Applied-Energistics-2-tiler.../src/main/java/appeng/core/sync/packets/PacketMEInventoryUpdate.java
yueh 02ac8cf220 Refactored the logging
Using LogManager instead of FMLRelaunchLog to access the logger instance.
Added logging of the name of failed exports instead of exception.
Improved crafting log to include issuer including their location and the
requested item.
Removed superfluous FMLRelaunchLog instance.
Removed superfluous parameters for PlayerData constructor.
2016-01-01 02:55:36 +01:00

220 lines
5.6 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.core.sync.packets;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.nio.BufferOverflowException;
import java.util.LinkedList;
import java.util.List;
import java.util.zip.GZIPInputStream;
import java.util.zip.GZIPOutputStream;
import javax.annotation.Nullable;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraftforge.fml.common.network.internal.FMLProxyPacket;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.storage.data.IAEItemStack;
import appeng.client.gui.implementations.GuiCraftConfirm;
import appeng.client.gui.implementations.GuiCraftingCPU;
import appeng.client.gui.implementations.GuiMEMonitorable;
import appeng.client.gui.implementations.GuiNetworkStatus;
import appeng.core.AELog;
import appeng.core.sync.AppEngPacket;
import appeng.core.sync.network.INetworkInfo;
import appeng.util.item.AEItemStack;
public class PacketMEInventoryUpdate extends AppEngPacket
{
private static final int UNCOMPRESSED_PACKET_BYTE_LIMIT = 16 * 1024 * 1024;
private static final int OPERATION_BYTE_LIMIT = 2 * 1024;
private static final int TEMP_BUFFER_SIZE = 1024;
private static final int STREAM_MASK = 0xff;
// input.
@Nullable
private final List<IAEItemStack> list;
// output...
private final byte ref;
@Nullable
private final ByteBuf data;
@Nullable
private final GZIPOutputStream compressFrame;
private int writtenBytes = 0;
private boolean empty = true;
// automatic.
public PacketMEInventoryUpdate( final ByteBuf stream ) throws IOException
{
this.data = null;
this.compressFrame = null;
this.list = new LinkedList<IAEItemStack>();
this.ref = stream.readByte();
// int originalBytes = stream.readableBytes();
final GZIPInputStream gzReader = new GZIPInputStream( new InputStream(){
@Override
public int read() throws IOException
{
if( stream.readableBytes() <= 0 )
{
return -1;
}
return stream.readByte() & STREAM_MASK;
}
} );
final ByteBuf uncompressed = Unpooled.buffer( stream.readableBytes() );
final byte[] tmp = new byte[TEMP_BUFFER_SIZE];
while( gzReader.available() != 0 )
{
final int bytes = gzReader.read( tmp );
if( bytes > 0 )
{
uncompressed.writeBytes( tmp, 0, bytes );
}
}
gzReader.close();
// int uncompressedBytes = uncompressed.readableBytes();
// AELog.info( "Receiver: " + originalBytes + " -> " + uncompressedBytes );
while( uncompressed.readableBytes() > 0 )
{
this.list.add( AEItemStack.loadItemStackFromPacket( uncompressed ) );
}
this.empty = this.list.isEmpty();
}
// api
public PacketMEInventoryUpdate() throws IOException
{
this( (byte) 0 );
}
// api
public PacketMEInventoryUpdate( final byte ref ) throws IOException
{
this.ref = ref;
this.data = Unpooled.buffer( OPERATION_BYTE_LIMIT );
this.data.writeInt( this.getPacketID() );
this.data.writeByte( this.ref );
this.compressFrame = new GZIPOutputStream( new OutputStream(){
@Override
public void write( final int value ) throws IOException
{
PacketMEInventoryUpdate.this.data.writeByte( value );
}
} );
this.list = null;
}
@Override
@SideOnly( Side.CLIENT )
public void clientPacketData( final INetworkInfo network, final AppEngPacket packet, final EntityPlayer player )
{
final GuiScreen gs = Minecraft.getMinecraft().currentScreen;
if( gs instanceof GuiCraftConfirm )
{
( (GuiCraftConfirm) gs ).postUpdate( this.list, this.ref );
}
if( gs instanceof GuiCraftingCPU )
{
( (GuiCraftingCPU) gs ).postUpdate( this.list, this.ref );
}
if( gs instanceof GuiMEMonitorable )
{
( (GuiMEMonitorable) gs ).postUpdate( this.list );
}
if( gs instanceof GuiNetworkStatus )
{
( (GuiNetworkStatus) gs ).postUpdate( this.list );
}
}
@Nullable
@Override
public FMLProxyPacket getProxy()
{
try
{
this.compressFrame.close();
this.configureWrite( this.data );
return super.getProxy();
}
catch( final IOException e )
{
AELog.debug( e );
}
return null;
}
public void appendItem( final IAEItemStack is ) throws IOException, BufferOverflowException
{
final ByteBuf tmp = Unpooled.buffer( OPERATION_BYTE_LIMIT );
is.writeToPacket( tmp );
this.compressFrame.flush();
if( this.writtenBytes + tmp.readableBytes() > UNCOMPRESSED_PACKET_BYTE_LIMIT )
{
throw new BufferOverflowException();
}
else
{
this.writtenBytes += tmp.readableBytes();
this.compressFrame.write( tmp.array(), 0, tmp.readableBytes() );
this.empty = false;
}
}
public int getLength()
{
return this.data.readableBytes();
}
public boolean isEmpty()
{
return this.empty;
}
}