Applied-Energistics-2-tiler.../src/main/java/appeng/entity/EntityChargedQuartz.java
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Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.entity;
import java.util.List;
import appeng.api.AEApi;
import appeng.api.definitions.IMaterials;
import appeng.client.EffectType;
import appeng.core.AEConfig;
import appeng.core.CommonHelper;
import appeng.core.features.AEFeature;
import appeng.helpers.Reflected;
import appeng.util.Platform;
import net.minecraft.block.material.Material;
import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
public final class EntityChargedQuartz extends AEBaseEntityItem {
private int delay = 0;
private int transformTime = 0;
@Reflected
public EntityChargedQuartz(final World w) {
super(w);
}
public EntityChargedQuartz(
final World w, final double x, final double y, final double z, final ItemStack is
) {
super(w, x, y, z, is);
}
@Override
public void onUpdate() {
super.onUpdate();
if (!AEConfig.instance.isFeatureEnabled(AEFeature.InWorldFluix)) {
return;
}
if (Platform.isClient() && this.delay > 30 && AEConfig.instance.enableEffects) {
CommonHelper.proxy.spawnEffect(
EffectType.Lightning, this.worldObj, this.posX, this.posY, this.posZ, null
);
this.delay = 0;
}
this.delay++;
final int j = MathHelper.floor_double(this.posX);
final int i = MathHelper.floor_double(
(this.boundingBox.minY + this.boundingBox.maxY) / 2.0D
);
final int k = MathHelper.floor_double(this.posZ);
final Material mat = this.worldObj.getBlock(j, i, k).getMaterial();
if (Platform.isServer() && mat.isLiquid()) {
this.transformTime++;
if (this.transformTime > 60) {
if (!this.transform()) {
this.transformTime = 0;
}
}
} else {
this.transformTime = 0;
}
}
private boolean transform() {
final ItemStack item = this.getEntityItem();
final IMaterials materials = AEApi.instance().definitions().materials();
if (materials.certusQuartzCrystalCharged().isSameAs(item)) {
final AxisAlignedBB region = AxisAlignedBB.getBoundingBox(
this.posX - 1,
this.posY - 1,
this.posZ - 1,
this.posX + 1,
this.posY + 1,
this.posZ + 1
);
final List<Entity> l
= this.getCheckedEntitiesWithinAABBExcludingEntity(region);
EntityItem redstone = null;
EntityItem netherQuartz = null;
for (final Entity e : l) {
if (e instanceof EntityItem && !e.isDead) {
final ItemStack other = ((EntityItem) e).getEntityItem();
if (other != null && other.stackSize > 0) {
if (Platform.isSameItem(other, new ItemStack(Items.redstone))) {
redstone = (EntityItem) e;
}
if (Platform.isSameItem(other, new ItemStack(Items.quartz))) {
netherQuartz = (EntityItem) e;
}
}
}
}
if (redstone != null && netherQuartz != null) {
this.getEntityItem().stackSize--;
redstone.getEntityItem().stackSize--;
netherQuartz.getEntityItem().stackSize--;
if (this.getEntityItem().stackSize <= 0) {
this.setDead();
}
if (redstone.getEntityItem().stackSize <= 0) {
redstone.setDead();
}
if (netherQuartz.getEntityItem().stackSize <= 0) {
netherQuartz.setDead();
}
for (final ItemStack fluixCrystalStack :
materials.fluixCrystal().maybeStack(2).asSet()) {
final EntityItem entity = new EntityItem(
this.worldObj, this.posX, this.posY, this.posZ, fluixCrystalStack
);
this.worldObj.spawnEntityInWorld(entity);
}
return true;
}
}
return false;
}
}