05aa6972c4
Second update pass which fixes all compile errors. Some parts may have aftermath effect, hence why 3rd pass will check those maked with "aftermath". Errors: 82 -> 0. Mod can be launched.
188 lines
5.4 KiB
Java
188 lines
5.4 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.parts.reporting;
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import java.util.Collections;
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import java.util.List;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.math.Vec3d;
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import appeng.api.networking.energy.IEnergySource;
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import appeng.api.networking.security.PlayerSource;
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import appeng.api.storage.IMEMonitor;
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import appeng.api.storage.data.IAEItemStack;
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import appeng.client.texture.CableBusTextures;
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import appeng.helpers.Reflected;
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import appeng.me.GridAccessException;
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import appeng.util.InventoryAdaptor;
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import appeng.util.Platform;
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import appeng.util.item.AEItemStack;
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public class PartConversionMonitor extends AbstractPartMonitor
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{
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private static final CableBusTextures FRONT_BRIGHT_ICON = CableBusTextures.PartConversionMonitor_Bright;
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private static final CableBusTextures FRONT_DARK_ICON = CableBusTextures.PartConversionMonitor_Dark;
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private static final CableBusTextures FRONT_DARK_ICON_LOCKED = CableBusTextures.PartConversionMonitor_Dark_Locked;
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private static final CableBusTextures FRONT_COLORED_ICON = CableBusTextures.PartConversionMonitor_Colored;
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@Reflected
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public PartConversionMonitor( final ItemStack is )
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{
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super( is );
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}
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@Override
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public boolean onPartShiftActivate( final EntityPlayer player, final EnumHand hand, final Vec3d pos )
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{
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if( Platform.isClient() )
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{
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return true;
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}
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if( !this.getProxy().isActive() )
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{
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return false;
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}
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if( !Platform.hasPermissions( this.getLocation(), player ) )
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{
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return false;
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}
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boolean ModeB = false;
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ItemStack item = player.getHeldItem( hand );
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if( item == null && this.getDisplayed() != null )
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{
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ModeB = true;
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item = ( (IAEItemStack) this.getDisplayed() ).getItemStack();
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}
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if( item != null )
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{
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try
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{
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if( !this.getProxy().isActive() )
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{
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return false;
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}
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final IEnergySource energy = this.getProxy().getEnergy();
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final IMEMonitor<IAEItemStack> cell = this.getProxy().getStorage().getItemInventory();
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final IAEItemStack input = AEItemStack.create( item );
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if( ModeB )
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{
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for( int x = 0; x < player.inventory.getSizeInventory(); x++ )
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{
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final ItemStack targetStack = player.inventory.getStackInSlot( x );
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if( input.equals( targetStack ) )
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{
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final IAEItemStack insertItem = input.copy();
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insertItem.setStackSize( targetStack.stackSize );
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final IAEItemStack failedToInsert = Platform.poweredInsert( energy, cell, insertItem, new PlayerSource( player, this ) );
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player.inventory.setInventorySlotContents( x, failedToInsert == null ? null : failedToInsert.getItemStack() );
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}
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}
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}
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else
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{
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final IAEItemStack failedToInsert = Platform.poweredInsert( energy, cell, input, new PlayerSource( player, this ) );
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player.inventory.setInventorySlotContents( player.inventory.currentItem, failedToInsert == null ? null : failedToInsert.getItemStack() );
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}
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}
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catch( final GridAccessException e )
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{
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// :P
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}
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}
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return true;
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}
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@Override
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protected void extractItem( final EntityPlayer player )
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{
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final IAEItemStack input = (IAEItemStack) this.getDisplayed();
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if( input != null )
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{
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try
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{
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if( !this.getProxy().isActive() )
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{
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return;
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}
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final IEnergySource energy = this.getProxy().getEnergy();
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final IMEMonitor<IAEItemStack> cell = this.getProxy().getStorage().getItemInventory();
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final ItemStack is = input.getItemStack();
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input.setStackSize( is.getMaxStackSize() );
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final IAEItemStack retrieved = Platform.poweredExtraction( energy, cell, input, new PlayerSource( player, this ) );
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if( retrieved != null )
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{
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ItemStack newItems = retrieved.getItemStack();
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final InventoryAdaptor adaptor = InventoryAdaptor.getAdaptor( player, EnumFacing.UP );
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newItems = adaptor.addItems( newItems );
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if( newItems != null )
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{
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final TileEntity te = this.getTile();
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final List<ItemStack> list = Collections.singletonList( newItems );
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Platform.spawnDrops( player.worldObj, te.getPos().offset( this.getSide().getFacing() ), list );
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}
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if( player.openContainer != null )
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{
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player.openContainer.detectAndSendChanges();
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}
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}
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}
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catch( final GridAccessException e )
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{
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// :P
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}
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}
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}
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@Override
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public CableBusTextures getFrontBright()
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{
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return FRONT_BRIGHT_ICON;
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}
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@Override
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public CableBusTextures getFrontColored()
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{
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return FRONT_COLORED_ICON;
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}
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@Override
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public CableBusTextures getFrontDark()
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{
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return this.isLocked() ? FRONT_DARK_ICON_LOCKED : FRONT_DARK_ICON;
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}
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}
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