Applied-Energistics-2-tiler.../src/test/java/appeng/client/render/UVLightmapJsonTest.java
2016-09-17 17:00:10 +02:00

80 lines
2.3 KiB
Java

package appeng.client.render;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.block.model.ModelBakery;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.Mod.EventHandler;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import net.minecraftforge.fml.common.registry.GameRegistry;
@Mod( modid = "UVLightmapJsonTest", name = "UVLightmapJsonTest", version = "0.0.0" )
public class UVLightmapJsonTest
{
private static final ResourceLocation uvlblockR = new ResourceLocation( "UVLightmapJsonTest", "uvlblock" );
public static Block uvlblock;
public static Item uvlblockItem;
@EventHandler
public void preInit( FMLPreInitializationEvent event )
{
GameRegistry.register( uvlblock = new Block( Material.IRON ){
final AxisAlignedBB box = new AxisAlignedBB( 0.25, 0, 7 / 16d, 0.75, 1, 9 / 16d );
@Override
public boolean isFullBlock( IBlockState state )
{
return false;
}
@Override
public boolean isOpaqueCube( IBlockState state )
{
return false;
}
@Override
public AxisAlignedBB getBoundingBox( IBlockState state, IBlockAccess source, BlockPos pos )
{
return box;
}
@Override
public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.CUTOUT;
}
}.setLightLevel( 0.2f ).setCreativeTab( CreativeTabs.DECORATIONS ).setRegistryName( uvlblockR ) );
GameRegistry.register( uvlblockItem = new ItemBlock( uvlblock ).setRegistryName( uvlblockR ) );
ModelBakery.registerItemVariants( uvlblockItem, uvlblockR );
}
@EventHandler
public void init( FMLInitializationEvent event )
{
Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register( uvlblockItem, 0, new ModelResourceLocation( uvlblockR, "inventory" ) );
}
}