203 lines
4.9 KiB
Java
203 lines
4.9 KiB
Java
package appeng.client.render.effects;
|
|
|
|
import java.util.Random;
|
|
|
|
import net.minecraft.client.Minecraft;
|
|
import net.minecraft.client.particle.EntityFX;
|
|
import net.minecraft.client.renderer.Tessellator;
|
|
import net.minecraft.entity.player.EntityPlayer;
|
|
import net.minecraft.util.MathHelper;
|
|
import net.minecraft.world.World;
|
|
|
|
import org.lwjgl.opengl.GL11;
|
|
|
|
public class LightningFX extends EntityFX
|
|
{
|
|
|
|
final int steps = getSteps();
|
|
static Random rng = new Random();
|
|
double[][] Steps;
|
|
|
|
protected LightningFX(World w, double x, double y, double z, double r, double g, double b, int maxAge) {
|
|
super( w, x, y, z, r, g, b );
|
|
Steps = new double[steps][3];
|
|
motionX = 0;
|
|
motionY = 0;
|
|
motionZ = 0;
|
|
particleMaxAge = maxAge;
|
|
}
|
|
|
|
private int getSteps()
|
|
{
|
|
return 5;
|
|
}
|
|
|
|
public LightningFX(World w, double x, double y, double z, double r, double g, double b) {
|
|
this( w, x, y, z, r, g, b, 6 );
|
|
regen();
|
|
}
|
|
|
|
float currentPoint = 0;
|
|
|
|
@Override
|
|
public int getBrightnessForRender(float par1)
|
|
{
|
|
int j1 = 13;
|
|
return j1 << 20 | j1 << 4;
|
|
}
|
|
|
|
protected void regen()
|
|
{
|
|
double lastDirectionX = (rng.nextDouble() - 0.5) * 0.9;
|
|
double lastDirectionY = (rng.nextDouble() - 0.5) * 0.9;
|
|
double lastDirectionZ = (rng.nextDouble() - 0.5) * 0.9;
|
|
for (int s = 0; s < steps; s++)
|
|
{
|
|
Steps[s][0] = lastDirectionX = (lastDirectionX + (rng.nextDouble() - 0.5) * 0.9) / 2.0;
|
|
Steps[s][1] = lastDirectionY = (lastDirectionY + (rng.nextDouble() - 0.5) * 0.9) / 2.0;
|
|
Steps[s][2] = lastDirectionZ = (lastDirectionZ + (rng.nextDouble() - 0.5) * 0.9) / 2.0;
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void renderParticle(Tessellator tess, float l, float rX, float rY, float rZ, float rYZ, float rXY)
|
|
{
|
|
float j = 1.0f;
|
|
tess.setColorRGBA_F( this.particleRed * j * 0.9f, this.particleGreen * j * 0.95f, this.particleBlue * j, this.particleAlpha );
|
|
if ( particleAge == 3 )
|
|
{
|
|
regen();
|
|
}
|
|
double f6 = this.particleTextureIndexX / 16.0;
|
|
double f7 = f6 + 0.0324375F;
|
|
double f8 = this.particleTextureIndexY / 16.0;
|
|
double f9 = f8 + 0.0324375F;
|
|
|
|
f6 = f7;
|
|
f8 = f9;
|
|
|
|
double scale = 0.02;// 0.02F * this.particleScale;
|
|
|
|
double a[] = new double[3];
|
|
double b[] = new double[3];
|
|
|
|
double ox = 0;
|
|
double oy = 0;
|
|
double oz = 0;
|
|
|
|
EntityPlayer p = Minecraft.getMinecraft().thePlayer;
|
|
double offX = -rZ;
|
|
double offY = MathHelper.cos( (float) (Math.PI / 2.0f + p.rotationPitch * 0.017453292F) );
|
|
double offZ = rX;
|
|
|
|
for (int layer = 0; layer < 2; layer++)
|
|
{
|
|
if ( layer == 0 )
|
|
{
|
|
scale = 0.04;
|
|
offX *= 0.001;
|
|
offY *= 0.001;
|
|
offZ *= 0.001;
|
|
tess.setColorRGBA_F( this.particleRed * j * 0.4f, this.particleGreen * j * 0.25f, this.particleBlue * j * 0.45f, this.particleAlpha );
|
|
}
|
|
else
|
|
{
|
|
offX = 0;
|
|
offY = 0;
|
|
offZ = 0;
|
|
scale = 0.02;
|
|
tess.setColorRGBA_F( this.particleRed * j * 0.9f, this.particleGreen * j * 0.65f, this.particleBlue * j * 0.85f, this.particleAlpha );
|
|
}
|
|
|
|
for (int cycle = 0; cycle < 3; cycle++)
|
|
{
|
|
clear();
|
|
|
|
double x = (this.prevPosX + (this.posX - this.prevPosX) * (double) l - interpPosX) - offX;
|
|
double y = (this.prevPosY + (this.posY - this.prevPosY) * (double) l - interpPosY) - offY;
|
|
double z = (this.prevPosZ + (this.posZ - this.prevPosZ) * (double) l - interpPosZ) - offZ;
|
|
|
|
for (int s = 0; s < steps; s++)
|
|
{
|
|
double xN = x + Steps[s][0];
|
|
double yN = y + Steps[s][1];
|
|
double zN = z + Steps[s][2];
|
|
|
|
double xD = xN - x;
|
|
double yD = yN - y;
|
|
double zD = zN - z;
|
|
|
|
if ( cycle == 0 )
|
|
{
|
|
ox = (yD * 0) - (1 * zD);
|
|
oy = (zD * 0) - (0 * xD);
|
|
oz = (xD * 1) - (0 * yD);
|
|
}
|
|
if ( cycle == 1 )
|
|
{
|
|
ox = (yD * 1) - (0 * zD);
|
|
oy = (zD * 0) - (1 * xD);
|
|
oz = (xD * 0) - (0 * yD);
|
|
}
|
|
if ( cycle == 2 )
|
|
{
|
|
ox = (yD * 0) - (0 * zD);
|
|
oy = (zD * 1) - (0 * xD);
|
|
oz = (xD * 0) - (1 * yD);
|
|
}
|
|
|
|
double ss = Math.sqrt( ox * ox + oy * oy + oz * oz ) / ((((double) steps - (double) s) / (double) steps) * scale);
|
|
ox /= ss;
|
|
oy /= ss;
|
|
oz /= ss;
|
|
|
|
a[0] = x + ox;
|
|
a[1] = y + oy;
|
|
a[2] = z + oz;
|
|
|
|
b[0] = x;
|
|
b[1] = y;
|
|
b[2] = z;
|
|
|
|
draw( tess, a, b, f6, f8 );
|
|
|
|
x = xN;
|
|
y = yN;
|
|
z = zN;
|
|
}
|
|
}
|
|
}
|
|
|
|
GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS );
|
|
GL11.glDisable( GL11.GL_CULL_FACE );
|
|
tess.draw();
|
|
GL11.glPopAttrib();
|
|
tess.startDrawingQuads();
|
|
}
|
|
|
|
boolean hasData = false;
|
|
double[] I = new double[3];
|
|
double[] K = new double[3];
|
|
|
|
private void draw(Tessellator tess, double[] a, double[] b, double f6, double f8)
|
|
{
|
|
if ( hasData )
|
|
{
|
|
tess.addVertexWithUV( a[0], a[1], a[2], f6, f8 );
|
|
tess.addVertexWithUV( I[0], I[1], I[2], f6, f8 );
|
|
tess.addVertexWithUV( K[0], K[1], K[2], f6, f8 );
|
|
tess.addVertexWithUV( b[0], b[1], b[2], f6, f8 );
|
|
}
|
|
hasData = true;
|
|
for (int x = 0; x < 3; x++)
|
|
{
|
|
I[x] = a[x];
|
|
K[x] = b[x];
|
|
}
|
|
}
|
|
|
|
private void clear()
|
|
{
|
|
hasData = false;
|
|
}
|
|
}
|