Applied-Energistics-2-tiler.../src/main/java/appeng/client/gui/implementations/GuiLevelEmitter.java
yueh 02ac8cf220 Refactored the logging
Using LogManager instead of FMLRelaunchLog to access the logger instance.
Added logging of the name of failed exports instead of exception.
Improved crafting log to include issuer including their location and the
requested item.
Removed superfluous FMLRelaunchLog instance.
Removed superfluous parameters for PlayerData constructor.
2016-01-01 02:55:36 +01:00

282 lines
8.4 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.gui.implementations;
import java.io.IOException;
import org.lwjgl.input.Mouse;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.entity.player.InventoryPlayer;
import appeng.api.config.FuzzyMode;
import appeng.api.config.LevelType;
import appeng.api.config.RedstoneMode;
import appeng.api.config.Settings;
import appeng.api.config.Upgrades;
import appeng.api.config.YesNo;
import appeng.client.gui.widgets.GuiImgButton;
import appeng.client.gui.widgets.GuiNumberBox;
import appeng.container.implementations.ContainerLevelEmitter;
import appeng.core.AEConfig;
import appeng.core.AELog;
import appeng.core.localization.GuiText;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketConfigButton;
import appeng.core.sync.packets.PacketValueConfig;
import appeng.parts.automation.PartLevelEmitter;
public class GuiLevelEmitter extends GuiUpgradeable
{
private GuiNumberBox level;
private GuiButton plus1;
private GuiButton plus10;
private GuiButton plus100;
private GuiButton plus1000;
private GuiButton minus1;
private GuiButton minus10;
private GuiButton minus100;
private GuiButton minus1000;
private GuiImgButton levelMode;
private GuiImgButton craftingMode;
public GuiLevelEmitter( final InventoryPlayer inventoryPlayer, final PartLevelEmitter te )
{
super( new ContainerLevelEmitter( inventoryPlayer, te ) );
}
@Override
public void initGui()
{
super.initGui();
this.level = new GuiNumberBox( this.fontRendererObj, this.guiLeft + 24, this.guiTop + 43, 79, this.fontRendererObj.FONT_HEIGHT, Long.class );
this.level.setEnableBackgroundDrawing( false );
this.level.setMaxStringLength( 16 );
this.level.setTextColor( 0xFFFFFF );
this.level.setVisible( true );
this.level.setFocused( true );
( (ContainerLevelEmitter) this.inventorySlots ).setTextField( this.level );
}
@Override
protected void addButtons()
{
this.levelMode = new GuiImgButton( this.guiLeft - 18, this.guiTop + 8, Settings.LEVEL_TYPE, LevelType.ITEM_LEVEL );
this.redstoneMode = new GuiImgButton( this.guiLeft - 18, this.guiTop + 28, Settings.REDSTONE_EMITTER, RedstoneMode.LOW_SIGNAL );
this.fuzzyMode = new GuiImgButton( this.guiLeft - 18, this.guiTop + 48, Settings.FUZZY_MODE, FuzzyMode.IGNORE_ALL );
this.craftingMode = new GuiImgButton( this.guiLeft - 18, this.guiTop + 48, Settings.CRAFT_VIA_REDSTONE, YesNo.NO );
final int a = AEConfig.instance.levelByStackAmounts( 0 );
final int b = AEConfig.instance.levelByStackAmounts( 1 );
final int c = AEConfig.instance.levelByStackAmounts( 2 );
final int d = AEConfig.instance.levelByStackAmounts( 3 );
this.buttonList.add( this.plus1 = new GuiButton( 0, this.guiLeft + 20, this.guiTop + 17, 22, 20, "+" + a ) );
this.buttonList.add( this.plus10 = new GuiButton( 0, this.guiLeft + 48, this.guiTop + 17, 28, 20, "+" + b ) );
this.buttonList.add( this.plus100 = new GuiButton( 0, this.guiLeft + 82, this.guiTop + 17, 32, 20, "+" + c ) );
this.buttonList.add( this.plus1000 = new GuiButton( 0, this.guiLeft + 120, this.guiTop + 17, 38, 20, "+" + d ) );
this.buttonList.add( this.minus1 = new GuiButton( 0, this.guiLeft + 20, this.guiTop + 59, 22, 20, "-" + a ) );
this.buttonList.add( this.minus10 = new GuiButton( 0, this.guiLeft + 48, this.guiTop + 59, 28, 20, "-" + b ) );
this.buttonList.add( this.minus100 = new GuiButton( 0, this.guiLeft + 82, this.guiTop + 59, 32, 20, "-" + c ) );
this.buttonList.add( this.minus1000 = new GuiButton( 0, this.guiLeft + 120, this.guiTop + 59, 38, 20, "-" + d ) );
this.buttonList.add( this.levelMode );
this.buttonList.add( this.redstoneMode );
this.buttonList.add( this.fuzzyMode );
this.buttonList.add( this.craftingMode );
}
@Override
public void drawFG( final int offsetX, final int offsetY, final int mouseX, final int mouseY )
{
final boolean notCraftingMode = this.bc.getInstalledUpgrades( Upgrades.CRAFTING ) == 0;
// configure enabled status...
this.level.setEnabled( notCraftingMode );
this.plus1.enabled = notCraftingMode;
this.plus10.enabled = notCraftingMode;
this.plus100.enabled = notCraftingMode;
this.plus1000.enabled = notCraftingMode;
this.minus1.enabled = notCraftingMode;
this.minus10.enabled = notCraftingMode;
this.minus100.enabled = notCraftingMode;
this.minus1000.enabled = notCraftingMode;
this.levelMode.enabled = notCraftingMode;
this.redstoneMode.enabled = notCraftingMode;
super.drawFG( offsetX, offsetY, mouseX, mouseY );
if( this.craftingMode != null )
{
this.craftingMode.set( ( (ContainerLevelEmitter) this.cvb ).getCraftingMode() );
}
if( this.levelMode != null )
{
this.levelMode.set( ( (ContainerLevelEmitter) this.cvb ).getLevelMode() );
}
}
@Override
public void drawBG( final int offsetX, final int offsetY, final int mouseX, final int mouseY )
{
super.drawBG( offsetX, offsetY, mouseX, mouseY );
this.level.drawTextBox();
}
@Override
protected void handleButtonVisibility()
{
this.craftingMode.setVisibility( this.bc.getInstalledUpgrades( Upgrades.CRAFTING ) > 0 );
this.fuzzyMode.setVisibility( this.bc.getInstalledUpgrades( Upgrades.FUZZY ) > 0 );
}
@Override
protected String getBackground()
{
return "guis/lvlemitter.png";
}
@Override
protected GuiText getName()
{
return GuiText.LevelEmitter;
}
@Override
protected void actionPerformed( final GuiButton btn ) throws IOException
{
super.actionPerformed( btn );
final boolean backwards = Mouse.isButtonDown( 1 );
if( btn == this.craftingMode )
{
NetworkHandler.instance.sendToServer( new PacketConfigButton( this.craftingMode.getSetting(), backwards ) );
}
if( btn == this.levelMode )
{
NetworkHandler.instance.sendToServer( new PacketConfigButton( this.levelMode.getSetting(), backwards ) );
}
final boolean isPlus = btn == this.plus1 || btn == this.plus10 || btn == this.plus100 || btn == this.plus1000;
final boolean isMinus = btn == this.minus1 || btn == this.minus10 || btn == this.minus100 || btn == this.minus1000;
if( isPlus || isMinus )
{
this.addQty( this.getQty( btn ) );
}
}
private void addQty( final long i )
{
try
{
String Out = this.level.getText();
boolean Fixed = false;
while( Out.startsWith( "0" ) && Out.length() > 1 )
{
Out = Out.substring( 1 );
Fixed = true;
}
if( Fixed )
{
this.level.setText( Out );
}
if( Out.isEmpty() )
{
Out = "0";
}
long result = Long.parseLong( Out );
result += i;
if( result < 0 )
{
result = 0;
}
this.level.setText( Out = Long.toString( result ) );
NetworkHandler.instance.sendToServer( new PacketValueConfig( "LevelEmitter.Value", Out ) );
}
catch( final NumberFormatException e )
{
// nope..
this.level.setText( "0" );
}
catch( final IOException e )
{
AELog.debug( e );
}
}
@Override
protected void keyTyped( final char character, final int key ) throws IOException
{
if( !this.checkHotbarKeys( key ) )
{
if( ( key == 211 || key == 205 || key == 203 || key == 14 || Character.isDigit( character ) ) && this.level.textboxKeyTyped( character, key ) )
{
try
{
String Out = this.level.getText();
boolean Fixed = false;
while( Out.startsWith( "0" ) && Out.length() > 1 )
{
Out = Out.substring( 1 );
Fixed = true;
}
if( Fixed )
{
this.level.setText( Out );
}
if( Out.isEmpty() )
{
Out = "0";
}
NetworkHandler.instance.sendToServer( new PacketValueConfig( "LevelEmitter.Value", Out ) );
}
catch( final IOException e )
{
AELog.debug( e );
}
}
else
{
super.keyTyped( character, key );
}
}
}
}