500fc47490
Reduces the visibility of all fields to private and create setters/getters when necessary. Exceptions are fields with GuiSync as these need to be public. Reduces the visibility of internal methods to private/protected/default when possible.
243 lines
5.8 KiB
Java
243 lines
5.8 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.parts.networking;
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import java.util.EnumSet;
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import java.util.Set;
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import org.lwjgl.opengl.GL11;
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.IIcon;
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import net.minecraftforge.common.util.ForgeDirection;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import appeng.api.config.Actionable;
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import appeng.api.networking.GridFlags;
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import appeng.api.networking.IGridNode;
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import appeng.api.networking.energy.IEnergyGrid;
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import appeng.api.networking.energy.IEnergyGridProvider;
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import appeng.api.parts.IPartCollisionHelper;
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import appeng.api.parts.IPartHost;
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import appeng.api.parts.IPartRenderHelper;
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import appeng.api.util.AECableType;
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import appeng.me.GridAccessException;
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import appeng.me.helpers.AENetworkProxy;
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import appeng.parts.AEBasePart;
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public class PartQuartzFiber extends AEBasePart implements IEnergyGridProvider
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{
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private final AENetworkProxy outerProxy = new AENetworkProxy( this, "outer", this.getProxy().getMachineRepresentation(), true );
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public PartQuartzFiber( final ItemStack is )
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{
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super( is );
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this.getProxy().setIdlePowerUsage( 0 );
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this.getProxy().setFlags( GridFlags.CANNOT_CARRY );
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this.outerProxy.setIdlePowerUsage( 0 );
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this.outerProxy.setFlags( GridFlags.CANNOT_CARRY );
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}
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@Override
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public AECableType getCableConnectionType( final ForgeDirection dir )
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{
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return AECableType.GLASS;
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}
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@Override
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public void getBoxes( final IPartCollisionHelper bch )
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{
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bch.addBox( 6, 6, 10, 10, 10, 16 );
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}
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@Override
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@SideOnly( Side.CLIENT )
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public void renderInventory( final IPartRenderHelper rh, final RenderBlocks renderer )
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{
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GL11.glTranslated( -0.2, -0.3, 0.0 );
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rh.setTexture( this.getItemStack().getIconIndex() );
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rh.setBounds( 6.0f, 6.0f, 5.0f, 10.0f, 10.0f, 11.0f );
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rh.renderInventoryBox( renderer );
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rh.setTexture( null );
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}
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@Override
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@SideOnly( Side.CLIENT )
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public void renderStatic( final int x, final int y, final int z, final IPartRenderHelper rh, final RenderBlocks renderer )
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{
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final IIcon myIcon = this.getItemStack().getIconIndex();
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rh.setTexture( myIcon );
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rh.setBounds( 6, 6, 10, 10, 10, 16 );
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rh.renderBlock( x, y, z, renderer );
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rh.setTexture( null );
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}
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@Override
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public void readFromNBT( final NBTTagCompound extra )
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{
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super.readFromNBT( extra );
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this.outerProxy.readFromNBT( extra );
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}
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@Override
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public void writeToNBT( final NBTTagCompound extra )
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{
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super.writeToNBT( extra );
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this.outerProxy.writeToNBT( extra );
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}
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@Override
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public void removeFromWorld()
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{
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super.removeFromWorld();
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this.outerProxy.invalidate();
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}
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@Override
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public void addToWorld()
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{
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super.addToWorld();
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this.outerProxy.onReady();
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}
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@Override
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public void setPartHostInfo( final ForgeDirection side, final IPartHost host, final TileEntity tile )
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{
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super.setPartHostInfo( side, host, tile );
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this.outerProxy.setValidSides( EnumSet.of( side ) );
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}
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@Override
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public IGridNode getExternalFacingNode()
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{
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return this.outerProxy.getNode();
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}
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@Override
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public int cableConnectionRenderTo()
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{
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return 16;
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}
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@Override
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public void onPlacement( final EntityPlayer player, final ItemStack held, final ForgeDirection side )
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{
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super.onPlacement( player, held, side );
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this.outerProxy.setOwner( player );
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}
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@Override
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public double extractAEPower( final double amt, final Actionable mode, final Set<IEnergyGrid> seen )
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{
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double acquiredPower = 0;
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try
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{
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final IEnergyGrid eg = this.getProxy().getEnergy();
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acquiredPower += eg.extractAEPower( amt - acquiredPower, mode, seen );
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}
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catch( final GridAccessException e )
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{
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// :P
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}
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try
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{
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final IEnergyGrid eg = this.outerProxy.getEnergy();
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acquiredPower += eg.extractAEPower( amt - acquiredPower, mode, seen );
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}
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catch( final GridAccessException e )
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{
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// :P
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}
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return acquiredPower;
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}
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@Override
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public double injectAEPower( final double amt, final Actionable mode, final Set<IEnergyGrid> seen )
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{
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try
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{
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final IEnergyGrid eg = this.getProxy().getEnergy();
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if( !seen.contains( eg ) )
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{
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return eg.injectAEPower( amt, mode, seen );
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}
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}
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catch( final GridAccessException e )
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{
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// :P
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}
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try
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{
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final IEnergyGrid eg = this.outerProxy.getEnergy();
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if( !seen.contains( eg ) )
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{
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return eg.injectAEPower( amt, mode, seen );
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}
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}
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catch( final GridAccessException e )
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{
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// :P
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}
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return amt;
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}
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@Override
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public double getEnergyDemand( final double amt, final Set<IEnergyGrid> seen )
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{
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double demand = 0;
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try
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{
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final IEnergyGrid eg = this.getProxy().getEnergy();
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demand += eg.getEnergyDemand( amt - demand, seen );
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}
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catch( final GridAccessException e )
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{
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// :P
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}
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try
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{
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final IEnergyGrid eg = this.outerProxy.getEnergy();
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demand += eg.getEnergyDemand( amt - demand, seen );
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}
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catch( final GridAccessException e )
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{
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// :P
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}
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return demand;
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}
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}
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