05aa6972c4
Second update pass which fixes all compile errors. Some parts may have aftermath effect, hence why 3rd pass will check those maked with "aftermath". Errors: 82 -> 0. Mod can be launched.
489 lines
13 KiB
Java
489 lines
13 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.parts.p2p;
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import java.util.ArrayList;
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import java.util.Collection;
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import com.google.common.base.Optional;
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import net.minecraft.block.Block;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import appeng.api.AEApi;
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import appeng.api.config.Actionable;
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import appeng.api.config.PowerMultiplier;
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import appeng.api.config.PowerUnits;
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import appeng.api.config.TunnelType;
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import appeng.api.definitions.IParts;
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import appeng.api.implementations.items.IMemoryCard;
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import appeng.api.implementations.items.MemoryCardMessages;
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import appeng.api.parts.IPart;
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import appeng.api.parts.IPartCollisionHelper;
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import appeng.api.parts.IPartItem;
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import appeng.api.parts.IPartRenderHelper;
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import appeng.api.parts.PartItemStack;
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import appeng.api.util.AEPartLocation;
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import appeng.api.util.IAESprite;
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import appeng.api.util.ModelGenerator;
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import appeng.client.texture.CableBusTextures;
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import appeng.core.AEConfig;
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import appeng.me.GridAccessException;
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import appeng.me.cache.P2PCache;
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import appeng.me.cache.helpers.TunnelCollection;
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import appeng.parts.PartBasicState;
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import appeng.util.Platform;
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public abstract class PartP2PTunnel<T extends PartP2PTunnel> extends PartBasicState
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{
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private final TunnelCollection type = new TunnelCollection<T>( null, this.getClass() );
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private boolean output;
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private long freq;
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public PartP2PTunnel( final ItemStack is )
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{
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super( is );
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}
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public TunnelCollection<T> getCollection( final Collection<PartP2PTunnel> collection, final Class<? extends PartP2PTunnel> c )
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{
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if( this.type.matches( c ) )
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{
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this.type.setSource( collection );
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return this.type;
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}
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return null;
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}
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T getInput()
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{
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if( this.getFrequency() == 0 )
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{
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return null;
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}
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try
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{
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final PartP2PTunnel tunnel = this.getProxy().getP2P().getInput( this.getFrequency() );
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if( this.getClass().isInstance( tunnel ) )
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{
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return (T) tunnel;
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}
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}
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catch( final GridAccessException e )
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{
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// :P
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}
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return null;
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}
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TunnelCollection<T> getOutputs() throws GridAccessException
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{
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if( this.getProxy().isActive() )
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{
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return (TunnelCollection<T>) this.getProxy().getP2P().getOutputs( this.getFrequency(), this.getClass() );
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}
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return new TunnelCollection( new ArrayList(), this.getClass() );
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}
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@Override
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public void getBoxes( final IPartCollisionHelper bch )
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{
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bch.addBox( 5, 5, 12, 11, 11, 13 );
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bch.addBox( 3, 3, 13, 13, 13, 14 );
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bch.addBox( 2, 2, 14, 14, 14, 16 );
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}
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@Override
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@SideOnly( Side.CLIENT )
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public void renderInventory( final IPartRenderHelper rh, final ModelGenerator renderer )
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{
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rh.setTexture( this.getTypeTexture( renderer ) );
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rh.setBounds( 2, 2, 14, 14, 14, 16 );
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rh.renderInventoryBox( renderer );
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rh.setTexture( CableBusTextures.PartTunnelSides.getIcon(), CableBusTextures.PartTunnelSides.getIcon(), CableBusTextures.BlockP2PTunnel2.getIcon(), renderer.getIcon( this.getItemStack() ), CableBusTextures.PartTunnelSides.getIcon(), CableBusTextures.PartTunnelSides.getIcon() );
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rh.setBounds( 2, 2, 14, 14, 14, 16 );
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rh.renderInventoryBox( renderer );
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}
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/**
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* @param renderer
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* @return If enabled it returns the icon of an AE quartz block, else vanilla quartz block icon
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*/
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protected IAESprite getTypeTexture( final ModelGenerator renderer )
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{
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final Optional<Block> maybeBlock = AEApi.instance().definitions().blocks().quartz().maybeBlock();
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if( maybeBlock.isPresent() )
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{
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return renderer.getIcon( new ItemStack( maybeBlock.get() ) );
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}
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else
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{
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return renderer.getIcon( new ItemStack( Blocks.QUARTZ_BLOCK ) );
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}
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}
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@Override
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@SideOnly( Side.CLIENT )
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public void renderStatic( final BlockPos pos, final IPartRenderHelper rh, final ModelGenerator renderer )
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{
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rh.setTexture( this.getTypeTexture( renderer ) );
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rh.setBounds( 2, 2, 14, 14, 14, 16 );
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rh.renderBlock( pos, renderer );
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rh.setTexture( CableBusTextures.PartTunnelSides.getIcon(), CableBusTextures.PartTunnelSides.getIcon(), CableBusTextures.BlockP2PTunnel2.getIcon(), renderer.getIcon( this.getItemStack() ), CableBusTextures.PartTunnelSides.getIcon(), CableBusTextures.PartTunnelSides.getIcon() );
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rh.setBounds( 2, 2, 14, 14, 14, 16 );
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rh.renderBlock( pos, renderer );
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rh.setBounds( 3, 3, 13, 13, 13, 14 );
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rh.renderBlock( pos, renderer );
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rh.setTexture( CableBusTextures.BlockP2PTunnel3.getIcon() );
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rh.setBounds( 6, 5, 12, 10, 11, 13 );
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rh.renderBlock( pos, renderer );
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rh.setBounds( 5, 6, 12, 11, 10, 13 );
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rh.renderBlock( pos, renderer );
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this.renderLights( pos, rh, renderer );
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}
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@Override
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public ItemStack getItemStack( final PartItemStack type )
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{
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if( type == PartItemStack.World || type == PartItemStack.Network || type == PartItemStack.Wrench || type == PartItemStack.Pick )
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{
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return super.getItemStack( type );
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}
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final Optional<ItemStack> maybeMEStack = AEApi.instance().definitions().parts().p2PTunnelME().maybeStack( 1 );
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if( maybeMEStack.isPresent() )
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{
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return maybeMEStack.get();
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}
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return super.getItemStack( type );
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}
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@Override
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public void readFromNBT( final NBTTagCompound data )
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{
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super.readFromNBT( data );
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this.setOutput( data.getBoolean( "output" ) );
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this.setFrequency( data.getLong( "freq" ) );
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}
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@Override
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public void writeToNBT( final NBTTagCompound data )
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{
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super.writeToNBT( data );
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data.setBoolean( "output", this.isOutput() );
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data.setLong( "freq", this.getFrequency() );
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}
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@Override
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public int cableConnectionRenderTo()
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{
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return 1;
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}
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@Override
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public boolean useStandardMemoryCard()
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{
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return false;
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}
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@Override
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public boolean onPartActivate( final EntityPlayer player, final EnumHand hand, final Vec3d pos )
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{
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final ItemStack is = player.inventory.getCurrentItem();
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// UniqueIdentifier id = GameRegistry.findUniqueIdentifierFor( is.getItem() );
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// AELog.info( "ID:" + id.toString() + " : " + is.getItemDamage() );
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final TunnelType tt = AEApi.instance().registries().p2pTunnel().getTunnelTypeByItem( is );
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if( is != null && is.getItem() instanceof IMemoryCard )
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{
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final IMemoryCard mc = (IMemoryCard) is.getItem();
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final NBTTagCompound data = mc.getData( is );
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final ItemStack newType = ItemStack.loadItemStackFromNBT( data );
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final long freq = data.getLong( "freq" );
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if( newType != null )
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{
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if( newType.getItem() instanceof IPartItem )
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{
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final IPart testPart = ( (IPartItem) newType.getItem() ).createPartFromItemStack( newType );
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if( testPart instanceof PartP2PTunnel )
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{
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this.getHost().removePart( this.getSide(), true );
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final AEPartLocation dir = this.getHost().addPart( newType, this.getSide(), player, hand );
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final IPart newBus = this.getHost().getPart( dir );
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if( newBus instanceof PartP2PTunnel )
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{
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final PartP2PTunnel newTunnel = (PartP2PTunnel) newBus;
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newTunnel.setOutput( true );
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try
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{
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final P2PCache p2p = newTunnel.getProxy().getP2P();
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p2p.updateFreq( newTunnel, freq );
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}
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catch( final GridAccessException e )
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{
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// :P
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}
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newTunnel.onTunnelNetworkChange();
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}
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mc.notifyUser( player, MemoryCardMessages.SETTINGS_LOADED );
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return true;
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}
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}
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}
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mc.notifyUser( player, MemoryCardMessages.INVALID_MACHINE );
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}
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else if( tt != null ) // attunement
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{
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ItemStack newType = null;
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final IParts parts = AEApi.instance().definitions().parts();
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switch( tt )
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{
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case LIGHT:
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for( final ItemStack stack : parts.p2PTunnelLight().maybeStack( 1 ).asSet() )
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{
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newType = stack;
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}
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break;
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/*
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* case RF_POWER:
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* for( ItemStack stack : parts.p2PTunnelRF().maybeStack( 1 ).asSet() )
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* {
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* newType = stack;
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* }
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* break;
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*/
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case FLUID:
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for( final ItemStack stack : parts.p2PTunnelLiquids().maybeStack( 1 ).asSet() )
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{
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newType = stack;
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}
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break;
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/*
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* case IC2_POWER:
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* for( ItemStack stack : parts.p2PTunnelEU().maybeStack( 1 ).asSet() )
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* {
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* newType = stack;
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* }
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* break;
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*/
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case ITEM:
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for( final ItemStack stack : parts.p2PTunnelItems().maybeStack( 1 ).asSet() )
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{
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newType = stack;
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}
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break;
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case ME:
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for( final ItemStack stack : parts.p2PTunnelME().maybeStack( 1 ).asSet() )
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{
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newType = stack;
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}
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break;
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case REDSTONE:
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for( final ItemStack stack : parts.p2PTunnelRedstone().maybeStack( 1 ).asSet() )
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{
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newType = stack;
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}
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break;
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/*
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* case COMPUTER_MESSAGE:
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* for( ItemStack stack : parts.p2PTunnelOpenComputers().maybeStack( 1 ).asSet() )
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* {
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* newType = stack;
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* }
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* break;
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* case PRESSURE:
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* for( ItemStack stack : parts.p2PTunnelPneumaticCraft().maybeStack( 1 ).asSet() )
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* {
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* newType = stack;
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* }
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* break;
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*/
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default:
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break;
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}
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if( newType != null && !Platform.isSameItem( newType, this.getItemStack() ) )
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{
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final boolean oldOutput = this.isOutput();
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final long myFreq = this.getFrequency();
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this.getHost().removePart( this.getSide(), false );
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final AEPartLocation dir = this.getHost().addPart( newType, this.getSide(), player, hand );
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final IPart newBus = this.getHost().getPart( dir );
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if( newBus instanceof PartP2PTunnel )
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{
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final PartP2PTunnel newTunnel = (PartP2PTunnel) newBus;
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newTunnel.setOutput( oldOutput );
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newTunnel.onTunnelNetworkChange();
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try
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{
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final P2PCache p2p = newTunnel.getProxy().getP2P();
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p2p.updateFreq( newTunnel, myFreq );
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}
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catch( final GridAccessException e )
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{
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// :P
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}
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}
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Platform.notifyBlocksOfNeighbors( this.getTile().getWorld(), this.getTile().getPos() );
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return true;
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}
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}
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return false;
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}
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@Override
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public boolean onPartShiftActivate( final EntityPlayer player, final EnumHand hand, final Vec3d pos )
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{
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final ItemStack is = player.inventory.getCurrentItem();
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if( is != null && is.getItem() instanceof IMemoryCard )
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{
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final IMemoryCard mc = (IMemoryCard) is.getItem();
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final NBTTagCompound data = new NBTTagCompound();
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long newFreq = this.getFrequency();
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final boolean wasOutput = this.isOutput();
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this.setOutput( false );
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if( wasOutput || this.getFrequency() == 0 )
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{
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newFreq = System.currentTimeMillis();
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}
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try
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{
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this.getProxy().getP2P().updateFreq( this, newFreq );
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}
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catch( final GridAccessException e )
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{
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// :P
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}
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this.onTunnelConfigChange();
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final ItemStack p2pItem = this.getItemStack( PartItemStack.Wrench );
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final String type = p2pItem.getUnlocalizedName();
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p2pItem.writeToNBT( data );
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data.setLong( "freq", this.getFrequency() );
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mc.setMemoryCardContents( is, type + ".name", data );
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mc.notifyUser( player, MemoryCardMessages.SETTINGS_SAVED );
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return true;
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}
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return false;
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}
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public void onTunnelConfigChange()
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{
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}
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public void onTunnelNetworkChange()
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{
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}
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@Override
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@SideOnly( Side.CLIENT )
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public TextureAtlasSprite getBreakingTexture( final ModelGenerator renderer )
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{
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return CableBusTextures.BlockP2PTunnel2.getIcon().getAtlas();
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}
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protected void queueTunnelDrain( final PowerUnits unit, final double f )
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{
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final double ae_to_tax = unit.convertTo( PowerUnits.AE, f * AEConfig.TUNNEL_POWER_LOSS );
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try
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{
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this.getProxy().getEnergy().extractAEPower( ae_to_tax, Actionable.MODULATE, PowerMultiplier.ONE );
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}
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catch( final GridAccessException e )
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{
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// :P
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}
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}
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public long getFrequency()
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{
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return this.freq;
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}
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public void setFrequency( final long freq )
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{
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this.freq = freq;
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}
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public boolean isOutput()
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{
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return this.output;
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}
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void setOutput( final boolean output )
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{
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this.output = output;
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}
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}
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