Applied-Energistics-2-tiler.../src/main/java/appeng/parts/p2p/PartP2PTunnel.java
elix-x 05aa6972c4 Second update pass (2/3) - 82 -> 0 errors
Second update pass which fixes all compile errors. Some parts may have
aftermath effect, hence why 3rd pass will check those maked with
"aftermath".
Errors: 82 -> 0. Mod can be launched.
2016-06-21 11:03:10 +02:00

489 lines
13 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.parts.p2p;
import java.util.ArrayList;
import java.util.Collection;
import com.google.common.base.Optional;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.AEApi;
import appeng.api.config.Actionable;
import appeng.api.config.PowerMultiplier;
import appeng.api.config.PowerUnits;
import appeng.api.config.TunnelType;
import appeng.api.definitions.IParts;
import appeng.api.implementations.items.IMemoryCard;
import appeng.api.implementations.items.MemoryCardMessages;
import appeng.api.parts.IPart;
import appeng.api.parts.IPartCollisionHelper;
import appeng.api.parts.IPartItem;
import appeng.api.parts.IPartRenderHelper;
import appeng.api.parts.PartItemStack;
import appeng.api.util.AEPartLocation;
import appeng.api.util.IAESprite;
import appeng.api.util.ModelGenerator;
import appeng.client.texture.CableBusTextures;
import appeng.core.AEConfig;
import appeng.me.GridAccessException;
import appeng.me.cache.P2PCache;
import appeng.me.cache.helpers.TunnelCollection;
import appeng.parts.PartBasicState;
import appeng.util.Platform;
public abstract class PartP2PTunnel<T extends PartP2PTunnel> extends PartBasicState
{
private final TunnelCollection type = new TunnelCollection<T>( null, this.getClass() );
private boolean output;
private long freq;
public PartP2PTunnel( final ItemStack is )
{
super( is );
}
public TunnelCollection<T> getCollection( final Collection<PartP2PTunnel> collection, final Class<? extends PartP2PTunnel> c )
{
if( this.type.matches( c ) )
{
this.type.setSource( collection );
return this.type;
}
return null;
}
T getInput()
{
if( this.getFrequency() == 0 )
{
return null;
}
try
{
final PartP2PTunnel tunnel = this.getProxy().getP2P().getInput( this.getFrequency() );
if( this.getClass().isInstance( tunnel ) )
{
return (T) tunnel;
}
}
catch( final GridAccessException e )
{
// :P
}
return null;
}
TunnelCollection<T> getOutputs() throws GridAccessException
{
if( this.getProxy().isActive() )
{
return (TunnelCollection<T>) this.getProxy().getP2P().getOutputs( this.getFrequency(), this.getClass() );
}
return new TunnelCollection( new ArrayList(), this.getClass() );
}
@Override
public void getBoxes( final IPartCollisionHelper bch )
{
bch.addBox( 5, 5, 12, 11, 11, 13 );
bch.addBox( 3, 3, 13, 13, 13, 14 );
bch.addBox( 2, 2, 14, 14, 14, 16 );
}
@Override
@SideOnly( Side.CLIENT )
public void renderInventory( final IPartRenderHelper rh, final ModelGenerator renderer )
{
rh.setTexture( this.getTypeTexture( renderer ) );
rh.setBounds( 2, 2, 14, 14, 14, 16 );
rh.renderInventoryBox( renderer );
rh.setTexture( CableBusTextures.PartTunnelSides.getIcon(), CableBusTextures.PartTunnelSides.getIcon(), CableBusTextures.BlockP2PTunnel2.getIcon(), renderer.getIcon( this.getItemStack() ), CableBusTextures.PartTunnelSides.getIcon(), CableBusTextures.PartTunnelSides.getIcon() );
rh.setBounds( 2, 2, 14, 14, 14, 16 );
rh.renderInventoryBox( renderer );
}
/**
* @param renderer
* @return If enabled it returns the icon of an AE quartz block, else vanilla quartz block icon
*/
protected IAESprite getTypeTexture( final ModelGenerator renderer )
{
final Optional<Block> maybeBlock = AEApi.instance().definitions().blocks().quartz().maybeBlock();
if( maybeBlock.isPresent() )
{
return renderer.getIcon( new ItemStack( maybeBlock.get() ) );
}
else
{
return renderer.getIcon( new ItemStack( Blocks.QUARTZ_BLOCK ) );
}
}
@Override
@SideOnly( Side.CLIENT )
public void renderStatic( final BlockPos pos, final IPartRenderHelper rh, final ModelGenerator renderer )
{
rh.setTexture( this.getTypeTexture( renderer ) );
rh.setBounds( 2, 2, 14, 14, 14, 16 );
rh.renderBlock( pos, renderer );
rh.setTexture( CableBusTextures.PartTunnelSides.getIcon(), CableBusTextures.PartTunnelSides.getIcon(), CableBusTextures.BlockP2PTunnel2.getIcon(), renderer.getIcon( this.getItemStack() ), CableBusTextures.PartTunnelSides.getIcon(), CableBusTextures.PartTunnelSides.getIcon() );
rh.setBounds( 2, 2, 14, 14, 14, 16 );
rh.renderBlock( pos, renderer );
rh.setBounds( 3, 3, 13, 13, 13, 14 );
rh.renderBlock( pos, renderer );
rh.setTexture( CableBusTextures.BlockP2PTunnel3.getIcon() );
rh.setBounds( 6, 5, 12, 10, 11, 13 );
rh.renderBlock( pos, renderer );
rh.setBounds( 5, 6, 12, 11, 10, 13 );
rh.renderBlock( pos, renderer );
this.renderLights( pos, rh, renderer );
}
@Override
public ItemStack getItemStack( final PartItemStack type )
{
if( type == PartItemStack.World || type == PartItemStack.Network || type == PartItemStack.Wrench || type == PartItemStack.Pick )
{
return super.getItemStack( type );
}
final Optional<ItemStack> maybeMEStack = AEApi.instance().definitions().parts().p2PTunnelME().maybeStack( 1 );
if( maybeMEStack.isPresent() )
{
return maybeMEStack.get();
}
return super.getItemStack( type );
}
@Override
public void readFromNBT( final NBTTagCompound data )
{
super.readFromNBT( data );
this.setOutput( data.getBoolean( "output" ) );
this.setFrequency( data.getLong( "freq" ) );
}
@Override
public void writeToNBT( final NBTTagCompound data )
{
super.writeToNBT( data );
data.setBoolean( "output", this.isOutput() );
data.setLong( "freq", this.getFrequency() );
}
@Override
public int cableConnectionRenderTo()
{
return 1;
}
@Override
public boolean useStandardMemoryCard()
{
return false;
}
@Override
public boolean onPartActivate( final EntityPlayer player, final EnumHand hand, final Vec3d pos )
{
final ItemStack is = player.inventory.getCurrentItem();
// UniqueIdentifier id = GameRegistry.findUniqueIdentifierFor( is.getItem() );
// AELog.info( "ID:" + id.toString() + " : " + is.getItemDamage() );
final TunnelType tt = AEApi.instance().registries().p2pTunnel().getTunnelTypeByItem( is );
if( is != null && is.getItem() instanceof IMemoryCard )
{
final IMemoryCard mc = (IMemoryCard) is.getItem();
final NBTTagCompound data = mc.getData( is );
final ItemStack newType = ItemStack.loadItemStackFromNBT( data );
final long freq = data.getLong( "freq" );
if( newType != null )
{
if( newType.getItem() instanceof IPartItem )
{
final IPart testPart = ( (IPartItem) newType.getItem() ).createPartFromItemStack( newType );
if( testPart instanceof PartP2PTunnel )
{
this.getHost().removePart( this.getSide(), true );
final AEPartLocation dir = this.getHost().addPart( newType, this.getSide(), player, hand );
final IPart newBus = this.getHost().getPart( dir );
if( newBus instanceof PartP2PTunnel )
{
final PartP2PTunnel newTunnel = (PartP2PTunnel) newBus;
newTunnel.setOutput( true );
try
{
final P2PCache p2p = newTunnel.getProxy().getP2P();
p2p.updateFreq( newTunnel, freq );
}
catch( final GridAccessException e )
{
// :P
}
newTunnel.onTunnelNetworkChange();
}
mc.notifyUser( player, MemoryCardMessages.SETTINGS_LOADED );
return true;
}
}
}
mc.notifyUser( player, MemoryCardMessages.INVALID_MACHINE );
}
else if( tt != null ) // attunement
{
ItemStack newType = null;
final IParts parts = AEApi.instance().definitions().parts();
switch( tt )
{
case LIGHT:
for( final ItemStack stack : parts.p2PTunnelLight().maybeStack( 1 ).asSet() )
{
newType = stack;
}
break;
/*
* case RF_POWER:
* for( ItemStack stack : parts.p2PTunnelRF().maybeStack( 1 ).asSet() )
* {
* newType = stack;
* }
* break;
*/
case FLUID:
for( final ItemStack stack : parts.p2PTunnelLiquids().maybeStack( 1 ).asSet() )
{
newType = stack;
}
break;
/*
* case IC2_POWER:
* for( ItemStack stack : parts.p2PTunnelEU().maybeStack( 1 ).asSet() )
* {
* newType = stack;
* }
* break;
*/
case ITEM:
for( final ItemStack stack : parts.p2PTunnelItems().maybeStack( 1 ).asSet() )
{
newType = stack;
}
break;
case ME:
for( final ItemStack stack : parts.p2PTunnelME().maybeStack( 1 ).asSet() )
{
newType = stack;
}
break;
case REDSTONE:
for( final ItemStack stack : parts.p2PTunnelRedstone().maybeStack( 1 ).asSet() )
{
newType = stack;
}
break;
/*
* case COMPUTER_MESSAGE:
* for( ItemStack stack : parts.p2PTunnelOpenComputers().maybeStack( 1 ).asSet() )
* {
* newType = stack;
* }
* break;
* case PRESSURE:
* for( ItemStack stack : parts.p2PTunnelPneumaticCraft().maybeStack( 1 ).asSet() )
* {
* newType = stack;
* }
* break;
*/
default:
break;
}
if( newType != null && !Platform.isSameItem( newType, this.getItemStack() ) )
{
final boolean oldOutput = this.isOutput();
final long myFreq = this.getFrequency();
this.getHost().removePart( this.getSide(), false );
final AEPartLocation dir = this.getHost().addPart( newType, this.getSide(), player, hand );
final IPart newBus = this.getHost().getPart( dir );
if( newBus instanceof PartP2PTunnel )
{
final PartP2PTunnel newTunnel = (PartP2PTunnel) newBus;
newTunnel.setOutput( oldOutput );
newTunnel.onTunnelNetworkChange();
try
{
final P2PCache p2p = newTunnel.getProxy().getP2P();
p2p.updateFreq( newTunnel, myFreq );
}
catch( final GridAccessException e )
{
// :P
}
}
Platform.notifyBlocksOfNeighbors( this.getTile().getWorld(), this.getTile().getPos() );
return true;
}
}
return false;
}
@Override
public boolean onPartShiftActivate( final EntityPlayer player, final EnumHand hand, final Vec3d pos )
{
final ItemStack is = player.inventory.getCurrentItem();
if( is != null && is.getItem() instanceof IMemoryCard )
{
final IMemoryCard mc = (IMemoryCard) is.getItem();
final NBTTagCompound data = new NBTTagCompound();
long newFreq = this.getFrequency();
final boolean wasOutput = this.isOutput();
this.setOutput( false );
if( wasOutput || this.getFrequency() == 0 )
{
newFreq = System.currentTimeMillis();
}
try
{
this.getProxy().getP2P().updateFreq( this, newFreq );
}
catch( final GridAccessException e )
{
// :P
}
this.onTunnelConfigChange();
final ItemStack p2pItem = this.getItemStack( PartItemStack.Wrench );
final String type = p2pItem.getUnlocalizedName();
p2pItem.writeToNBT( data );
data.setLong( "freq", this.getFrequency() );
mc.setMemoryCardContents( is, type + ".name", data );
mc.notifyUser( player, MemoryCardMessages.SETTINGS_SAVED );
return true;
}
return false;
}
public void onTunnelConfigChange()
{
}
public void onTunnelNetworkChange()
{
}
@Override
@SideOnly( Side.CLIENT )
public TextureAtlasSprite getBreakingTexture( final ModelGenerator renderer )
{
return CableBusTextures.BlockP2PTunnel2.getIcon().getAtlas();
}
protected void queueTunnelDrain( final PowerUnits unit, final double f )
{
final double ae_to_tax = unit.convertTo( PowerUnits.AE, f * AEConfig.TUNNEL_POWER_LOSS );
try
{
this.getProxy().getEnergy().extractAEPower( ae_to_tax, Actionable.MODULATE, PowerMultiplier.ONE );
}
catch( final GridAccessException e )
{
// :P
}
}
public long getFrequency()
{
return this.freq;
}
public void setFrequency( final long freq )
{
this.freq = freq;
}
public boolean isOutput()
{
return this.output;
}
void setOutput( final boolean output )
{
this.output = output;
}
}