNBT( link );
data.setTag( "link", link );
}
NBTTagList list = new NBTTagList();
for (Entry<ICraftingPatternDetails, TaskProgress> e : tasks.entrySet())
{
NBTTagCompound item = writeItem( AEItemStack.create( e.getKey().getPattern() ) );
item.setLong( "craftingProgress", e.getValue().value );
list.appendTag( item );
}
data.setTag( "tasks", list );
data.setTag( "waitingFor", writeList( waitingFor ) );
}
private IItemList<IAEItemStack> readList(NBTTagList tag)
{
IItemList<IAEItemStack> out = AEApi.instance().storage().createItemList();
if ( tag == null )
return out;
for (int x = 0; x < tag.tagCount(); x++)
{
IAEItemStack ais = AEItemStack.loadItemStackFromNBT( tag.getCompoundTagAt( x ) );
if ( ais != null )
out.add( ais );
}
return out;
}
private NBTTagList writeList(IItemList<IAEItemStack> myList)
{
NBTTagList out = new NBTTagList();
for (IAEItemStack ais : myList)
out.appendTag( writeItem( ais ) );
return out;
}
private NBTTagCompound writeItem(IAEItemStack finalOutput2)
{
NBTTagCompound out = new NBTTagCompound();
if ( finalOutput2 != null )
finalOutput2.writeToNBT( out );
return out;
}
public void done()
{
TileCraftingTile core = getCore();
core.isCoreBlock = true;
if ( core.previousState != null )
{
readFromNBT( core.previousState );
core.previousState = null;
}
updateCPU();
updateName();
}
@Override
public BaseActionSource getActionSource()
{
return machineSrc;
}
@Override
public String getName()
{
return myName;
}
public void updateName()
{
myName = "";
for (TileCraftingTile te : tiles)
{
if ( te.hasCustomName() )
{
if ( myName.length() > 0 )
myName += " " + te.getCustomName();
else
myName = te.getCustomName();
}
}
}
public boolean isActive()
{
TileCraftingTile core = getCore();
if ( core == null )
return false;
IGridNode node = core.getActionableNode();
if ( node == null )
return false;
return node.isActive();
}
public boolean isMaking(IAEItemStack what)
{
IAEItemStack wat = waitingFor.findPrecise( what );
return wat != null && wat.getStackSize() > 0;
}
public void breakCluster()
{
TileCraftingTile t = getCore();
if ( t != null )
t.breakCluster();
}
}