Applied-Energistics-2-tiler.../block/misc/BlockSkyCompass.java
AlgorithmX2 31c2efc071 Split Crafting Option into CraftingCPU, Patterns, and Molecular Assembler
Added Meteorite Compass Option.
Fixed Feature Assignment for Color Applicator and Pattern Terminal.
2014-08-07 15:24:26 -05:00

162 lines
4 KiB
Java

package appeng.block.misc;
import java.util.Arrays;
import java.util.EnumSet;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.Entity;
import net.minecraft.init.Blocks;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.IIcon;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import appeng.block.AEBaseBlock;
import appeng.client.render.BaseBlockRender;
import appeng.client.render.blocks.RenderBlockSkyCompass;
import appeng.core.features.AEFeature;
import appeng.helpers.ICustomCollision;
import appeng.tile.misc.TileSkyCompass;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class BlockSkyCompass extends AEBaseBlock implements ICustomCollision
{
public BlockSkyCompass() {
super( BlockSkyCompass.class, Material.iron );
setfeature( EnumSet.of( AEFeature.MeteoriteCompass ) );
setTileEntiy( TileSkyCompass.class );
isOpaque = isFullSize = false;
lightOpacity = 0;
}
@Override
@SideOnly(Side.CLIENT)
public IIcon getIcon(int direction, int metadata)
{
return Blocks.iron_block.getIcon( direction, metadata );
}
@Override
protected Class<? extends BaseBlockRender> getRenderer()
{
return RenderBlockSkyCompass.class;
}
private void dropTorch(World w, int x, int y, int z)
{
w.func_147480_a( x, y, z, true );
// w.destroyBlock( x, y, z, true );
w.markBlockForUpdate( x, y, z );
}
@Override
public boolean canPlaceBlockAt(World w, int x, int y, int z)
{
for (ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS)
if ( canPlaceAt( w, x, y, z, dir ) )
return true;
return false;
}
private boolean canPlaceAt(World w, int x, int y, int z, ForgeDirection dir)
{
return w.isSideSolid( x + dir.offsetX, y + dir.offsetY, z + dir.offsetZ, dir.getOpposite(), false );
}
@Override
public boolean isValidOrientation(World w, int x, int y, int z, ForgeDirection forward, ForgeDirection up)
{
TileSkyCompass sc = getTileEntity( w, x, y, z );
if ( sc != null )
return false;
return canPlaceAt( w, x, y, z, forward.getOpposite() );
}
@Override
public void onNeighborBlockChange(World w, int x, int y, int z, Block id)
{
TileSkyCompass sc = getTileEntity( w, x, y, z );
ForgeDirection up = sc.getForward();
if ( !canPlaceAt( w, x, y, z, up.getOpposite() ) )
dropTorch( w, x, y, z );
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxsFromPool(World w, int x, int y, int z, Entity e, boolean isVisual)
{
TileSkyCompass tile = getTileEntity( w, x, y, z );
if ( tile != null )
{
ForgeDirection forward = tile.getForward();
double minX = 0;
double minY = 0;
double minZ = 0;
double maxX = 1;
double maxY = 1;
double maxZ = 1;
switch (forward)
{
case DOWN:
minZ = minX = 5.0 / 16.0;
maxZ = maxX = 11.0 / 16.0;
maxY = 1.0;
minY = 14.0 / 16.0;
break;
case EAST:
minZ = minY = 5.0 / 16.0;
maxZ = maxY = 11.0 / 16.0;
maxX = 2.0 / 16.0;
minX = 0.0;
break;
case NORTH:
minY = minX = 5.0 / 16.0;
maxY = maxX = 11.0 / 16.0;
maxZ = 1.0;
minZ = 14.0 / 16.0;
break;
case SOUTH:
minY = minX = 5.0 / 16.0;
maxY = maxX = 11.0 / 16.0;
maxZ = 2.0 / 16.0;
minZ = 0.0;
break;
case UP:
minZ = minX = 5.0 / 16.0;
maxZ = maxX = 11.0 / 16.0;
maxY = 2.0 / 16.0;
minY = 0.0;
break;
case WEST:
minZ = minY = 5.0 / 16.0;
maxZ = maxY = 11.0 / 16.0;
maxX = 1.0;
minX = 14.0 / 16.0;
break;
default:
break;
}
return Arrays.asList( new AxisAlignedBB[] { AxisAlignedBB.getBoundingBox( minX, minY, minZ, maxX, maxY, maxZ ) } );
}
return Arrays.asList( new AxisAlignedBB[] { AxisAlignedBB.getBoundingBox( 0.0, 0, 0.0, 1.0, 1.0, 1.0 ) } );
}
@Override
public void addCollidingBlockToList(World w, int x, int y, int z, AxisAlignedBB bb, List out, Entity e)
{
}
@Override
public void registerBlockIcons(IIconRegister iconRegistry)
{
// :P
}
}